Commit eceb2d3d authored by Sam Lantinga's avatar Sam Lantinga

Ensure that the main display is picked up first

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404246
parent df27e595
......@@ -139,7 +139,7 @@ Cocoa_InitModes(_THIS)
CGDisplayErr result;
CGDirectDisplayID *displays;
CGDisplayCount numDisplays;
int i;
int pass, i;
result = CGGetOnlineDisplayList(0, NULL, &numDisplays);
if (result != kCGErrorSuccess) {
......@@ -154,12 +154,24 @@ Cocoa_InitModes(_THIS)
return;
}
/* Pick up the primary display in the first pass, then get the rest */
for (pass = 0; pass < 2; ++pass) {
for (i = 0; i < numDisplays; ++i) {
SDL_VideoDisplay display;
SDL_DisplayData *displaydata;
SDL_DisplayMode mode;
CFDictionaryRef moderef;
if (pass == 0) {
if (!CGDisplayIsMain(displays[i])) {
continue;
}
} else {
if (CGDisplayIsMain(displays[i])) {
continue;
}
}
if (CGDisplayMirrorsDisplay(displays[i]) != kCGNullDirectDisplay) {
continue;
}
......@@ -184,6 +196,7 @@ Cocoa_InitModes(_THIS)
display.driverdata = displaydata;
SDL_AddVideoDisplay(&display);
}
}
SDL_stack_free(displays);
}
......
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