Commit d5a4d0b8 authored by Markus Kauppila's avatar Markus Kauppila

Cleaning up render test suite.

parent 28324935
...@@ -18,14 +18,14 @@ ...@@ -18,14 +18,14 @@
static SDL_Renderer *renderer; static SDL_Renderer *renderer;
/* Prototypes for helper functions */ /* Prototypes for helper functions */
static int render_clearScreen (void); static int _clearScreen (void);
static void render_compare(const char *msg, const SurfaceImage_t *s, int allowable_error); static void _compare(const char *msg, const SurfaceImage_t *s, int allowable_error);
static int render_hasTexAlpha(void); static int _hasTexAlpha(void);
static int render_hasTexColor(void); static int _hasTexColor(void);
static SDL_Texture *render_loadTestFace(void); static SDL_Texture *_loadTestFace(void);
static int render_hasBlendModes(void); static int _hasBlendModes(void);
static int render_hasDrawColor(void); static int _hasDrawColor(void);
static int render_isSupported(int code); static int _isSupported(int code);
/* Test cases */ /* Test cases */
...@@ -148,9 +148,8 @@ int render_testPrimitives (void *arg) ...@@ -148,9 +148,8 @@ int render_testPrimitives (void *arg)
int x, y; int x, y;
SDL_Rect rect; SDL_Rect rect;
/* Need drawcolour or just skip test. */ /* Need drawcolour or just skip test. */
AssertTrue(render_hasDrawColor(), "hasDrawColor"); AssertTrue(_hasDrawColor(), "hasDrawColor");
/* Draw a rectangle. */ /* Draw a rectangle. */
rect.x = 40; rect.x = 40;
...@@ -219,7 +218,7 @@ int render_testPrimitives (void *arg) ...@@ -219,7 +218,7 @@ int render_testPrimitives (void *arg)
AssertEquals(ret, 0, "SDL_RenderDrawLine"); AssertEquals(ret, 0, "SDL_RenderDrawLine");
/* See if it's the same. */ /* See if it's the same. */
render_compare( "Primitives output not the same.", &img_primitives, ALLOWABLE_ERROR_OPAQUE ); _compare( "Primitives output not the same.", &img_primitives, ALLOWABLE_ERROR_OPAQUE );
} }
...@@ -238,8 +237,8 @@ int render_testPrimitivesBlend (void *arg) ...@@ -238,8 +237,8 @@ int render_testPrimitivesBlend (void *arg)
SDL_Rect rect; SDL_Rect rect;
/* Need drawcolour and blendmode or just skip test. */ /* Need drawcolour and blendmode or just skip test. */
AssertTrue(render_hasDrawColor(), "render_hasDrawColor"); AssertTrue(_hasDrawColor(), "_hasDrawColor");
AssertTrue(render_hasBlendModes(), "render_hasDrawColor"); AssertTrue(_hasBlendModes(), "_hasBlendModes");
/* Create some rectangles for each blend mode. */ /* Create some rectangles for each blend mode. */
ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 ); ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, 0 );
...@@ -334,7 +333,7 @@ int render_testPrimitivesBlend (void *arg) ...@@ -334,7 +333,7 @@ int render_testPrimitivesBlend (void *arg)
} }
/* See if it's the same. FIXME needs assert */ /* See if it's the same. FIXME needs assert */
render_compare( "Blended primitives output not the same.", &img_blend, ALLOWABLE_ERROR_BLENDED ); _compare( "Blended primitives output not the same.", &img_blend, ALLOWABLE_ERROR_BLENDED );
} }
...@@ -355,11 +354,11 @@ render_testBlit(void *arg) ...@@ -355,11 +354,11 @@ render_testBlit(void *arg)
/* Need drawcolour or just skip test. */ /* Need drawcolour or just skip test. */
AssertTrue(render_hasDrawColor(), "render_hasDrawColor)"); AssertTrue(_hasDrawColor(), "_hasDrawColor)");
/* Create face surface. */ /* Create face surface. */
tface = render_loadTestFace(); tface = _loadTestFace();
AssertTrue(tface != 0, "render_loadTestFace()"); AssertTrue(tface != 0, "_loadTestFace()");
/* Constant values. */ /* Constant values. */
rect.w = img_face.width; rect.w = img_face.width;
...@@ -382,7 +381,7 @@ render_testBlit(void *arg) ...@@ -382,7 +381,7 @@ render_testBlit(void *arg)
SDL_DestroyTexture( tface ); SDL_DestroyTexture( tface );
/* See if it's the same. FIXME needs assert */ /* See if it's the same. FIXME needs assert */
render_compare( "Blit output not the same.", &img_blit, ALLOWABLE_ERROR_OPAQUE ); _compare( "Blit output not the same.", &img_blit, ALLOWABLE_ERROR_OPAQUE );
} }
/** /**
...@@ -402,9 +401,9 @@ render_testBlitColour (void *arg) ...@@ -402,9 +401,9 @@ render_testBlitColour (void *arg)
int i, j, ni, nj; int i, j, ni, nj;
/* Create face surface. */ /* Create face surface. */
tface = render_loadTestFace(); tface = _loadTestFace();
AssertTrue(tface != 0, "render_loadTestFace()"); AssertTrue(tface != 0, "_loadTestFace()");
/* Constant values. */ /* Constant values. */
rect.w = img_face.width; rect.w = img_face.width;
...@@ -431,7 +430,7 @@ render_testBlitColour (void *arg) ...@@ -431,7 +430,7 @@ render_testBlitColour (void *arg)
SDL_DestroyTexture( tface ); SDL_DestroyTexture( tface );
/* See if it's the same. */ /* See if it's the same. */
render_compare( "Blit output not the same (using SDL_SetTextureColorMod).", _compare( "Blit output not the same (using SDL_SetTextureColorMod).",
&img_blitColour, ALLOWABLE_ERROR_OPAQUE ); &img_blitColour, ALLOWABLE_ERROR_OPAQUE );
} }
...@@ -452,11 +451,11 @@ render_testBlitAlpha (void *arg) ...@@ -452,11 +451,11 @@ render_testBlitAlpha (void *arg)
int i, j, ni, nj; int i, j, ni, nj;
/* Need alpha or just skip test. */ /* Need alpha or just skip test. */
AssertTrue(render_hasTexAlpha(), "render_hasTexAlpha"); AssertTrue(_hasTexAlpha(), "render_hasTexAlpha");
/* Create face surface. */ /* Create face surface. */
tface = render_loadTestFace(); tface = _loadTestFace();
AssertTrue(tface != 0, "render_loadTestFace()"); AssertTrue(tface != 0, "_loadTestFace()");
/* Constant values. */ /* Constant values. */
rect.w = img_face.width; rect.w = img_face.width;
...@@ -483,7 +482,7 @@ render_testBlitAlpha (void *arg) ...@@ -483,7 +482,7 @@ render_testBlitAlpha (void *arg)
SDL_DestroyTexture( tface ); SDL_DestroyTexture( tface );
/* See if it's the same. */ /* See if it's the same. */
render_compare( "Blit output not the same (using SDL_SetSurfaceAlphaMod).", _compare( "Blit output not the same (using SDL_SetSurfaceAlphaMod).",
&img_blitAlpha, ALLOWABLE_ERROR_BLENDED ); &img_blitAlpha, ALLOWABLE_ERROR_BLENDED );
} }
...@@ -494,15 +493,15 @@ render_testBlitAlpha (void *arg) ...@@ -494,15 +493,15 @@ render_testBlitAlpha (void *arg)
* http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureBlendMode
* http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy * http://wiki.libsdl.org/moin.cgi/SDL_RenderCopy
*/ */
void static void
render_testBlitBlendMode( SDL_Texture * tface, int mode ) _testBlitBlendMode( SDL_Texture * tface, int mode )
{ {
int ret; int ret;
int i, j, ni, nj; int i, j, ni, nj;
SDL_Rect rect; SDL_Rect rect;
/* Clear surface. */ /* Clear surface. */
if (render_clearScreen()) if (_clearScreen())
return -1; return -1;
/* Steps to take. */ /* Steps to take. */
...@@ -530,8 +529,6 @@ render_testBlitBlendMode( SDL_Texture * tface, int mode ) ...@@ -530,8 +529,6 @@ render_testBlitBlendMode( SDL_Texture * tface, int mode )
} }
/** /**
* @brief Tests some more blitting routines. * @brief Tests some more blitting routines.
* *
...@@ -550,13 +547,12 @@ render_testBlitBlend (void *arg) ...@@ -550,13 +547,12 @@ render_testBlitBlend (void *arg)
int i, j, ni, nj; int i, j, ni, nj;
int mode; int mode;
AssertTrue(_hasBlendModes(), "_hasBlendModes");
AssertTrue(render_hasBlendModes(), "render_hasBlendModes"); AssertTrue(_hasTexColor(), "_hasTexColor");
AssertTrue(render_hasTexColor(), "render_hasTexColor"); AssertTrue(_hasTexAlpha(), "_hasTexAlpha");
AssertTrue(render_hasTexAlpha(), "render_hasTexAlpha");
/* Create face surface. */ /* Create face surface. */
tface = render_loadTestFace(); tface = _loadTestFace();
AssertTrue(tface != 0, "render_loadTestFace()"); AssertTrue(tface != 0, "render_loadTestFace()");
/* Steps to take. */ /* Steps to take. */
...@@ -572,32 +568,32 @@ render_testBlitBlend (void *arg) ...@@ -572,32 +568,32 @@ render_testBlitBlend (void *arg)
AssertEquals(ret, 0, "SDL_SetTextureAlphaMod"); AssertEquals(ret, 0, "SDL_SetTextureAlphaMod");
/* Test None. */ /* Test None. */
render_testBlitBlendMode( tface, SDL_BLENDMODE_NONE ); _testBlitBlendMode( tface, SDL_BLENDMODE_NONE );
/* See if it's the same. */ /* See if it's the same. */
render_compare( "Blit blending output not the same (using SDL_BLENDMODE_NONE).", _compare( "Blit blending output not the same (using SDL_BLENDMODE_NONE).",
&img_blendNone, ALLOWABLE_ERROR_OPAQUE ); //FIXME add assert &img_blendNone, ALLOWABLE_ERROR_OPAQUE ); //FIXME add assert
/* Test Blend. */ /* Test Blend. */
render_testBlitBlendMode( tface, SDL_BLENDMODE_BLEND ); _testBlitBlendMode( tface, SDL_BLENDMODE_BLEND );
render_compare( "Blit blending output not the same (using SDL_BLENDMODE_BLEND).", _compare( "Blit blending output not the same (using SDL_BLENDMODE_BLEND).",
&img_blendBlend, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert &img_blendBlend, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert
/* Test Add. */ /* Test Add. */
render_testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); _testBlitBlendMode( tface, SDL_BLENDMODE_ADD );
render_compare( "Blit blending output not the same (using SDL_BLENDMODE_ADD).", _compare( "Blit blending output not the same (using SDL_BLENDMODE_ADD).",
&img_blendAdd, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert &img_blendAdd, ALLOWABLE_ERROR_BLENDED ); //FIXME add assert
/* Test Mod. */ /* Test Mod. */
render_testBlitBlendMode( tface, SDL_BLENDMODE_MOD); _testBlitBlendMode( tface, SDL_BLENDMODE_MOD);
render_compare( "Blit blending output not the same (using SDL_BLENDMODE_MOD).", _compare( "Blit blending output not the same (using SDL_BLENDMODE_MOD).",
&img_blendMod, ALLOWABLE_ERROR_BLENDED ); &img_blendMod, ALLOWABLE_ERROR_BLENDED );
/* Clear surface. */ /* Clear surface. */
render_clearScreen(); _clearScreen();
/* Loop blit. */ /* Loop blit. */
for (j=0; j <= nj; j+=4) { for (j=0; j <= nj; j+=4) {
...@@ -632,30 +628,30 @@ render_testBlitBlend (void *arg) ...@@ -632,30 +628,30 @@ render_testBlitBlend (void *arg)
SDL_DestroyTexture( tface ); SDL_DestroyTexture( tface );
/* Check to see if matches. */ /* Check to see if matches. */
render_compare( "Blit blending output not the same (using SDL_BLENDMODE_*).", _compare( "Blit blending output not the same (using SDL_BLENDMODE_*).",
&img_blendAll, ALLOWABLE_ERROR_BLENDED); // FIXME add assert &img_blendAll, ALLOWABLE_ERROR_BLENDED); // FIXME add assert
} }
/** /**
* @brief Checks to see if functionality is supported. * @brief Checks to see if functionality is supported. Helper function.
*/ */
static static int
int render_isSupported( int code ) _isSupported( int code )
{ {
return (code == 0); return (code == 0);
} }
/** /**
* @brief Test to see if we can vary the draw colour. * @brief Test to see if we can vary the draw colour. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
* http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawColor * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawColor
*/ */
static static int
int render_hasDrawColor (void) _hasDrawColor (void)
{ {
int ret, fail; int ret, fail;
Uint8 r, g, b, a; Uint8 r, g, b, a;
...@@ -664,14 +660,14 @@ int render_hasDrawColor (void) ...@@ -664,14 +660,14 @@ int render_hasDrawColor (void)
/* Set colour. */ /* Set colour. */
ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 ); ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100 );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a ); ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
/* Restore natural. */ /* Restore natural. */
ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE ); ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
/* Something failed, consider not available. */ /* Something failed, consider not available. */
...@@ -684,14 +680,14 @@ int render_hasDrawColor (void) ...@@ -684,14 +680,14 @@ int render_hasDrawColor (void)
} }
/** /**
* @brief Test to see if we can vary the blend mode. * @brief Test to see if we can vary the blend mode. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode
* http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawBlendMode * http://wiki.libsdl.org/moin.cgi/SDL_GetRenderDrawBlendMode
*/ */
static int static int
render_hasBlendModes (void) _hasBlendModes (void)
{ {
int fail; int fail;
int ret; int ret;
...@@ -700,40 +696,40 @@ render_hasBlendModes (void) ...@@ -700,40 +696,40 @@ render_hasBlendModes (void)
fail = 0; fail = 0;
ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND ); ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = (mode != SDL_BLENDMODE_BLEND); ret = (mode != SDL_BLENDMODE_BLEND);
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = (mode != SDL_BLENDMODE_ADD); ret = (mode != SDL_BLENDMODE_ADD);
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD ); ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_MOD );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = (mode != SDL_BLENDMODE_MOD); ret = (mode != SDL_BLENDMODE_MOD);
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE ); ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetRenderDrawBlendMode(renderer, &mode ); ret = SDL_GetRenderDrawBlendMode(renderer, &mode );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = (mode != SDL_BLENDMODE_NONE); ret = (mode != SDL_BLENDMODE_NONE);
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
return !fail; return !fail;
...@@ -741,14 +737,14 @@ render_hasBlendModes (void) ...@@ -741,14 +737,14 @@ render_hasBlendModes (void)
/** /**
* @brief Loads the test face. * @brief Loads the test face. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom * http://wiki.libsdl.org/moin.cgi/SDL_CreateRGBSurfaceFrom
* http://wiki.libsdl.org/moin.cgi/SDL_CreateTextureFromSurface * http://wiki.libsdl.org/moin.cgi/SDL_CreateTextureFromSurface
*/ */
static SDL_Texture * static SDL_Texture *
render_loadTestFace(void) _loadTestFace(void)
{ {
SDL_Surface *face; SDL_Surface *face;
SDL_Texture *tface; SDL_Texture *tface;
...@@ -778,7 +774,7 @@ render_loadTestFace(void) ...@@ -778,7 +774,7 @@ render_loadTestFace(void)
/** /**
* @brief Test to see if can set texture colour mode. * @brief Test to see if can set texture colour mode. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureColorMod
...@@ -786,7 +782,7 @@ render_loadTestFace(void) ...@@ -786,7 +782,7 @@ render_loadTestFace(void)
