Commit ce798a89 authored by Sam Lantinga's avatar Sam Lantinga

Don't crash if SDL_Flip() is called with an OpenGL mode set

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401495
parent d12cf83d
......@@ -1008,6 +1008,10 @@ void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects)
SDL_VideoDevice *video = current_video;
SDL_VideoDevice *this = current_video;
if ( (screen->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) == SDL_OPENGL ) {
SDL_SetError("OpenGL active, use SDL_GL_SwapBuffers()");
return;
}
if ( screen == SDL_ShadowSurface ) {
/* Blit the shadow surface using saved mapping */
SDL_Palette *pal = screen->format->palette;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment