Commit e9b801a7 authored by egottlieb's avatar egottlieb

Fixing variable naming style.

parent 25775cdb
...@@ -226,7 +226,7 @@ SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) { ...@@ -226,7 +226,7 @@ SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) {
} }
int int
SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) {
int result; int result;
if(window == NULL || !SDL_IsShapedWindow(window)) if(window == NULL || !SDL_IsShapedWindow(window))
//The window given was not a shapeable window. //The window given was not a shapeable window.
...@@ -235,9 +235,9 @@ SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *sh ...@@ -235,9 +235,9 @@ SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *sh
//Invalid shape argument. //Invalid shape argument.
return SDL_INVALID_SHAPE_ARGUMENT; return SDL_INVALID_SHAPE_ARGUMENT;
if(shapeMode != NULL) if(shape_mode != NULL)
window->shaper->mode = *shapeMode; window->shaper->mode = *shape_mode;
result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode); result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shape_mode);
window->shaper->hasshape = SDL_TRUE; window->shaper->hasshape = SDL_TRUE;
if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) { if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) {
SDL_ShowWindow(window); SDL_ShowWindow(window);
...@@ -254,9 +254,9 @@ SDL_WindowHasAShape(SDL_Window *window) { ...@@ -254,9 +254,9 @@ SDL_WindowHasAShape(SDL_Window *window) {
} }
int int
SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode) {
if(window != NULL && SDL_IsShapedWindow(window)) { if(window != NULL && SDL_IsShapedWindow(window)) {
if(shapeMode == NULL) { if(shape_mode == NULL) {
if(SDL_WindowHasAShape(window)) if(SDL_WindowHasAShape(window))
//The window given has a shape. //The window given has a shape.
return 0; return 0;
...@@ -265,7 +265,7 @@ SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { ...@@ -265,7 +265,7 @@ SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) {
return SDL_WINDOW_LACKS_SHAPE; return SDL_WINDOW_LACKS_SHAPE;
} }
else { else {
*shapeMode = window->shaper->mode; *shape_mode = window->shaper->mode;
return 0; return 0;
} }
} }
......
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