* http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
*/ */
static int static int
render_hasTexColor (void) _hasTexColor (void)
{ {
int fail; int fail;
int ret; int ret;
...@@ -794,17 +790,17 @@ render_hasTexColor (void) ...@@ -794,17 +790,17 @@ render_hasTexColor (void)
Uint8 r, g, b; Uint8 r, g, b;
/* Get test face. */ /* Get test face. */
tface = render_loadTestFace(); tface = _loadTestFace();
if (tface == 0) if (tface == 0)
return 0; return 0;
/* See if supported. */ /* See if supported. */
fail = 0; fail = 0;
ret = SDL_SetTextureColorMod( tface, 100, 100, 100 ); ret = SDL_SetTextureColorMod( tface, 100, 100, 100 );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetTextureColorMod( tface, &r, &g, &b ); ret = SDL_GetTextureColorMod( tface, &r, &g, &b );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
/* Clean up. */ /* Clean up. */
...@@ -818,7 +814,7 @@ render_hasTexColor (void) ...@@ -818,7 +814,7 @@ render_hasTexColor (void)
} }
/** /**
* @brief Test to see if we can vary the alpha of the texture. * @brief Test to see if we can vary the alpha of the texture. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod * http://wiki.libsdl.org/moin.cgi/SDL_SetTextureAlphaMod
...@@ -826,7 +822,7 @@ render_hasTexColor (void) ...@@ -826,7 +822,7 @@ render_hasTexColor (void)
* http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture * http://wiki.libsdl.org/moin.cgi/SDL_DestroyTexture
*/ */
static int static int
render_hasTexAlpha(void) _hasTexAlpha(void)
{ {
int fail; int fail;
int ret; int ret;
...@@ -834,17 +830,17 @@ render_hasTexAlpha(void) ...@@ -834,17 +830,17 @@ render_hasTexAlpha(void)
Uint8 a; Uint8 a;
/* Get test face. */ /* Get test face. */
tface = render_loadTestFace(); tface = _loadTestFace();
if (tface == 0) if (tface == 0)
return 0; return 0;
/* See if supported. */ /* See if supported. */
fail = 0; fail = 0;
ret = SDL_SetTextureAlphaMod( tface, 100 ); ret = SDL_SetTextureAlphaMod( tface, 100 );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
ret = SDL_GetTextureAlphaMod( tface, &a ); ret = SDL_GetTextureAlphaMod( tface, &a );
if (!render_isSupported(ret)) if (!_isSupported(ret))
fail = 1; fail = 1;
/* Clean up. */ /* Clean up. */
...@@ -858,7 +854,7 @@ render_hasTexAlpha(void) ...@@ -858,7 +854,7 @@ render_hasTexAlpha(void)
} }
/** /**
* @brief Compares screen pixels with image pixels. * @brief Compares screen pixels with image pixels. Helper function.
* *
* @param msg Message on failure. * @param msg Message on failure.
* @param s Image to compare against. * @param s Image to compare against.
...@@ -870,7 +866,7 @@ render_hasTexAlpha(void) ...@@ -870,7 +866,7 @@ render_hasTexAlpha(void)
* http://wiki.libsdl.org/moin.cgi/SDL_FreeSurface * http://wiki.libsdl.org/moin.cgi/SDL_FreeSurface
*/ */
static void static void
render_compare(const char *msg, const SurfaceImage_t *s, int allowable_error) _compare(const char *msg, const SurfaceImage_t *s, int allowable_error)
{ {
int ret; int ret;
SDL_Rect rect; SDL_Rect rect;
...@@ -899,16 +895,15 @@ render_compare(const char *msg, const SurfaceImage_t *s, int allowable_error) ...@@ -899,16 +895,15 @@ render_compare(const char *msg, const SurfaceImage_t *s, int allowable_error)
} }
/** /**
* @brief Clears the screen. * @brief Clears the screen. Helper function.
* *
* \sa * \sa
* http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawColor
* http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect * http://wiki.libsdl.org/moin.cgi/SDL_RenderFillRect
* http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode * http://wiki.libsdl.org/moin.cgi/SDL_SetRenderDrawBlendMode
*
*/ */
static int static int
render_clearScreen(void) _clearScreen(void)
{ {
int ret; int ret;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment