Commit dbbb4480 authored by Sam Lantinga's avatar Sam Lantinga

Added --disable-dga configure option to disable DGA entirely

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4017
parent 8de23bec
...@@ -474,9 +474,13 @@ CheckX11() ...@@ -474,9 +474,13 @@ CheckX11()
fi fi
fi fi
fi fi
AC_ARG_ENABLE(dga,
[ --enable-dga allow use of X11 DGA code [default=yes]],
, enable_dga=yes)
AC_ARG_ENABLE(video-x11-dgamouse, AC_ARG_ENABLE(video-x11-dgamouse,
[ --enable-video-x11-dgamouse use X11 DGA for mouse events [default=yes]], [ --enable-video-x11-dgamouse use X11 DGA for mouse events [default=yes]],
, enable_video_x11_dgamouse=yes) , enable_video_x11_dgamouse=yes)
if test x$enable_dga = xyes; then
AC_MSG_CHECKING(for XFree86 DGA 1.0 support) AC_MSG_CHECKING(for XFree86 DGA 1.0 support)
video_x11_dga=no video_x11_dga=no
AC_TRY_COMPILE([ AC_TRY_COMPILE([
...@@ -494,6 +498,7 @@ CheckX11() ...@@ -494,6 +498,7 @@ CheckX11()
fi fi
SYSTEM_LIBS="$SYSTEM_LIBS -lXxf86dga" SYSTEM_LIBS="$SYSTEM_LIBS -lXxf86dga"
fi fi
fi
AC_ARG_ENABLE(video-x11-xv, AC_ARG_ENABLE(video-x11-xv,
[ --enable-video-x11-xv use X11 XvImage extension for video [default=yes]], [ --enable-video-x11-xv use X11 XvImage extension for video [default=yes]],
, enable_video_x11_xv=yes) , enable_video_x11_xv=yes)
......
...@@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>. ...@@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
Major changes since SDL 1.0.0: Major changes since SDL 1.0.0:
</H2> </H2>
<UL> <UL>
<LI> 1.2.1: Added --disable-dga configure option to disable DGA entirely
<LI> 1.2.1: Fixed stuck keys when changing the video mode <LI> 1.2.1: Fixed stuck keys when changing the video mode
<LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL <LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
<LI> 1.2.1: Fixed 320x200 video mode on framebuffer console <LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment