Commit f4df35b9 authored by Sam Lantinga's avatar Sam Lantinga

Max has been reworking this code so it works on MacOS X 10.1

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40769
parent 86ec9803
......@@ -2430,11 +2430,9 @@ case "$target" in
# Set up files for the cdrom library
if test x$enable_cdrom = xyes; then
# The CD-ROM code won't work on old versions of MacOS X yet...
#CDROM_SUBDIRS="$CDROM_SUBDIRS macosx"
#CDROM_DRIVERS="$CDROM_DRIVERS macosx/libcdrom_macosx.la"
#SYSTEM_LIBS="$SYSTEM_LIBS -framework AudioToolbox -framework AudioUnit -lstdc++"
CDROM_SUBDIRS="$CDROM_SUBDIRS dummy"
CDROM_DRIVERS="$CDROM_DRIVERS dummy/libcdrom_dummy.la"
CDROM_SUBDIRS="$CDROM_SUBDIRS macosx"
CDROM_DRIVERS="$CDROM_DRIVERS macosx/libcdrom_macosx.la"
SYSTEM_LIBS="$SYSTEM_LIBS -framework AudioToolbox -framework AudioUnit -lstdc++"
fi
# Set up files for the thread library
if test x$enable_threads = xyes; then
......
......@@ -28,31 +28,9 @@
//
#include "AudioFilePlayer.h"
extern const char* AudioFilePlayerErrorStr (OSStatus error)
{
const char *str;
switch (error) {
case kAudioFileUnspecifiedError: str = "wht?"; break;
case kAudioFileUnsupportedFileTypeError: str = "typ?"; break;
case kAudioFileUnsupportedDataFormatError: str = "fmt?"; break;
case kAudioFileUnsupportedPropertyError: str = "pty?"; break;
case kAudioFileBadPropertySizeError: str = "!siz"; break;
case kAudioFileNotOptimizedError: str = "optm"; break;
case kAudioFilePermissionsError: str = "prm?"; break;
case kAudioFileFormatNameUnavailableError: str = "nme?"; break;
case kAudioFileInvalidChunkError: str = "chk?"; break;
case kAudioFileDoesNotAllow64BitDataSizeError: str = "off?"; break;
default: str = "error unspecified";
}
return str;
}
void ThrowResult (OSStatus result, const char* str)
{
SDL_SetError ("Error: %s %d (%s)",
str, result, AudioFilePlayerErrorStr(result));
SDL_SetError ("Error: %s %d", str, result);
throw result;
}
......@@ -133,31 +111,25 @@ AudioFilePlayer::AudioFilePlayer (const FSRef *inFileRef)
OpenFile (inFileRef, fileDataSize);
// we want about a seconds worth of data for the buffer
int secsBytes = UInt32 (mFileDescription.mSampleRate * mFileDescription.mBytesPerFrame);
int bytesPerSecond = UInt32 (mFileDescription.mSampleRate * mFileDescription.mBytesPerFrame);
#if DEBUG
printf("File format:\n");
PrintStreamDesc (&mFileDescription);
#endif
//round to a 32K boundary
//if ((secsBytes & 0xFFFF8000) > (128 * 1024))
//secsBytes &= 0xFFFF8000;
//else
//secsBytes = (secsBytes + 0x7FFF) & 0xFFFF8000;
mAudioFileManager = new AudioFileReaderThread (*this,
mAudioFileID,
mAudioFileManager = new AudioFileManager (*this,
mForkRefNum,
fileDataSize,
secsBytes);
bytesPerSecond);
}
// you can put a rate scalar here to play the file faster or slower
// by multiplying the same rate by the desired factor
// eg fileSampleRate * 2 -> twice as fast
// before you create the AudioConverter
void AudioFilePlayer::SetDestination (AudioUnit &inDestUnit,
int inBusNumber)
void AudioFilePlayer::SetDestination (AudioUnit &inDestUnit,
int inBusNumber)
{
if (mConnected) throw static_cast<OSStatus>(-1); //can't set dest if already engaged
......@@ -194,43 +166,15 @@ void AudioFilePlayer::SetDestination (AudioUnit &inDestUnit,
// we're going to use this to know which convert routine to call
// a v1 audio unit will have a type of 'aunt'
// a v2 audio unit will have one of several different types.
mIsAUNTUnit = (desc.componentType == kAudioUnitComponentType);
if (!mIsAUNTUnit) {
if (desc.componentType != kAudioUnitComponentType) {
result = badComponentInstance;
THROW_RESULT("BAD COMPONENT")
}
// HACK - the AIFF files on CDs are in little endian order!
if (mFileDescription.mFormatFlags == 0xE)
mFileDescription.mFormatFlags &= ~kAudioFormatFlagIsBigEndian;
result = AudioConverterNew (&mFileDescription, &destDesc, &mConverter);
THROW_RESULT("AudioConverterNew")
/*
// if we have a mono source, we're going to copy each channel into
// the destination's channel source...
if (mFileDescription.mChannelsPerFrame == 1) {
SInt32* channelMap = new SInt32 [destDesc.mChannelsPerFrame];
for (unsigned int i = 0; i < destDesc.mChannelsPerFrame; ++i)
channelMap[i] = 0; //set first channel to all output channels
result = AudioConverterSetProperty(mConverter,
kAudioConverterChannelMap,
(sizeof(SInt32) * destDesc.mChannelsPerFrame),
channelMap);
THROW_RESULT("AudioConverterSetProperty")
delete [] channelMap;
}
*/
assert (mFileDescription.mChannelsPerFrame == 2);
#if 0
// this uses the better quality SRC
UInt32 srcID = kAudioUnitSRCAlgorithm_Polyphase;
......@@ -272,9 +216,9 @@ AudioFilePlayer::~AudioFilePlayer()
mAudioFileManager = 0;
}
if (mAudioFileID) {
::AudioFileClose (mAudioFileID);
mAudioFileID = 0;
if (mForkRefNum) {
FSClose (mForkRefNum);
mForkRefNum = 0;
}
if (mConverter) {
......@@ -293,18 +237,16 @@ void AudioFilePlayer::Connect()
mAudioFileManager->Connect(mConverter);
// set the render callback for the file data to be supplied to the sound converter AU
if (mIsAUNTUnit) {
mInputCallback.inputProc = AudioFileManager::FileInputProc;
mInputCallback.inputProcRefCon = mAudioFileManager;
OSStatus result = AudioUnitSetProperty (mPlayUnit,
kAudioUnitProperty_SetInputCallback,
kAudioUnitScope_Input,
mBusNumber,
&mInputCallback,
sizeof(mInputCallback));
THROW_RESULT("AudioUnitSetProperty")
}
mInputCallback.inputProc = AudioFileManager::FileInputProc;
mInputCallback.inputProcRefCon = mAudioFileManager;
OSStatus result = AudioUnitSetProperty (mPlayUnit,
kAudioUnitProperty_SetInputCallback,
kAudioUnitScope_Input,
mBusNumber,
&mInputCallback,
sizeof(mInputCallback));
THROW_RESULT("AudioUnitSetProperty")
mConnected = true;
}
}
......@@ -317,9 +259,7 @@ void AudioFilePlayer::DoNotification (OSStatus inStatus) const
if (mNotifier) {
(*mNotifier) (mRefCon, inStatus);
}
else {
} else {
SDL_SetError ("Notification posted with no notifier in place");
if (inStatus == kAudioFilePlay_FileIsFinished)
......@@ -338,40 +278,89 @@ void AudioFilePlayer::Disconnect ()
{
mConnected = false;
if (mIsAUNTUnit) {
mInputCallback.inputProc = 0;
mInputCallback.inputProcRefCon = 0;
OSStatus result = AudioUnitSetProperty (mPlayUnit,
kAudioUnitProperty_SetInputCallback,
kAudioUnitScope_Input,
mBusNumber,
&mInputCallback,
sizeof(mInputCallback));
if (result)
SDL_SetError ("AudioUnitSetProperty:RemoveInputCallback:%ld", result);
}
mInputCallback.inputProc = 0;
mInputCallback.inputProcRefCon = 0;
OSStatus result = AudioUnitSetProperty (mPlayUnit,
kAudioUnitProperty_SetInputCallback,
kAudioUnitScope_Input,
mBusNumber,
&mInputCallback,
sizeof(mInputCallback));
if (result)
SDL_SetError ("AudioUnitSetProperty:RemoveInputCallback:%ld", result);
mAudioFileManager->Disconnect();
}
}
struct SSNDData {
UInt32 offset;
UInt32 blockSize;
};
void AudioFilePlayer::OpenFile (const FSRef *inRef, SInt64& outFileDataSize)
{
OSStatus result = AudioFileOpen (inRef, fsRdPerm, 0, &mAudioFileID);
THROW_RESULT("AudioFileOpen")
UInt32 dataSize = sizeof(AudioStreamBasicDescription);
result = AudioFileGetProperty (mAudioFileID,
kAudioFilePropertyDataFormat,
&dataSize,
&mFileDescription);
THROW_RESULT("AudioFileGetProperty")
dataSize = sizeof (SInt64);
result = AudioFileGetProperty (mAudioFileID,
kAudioFilePropertyAudioDataByteCount,
&dataSize,
&outFileDataSize);
THROW_RESULT("AudioFileGetProperty")
}
\ No newline at end of file
{
ContainerChunk chunkHeader;
ChunkHeader chunk;
SSNDData ssndData;
OSErr result;
HFSUniStr255 dfName;
ByteCount actual;
SInt64 offset;
// Open the data fork of the input file
result = FSGetDataForkName(&dfName);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSGetDataForkName")
result = FSOpenFork(inRef, dfName.length, dfName.unicode, fsRdPerm, &mForkRefNum);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSOpenFork")
// Read the file header, and check if it's indeed an AIFC file
result = FSReadFork(mForkRefNum, fsAtMark, 0, sizeof(chunkHeader), &chunkHeader, &actual);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")
if (chunkHeader.ckID != 'FORM') {
result = -1;
THROW_RESULT("AudioFilePlayer::OpenFile(): chunk id is not 'FORM'");
}
if (chunkHeader.formType != 'AIFC') {
result = -1;
THROW_RESULT("AudioFilePlayer::OpenFile(): file format is not 'AIFC'");
}
// Search for the SSND chunk. We ignore all compression etc. information
// in other chunks. Of course that is kind of evil, but for now we are lazy
// and rely on the cdfs to always give us the same fixed format.
// TODO: Parse the COMM chunk we currently skip to fill in mFileDescription.
offset = 0;
do {
result = FSReadFork(mForkRefNum, fsFromMark, offset, sizeof(chunk), &chunk, &actual);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")
// Skip the chunk data
offset = chunk.ckSize;
} while (chunk.ckID != 'SSND');
// Read the header of the SSND chunk. After this, we are positioned right
// at the start of the audio data.
result = FSReadFork(mForkRefNum, fsAtMark, 0, sizeof(ssndData), &ssndData, &actual);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")
result = FSSetForkPosition(mForkRefNum, fsFromMark, ssndData.offset);
THROW_RESULT("AudioFilePlayer::OpenFile(): FSSetForkPosition")
// Data size
outFileDataSize = chunk.ckSize - ssndData.offset;
// File format
mFileDescription.mSampleRate = 44100;
mFileDescription.mFormatID = kAudioFormatLinearPCM;
mFileDescription.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsSignedInteger;
mFileDescription.mBytesPerPacket = 4;
mFileDescription.mFramesPerPacket = 1;
mFileDescription.mBytesPerFrame = 4;
mFileDescription.mChannelsPerFrame = 2;
mFileDescription.mBitsPerChannel = 16;
}
......@@ -31,7 +31,7 @@
#include <CoreServices/CoreServices.h>
#include <AudioToolbox/AudioToolbox.h>
#include <AudioToolbox/AudioConverter.h>
#include <AudioUnit/AudioUnit.h>
#include "SDL_error.h"
......@@ -97,12 +97,9 @@ public:
#if DEBUG
void Print() const
{
CAShow (mAudioFileID);
printf ("Destination Bus:%ld\n", GetBusNumber());
printf ("Is 'aunt' unit:%s\n", (mIsAUNTUnit ? "true" : "false"));
printf ("Is Connected:%s\n", (IsConnected() ? "true" : "false"));
if (mConverter) CAShow (mConverter);
printf ("- - - - - - - - - - - - - - \n");
printf ("- - - - - - - - - - - - - - \n");
}
#endif
......@@ -111,14 +108,13 @@ public:
private:
AudioUnit mPlayUnit;
UInt32 mBusNumber;
AudioFileID mAudioFileID;
SInt16 mForkRefNum;
AudioUnitInputCallback mInputCallback;
AudioStreamBasicDescription mFileDescription;
bool mConnected;
bool mIsAUNTUnit;
AudioFileManager* mAudioFileManager;
AudioConverterRef mConverter;
......@@ -137,14 +133,12 @@ private:
class AudioFileManager
{
public:
AudioFileManager (AudioFilePlayer& inParent, AudioFileID inFile)
: mParent (inParent),
mAudioFileID (inFile),
mFileBuffer (0),
mByteCounter (0)
{}
AudioFileManager (AudioFilePlayer &inParent,
SInt16 inForkRefNum,
SInt64 inFileLength,
UInt32 inChunkSize);
virtual ~AudioFileManager();
~AudioFileManager();
void Connect (AudioConverterRef inConverter)
......@@ -155,36 +149,51 @@ public:
// this method should NOT be called by an object of this class
// as it is called by the parent's Disconnect() method
virtual void Disconnect () {}
void Disconnect ();
const AudioFileID& GetFileID() const { return mAudioFileID; }
OSStatus Read(char *buffer, UInt32 *len);
const char* GetFileBuffer () { return mFileBuffer; }
const AudioFilePlayer& GetParent () const { return mParent; }
virtual void SetPosition (SInt64 pos) = 0; // seek/rewind in the file
void SetPosition (SInt64 pos); // seek/rewind in the file
virtual int GetByteCounter () { return mByteCounter; } // return actual bytes streamed to audio hardware
int GetByteCounter () { return mByteCounter; } // return actual bytes streamed to audio hardware
virtual void SetEndOfFile (SInt64 pos) = 0; // set the "EOF" (will behave just like it reached eof)
void SetEndOfFile (SInt64 pos); // set the "EOF" (will behave just like it reached eof)
protected:
AudioFilePlayer& mParent;
AudioConverterRef mParentConverter;
const AudioFileID mAudioFileID;
AudioFilePlayer& mParent;
AudioConverterRef mParentConverter;
SInt16 mForkRefNum;
SInt64 mAudioDataOffset;
char* mFileBuffer;
char* mFileBuffer;
OSStatus Render (AudioBuffer &ioData);
int mByteCounter;
bool mReadFromFirstBuffer;
bool mLockUnsuccessful;
bool mIsEngaged;
int mNumTimesAskedSinceFinished;
int mByteCounter;
public:
const UInt32 mChunkSize;
SInt64 mFileLength;
SInt64 mReadFilePosition;
bool mWriteToFirstBuffer;
bool mFinishedReadingData;
protected:
OSStatus Render (AudioBuffer &ioData);
virtual OSStatus GetFileData (void** inOutData, UInt32 *inOutDataSize) = 0;
OSStatus GetFileData (void** inOutData, UInt32 *inOutDataSize);
virtual void DoConnect () = 0;
void DoConnect ();
virtual void AfterRender () = 0;
void AfterRender ();
public:
static OSStatus FileInputProc (void *inRefCon,
......@@ -199,42 +208,4 @@ public:
};
#pragma mark __________ AudioFileReaderThread
class AudioFileReaderThread
: public AudioFileManager
{
public:
const UInt32 mChunkSize;
SInt64 mFileLength;
SInt64 mReadFilePosition;
bool mWriteToFirstBuffer;
bool mFinishedReadingData;
AudioFileReaderThread (AudioFilePlayer &inParent,
AudioFileID &inFile,
SInt64 inFileLength,
UInt32 inChunkSize);
virtual void Disconnect ();
virtual void SetPosition (SInt64 pos); // seek/rewind in the file
virtual void SetEndOfFile (SInt64 pos); // set the "EOF" (will behave just like it reached eof)
protected:
virtual void DoConnect ();
virtual OSStatus GetFileData (void** inOutData, UInt32 *inOutDataSize);
virtual void AfterRender ();
private:
bool mReadFromFirstBuffer;
bool mLockUnsuccessful;
bool mIsEngaged;
int mNumTimesAskedSinceFinished;
};
#endif
......@@ -24,7 +24,7 @@
*/
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileReaderThread.cpp
// AudioFileManager.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
......@@ -35,115 +35,110 @@
class FileReaderThread {
public:
FileReaderThread ();
FileReaderThread ();
CAGuard& GetGuard() { return mGuard; }
CAGuard& GetGuard() { return mGuard; }
void AddReader();
void RemoveReader (const AudioFileReaderThread* inItem);
// returns true if succeeded
bool TryNextRead (AudioFileReaderThread* inItem)
{
bool didLock = false;
bool succeeded = false;
if (mGuard.Try (didLock))
{
mFileData.push_back (inItem);
mGuard.Notify();
succeeded = true;
if (didLock)
mGuard.Unlock();
}
return succeeded;
}
int mThreadShouldDie;
void AddReader();
void RemoveReader (AudioFileManager* inItem);
// returns true if succeeded
bool TryNextRead (AudioFileManager* inItem)
{
bool didLock = false;
bool succeeded = false;
if (mGuard.Try (didLock))
{
mFileData.push_back (inItem);
mGuard.Notify();
succeeded = true;
if (didLock)
mGuard.Unlock();
}
return succeeded;
}
int mThreadShouldDie;
private:
typedef std::list<AudioFileReaderThread*> FileData;
typedef std::list<AudioFileManager*> FileData;
CAGuard mGuard;
UInt32 mThreadPriority;
int mNumReaders;
FileData mFileData;
CAGuard mGuard;
UInt32 mThreadPriority;
int mNumReaders;
FileData mFileData;
void ReadNextChunk ();
void StartFixedPriorityThread ();
static UInt32 GetThreadBasePriority (pthread_t inThread);
void ReadNextChunk ();
void StartFixedPriorityThread ();
static UInt32 GetThreadBasePriority (pthread_t inThread);
static void* DiskReaderEntry (void *inRefCon);
static void* DiskReaderEntry (void *inRefCon);
};
FileReaderThread::FileReaderThread ()
: mThreadPriority (62),
mNumReaders (0)
: mThreadPriority (62),
mNumReaders (0)
{
}
void FileReaderThread::AddReader()
void FileReaderThread::AddReader()
{
if (mNumReaders == 0)
{
mThreadShouldDie = false;
StartFixedPriorityThread ();
}
mNumReaders++;
if (mNumReaders == 0)
{
mThreadShouldDie = false;
StartFixedPriorityThread ();
}
mNumReaders++;
}
void FileReaderThread::RemoveReader (const AudioFileReaderThread* inItem)
void FileReaderThread::RemoveReader (AudioFileManager* inItem)
{
if (mNumReaders > 0)
{
CAGuard::Locker fileReadLock (mGuard);
for (FileData::iterator iter = mFileData.begin(); iter != mFileData.end(); ++iter)
{
if ((*iter) == inItem) {
mFileData.erase (iter);
}
}
if (--mNumReaders == 0) {
mThreadShouldDie = true;
mGuard.Notify(); // wake up thread so it will quit
if (mNumReaders > 0)
{
CAGuard::Locker fileReadLock (mGuard);
mFileData.remove (inItem);
if (--mNumReaders == 0) {
mThreadShouldDie = true;
mGuard.Notify(); // wake up thread so it will quit
mGuard.Wait(); // wait for thread to die
}
}
}
}
}
void FileReaderThread::StartFixedPriorityThread ()
void FileReaderThread::StartFixedPriorityThread ()
{
pthread_attr_t theThreadAttrs;
pthread_t pThread;
OSStatus result = pthread_attr_init(&theThreadAttrs);
THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this);
THROW_RESULT("pthread_create - Create and start the thread.")
pthread_attr_destroy(&theThreadAttrs);
pthread_attr_t theThreadAttrs;
pthread_t pThread;
OSStatus result = pthread_attr_init(&theThreadAttrs);
THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
result = pthread_create (&pThread, &theThreadAttrs, DiskReaderEntry, this);
THROW_RESULT("pthread_create - Create and start the thread.")
// we've now created the thread and started it
// we'll now set the priority of the thread to the nominated priority
// and we'll also make the thread fixed
thread_extended_policy_data_t theFixedPolicy;
thread_precedence_policy_data_t thePrecedencePolicy;
SInt32 relativePriority;
pthread_attr_destroy(&theThreadAttrs);
// we've now created the thread and started it
// we'll now set the priority of the thread to the nominated priority
// and we'll also make the thread fixed
thread_extended_policy_data_t theFixedPolicy;
thread_precedence_policy_data_t thePrecedencePolicy;
SInt32 relativePriority;
// make thread fixed
theFixedPolicy.timeshare = false; // set to true for a non-fixed thread
theFixedPolicy.timeshare = false; // set to true for a non-fixed thread
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
// set priority
......@@ -155,26 +150,26 @@ void FileReaderThread::StartFixedPriorityThread ()
THROW_RESULT("thread_policy - Couldn't set thread priority.")
}
UInt32 FileReaderThread::GetThreadBasePriority (pthread_t inThread)
UInt32 FileReaderThread::GetThreadBasePriority (pthread_t inThread)
{
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
// get basic info
count = THREAD_BASIC_INFO_COUNT;
thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
return thePolicyInfo.ts.base_priority;
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
return thePolicyInfo.ts.base_priority;
break;
case POLICY_FIFO:
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
if (thePolicyInfo.fifo.depressed) {
return thePolicyInfo.fifo.depress_priority;
} else {
......@@ -182,225 +177,233 @@ UInt32 FileReaderThread::GetThreadBasePriority (pthread_t inThread)
}
break;
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
if (thePolicyInfo.rr.depressed) {
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
if (thePolicyInfo.rr.depressed) {
return thePolicyInfo.rr.depress_priority;
} else {
return thePolicyInfo.rr.base_priority;
}
break;
}
}
return 0;
}
void *FileReaderThread::DiskReaderEntry (void *inRefCon)
void *FileReaderThread::DiskReaderEntry (void *inRefCon)
{
FileReaderThread *This = (FileReaderThread *)inRefCon;
This->ReadNextChunk();
#if DEBUG
printf ("finished with reading file\n");
#endif
return 0;
FileReaderThread *This = (FileReaderThread *)inRefCon;
This->ReadNextChunk();
#if DEBUG
printf ("finished with reading file\n");
#endif
return 0;
}
void FileReaderThread::ReadNextChunk ()
void FileReaderThread::ReadNextChunk ()
{
OSStatus result;
UInt32 dataChunkSize;
AudioFileReaderThread* theItem = 0;
for (;;)
{
{ // this is a scoped based lock
CAGuard::Locker fileReadLock (mGuard);
if (this->mThreadShouldDie) {
OSStatus result;
UInt32 dataChunkSize;
AudioFileManager* theItem = 0;
for (;;)
{
{ // this is a scoped based lock
CAGuard::Locker fileReadLock (mGuard);
if (this->mThreadShouldDie) {
mGuard.Notify();
return;
}
if (mFileData.empty())
{
mGuard.Wait();
}
// kill thread
if (this->mThreadShouldDie) {
if (mFileData.empty())
{
mGuard.Wait();
}
// kill thread
if (this->mThreadShouldDie) {
mGuard.Notify();
return;
}
theItem = mFileData.front();
mFileData.pop_front();
}
if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
else
dataChunkSize = theItem->mChunkSize;
// this is the exit condition for the thread
if (dataChunkSize == 0) {
theItem->mFinishedReadingData = true;
continue;
}
// construct pointer
char* writePtr = const_cast<char*>(theItem->GetFileBuffer() +
(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
theItem = mFileData.front();
mFileData.pop_front();
}
if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
else
dataChunkSize = theItem->mChunkSize;
// this is the exit condition for the thread
if (dataChunkSize == 0) {
theItem->mFinishedReadingData = true;
continue;
}
// construct pointer
char* writePtr = const_cast<char*>(theItem->GetFileBuffer() +
(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
/*
printf ("AudioFileReadBytes: theItem=%.8X fileID=%.8X pos=%.8X sz=%.8X flen=%.8X ptr=%.8X\n",
(unsigned int)theItem, (unsigned int)theItem->GetFileID(),
(unsigned int)theItem->mReadFilePosition, (unsigned int)dataChunkSize,
(unsigned int)theItem->mFileLength, (unsigned int)writePtr);
*/
result = AudioFileReadBytes (theItem->GetFileID(),
false,
theItem->mReadFilePosition,
&dataChunkSize,
writePtr);
if (result) {
theItem->GetParent().DoNotification(result);
continue;
}
if (dataChunkSize != theItem->mChunkSize)
{
writePtr += dataChunkSize;
result = theItem->Read(writePtr, &dataChunkSize);
if (result) {
theItem->GetParent().DoNotification(result);
continue;
}
if (dataChunkSize != theItem->mChunkSize)
{
writePtr += dataChunkSize;
// can't exit yet.. we still have to pass the partial buffer back
memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
}
theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers
theItem->mReadFilePosition += dataChunkSize; // increment count
}
theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers
theItem->mReadFilePosition += dataChunkSize; // increment count
}
}
static FileReaderThread sReaderThread;
AudioFileReaderThread::AudioFileReaderThread (AudioFilePlayer &inParent,
AudioFileID &inFile,
SInt64 inFileLength,
UInt32 inChunkSize)
: AudioFileManager (inParent, inFile),
mChunkSize (inChunkSize),
mFileLength (inFileLength),
mReadFilePosition (0),
mWriteToFirstBuffer (false),
mFinishedReadingData (false),
mLockUnsuccessful (false),
mIsEngaged (false)
AudioFileManager::AudioFileManager (AudioFilePlayer &inParent,
SInt16 inForkRefNum,
SInt64 inFileLength,
UInt32 inChunkSize)
: mParent (inParent),
mForkRefNum (inForkRefNum),
mFileBuffer (0),
mByteCounter (0),
mLockUnsuccessful (false),
mIsEngaged (false),
mChunkSize (inChunkSize),
mFileLength (inFileLength),
mReadFilePosition (0),
mWriteToFirstBuffer (false),
mFinishedReadingData (false)
{
mFileBuffer = (char*) malloc (mChunkSize * 2);
mFileBuffer = (char*) malloc (mChunkSize * 2);
FSGetForkPosition(mForkRefNum, &mAudioDataOffset);
assert (mFileBuffer != NULL);
}
void AudioFileReaderThread::DoConnect ()
void AudioFileManager::DoConnect ()
{
if (!mIsEngaged)
{
//mReadFilePosition = 0;
mFinishedReadingData = false;
mNumTimesAskedSinceFinished = -1;
mLockUnsuccessful = false;
UInt32 dataChunkSize;
if (!mIsEngaged)
{
//mReadFilePosition = 0;
mFinishedReadingData = false;
mNumTimesAskedSinceFinished = -1;
mLockUnsuccessful = false;
OSStatus result;
UInt32 dataChunkSize;
if ((mFileLength - mReadFilePosition) < mChunkSize)
dataChunkSize = mFileLength - mReadFilePosition;
else
dataChunkSize = mChunkSize;
dataChunkSize = mFileLength - mReadFilePosition;
else
dataChunkSize = mChunkSize;
OSStatus result = AudioFileReadBytes ( mAudioFileID,
false,
mReadFilePosition,
&dataChunkSize,
mFileBuffer);
THROW_RESULT("AudioFileReadBytes")
mReadFilePosition += dataChunkSize;
mWriteToFirstBuffer = false;
mReadFromFirstBuffer = true;
sReaderThread.AddReader();
mIsEngaged = true;
}
else
throw static_cast<OSStatus>(-1); //thread has already been started
result = Read(mFileBuffer, &dataChunkSize);
THROW_RESULT("AudioFileManager::DoConnect(): Read")
mReadFilePosition += dataChunkSize;
mWriteToFirstBuffer = false;
mReadFromFirstBuffer = true;
sReaderThread.AddReader();
mIsEngaged = true;
}
else
throw static_cast<OSStatus>(-1); //thread has already been started
}
void AudioFileManager::Disconnect ()
{
if (mIsEngaged)
{
sReaderThread.RemoveReader (this);
mIsEngaged = false;
}
}
void AudioFileReaderThread::Disconnect ()
OSStatus AudioFileManager::Read(char *buffer, UInt32 *len)
{
if (mIsEngaged)
{
sReaderThread.RemoveReader (this);
mIsEngaged = false;
}
return FSReadFork (mForkRefNum,
fsFromStart,
mReadFilePosition + mAudioDataOffset,
*len,
buffer,
len);
}
OSStatus AudioFileReaderThread::GetFileData (void** inOutData, UInt32 *inOutDataSize)
OSStatus AudioFileManager::GetFileData (void** inOutData, UInt32 *inOutDataSize)
{
if (mFinishedReadingData)
{
++mNumTimesAskedSinceFinished;
*inOutDataSize = 0;
*inOutData = 0;
return noErr;
}
if (mReadFromFirstBuffer == mWriteToFirstBuffer) {
#if DEBUG
printf ("* * * * * * * Can't keep up with reading file:%ld\n", mParent.GetBusNumber());
#endif
mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun);
*inOutDataSize = 0;
*inOutData = 0;
} else {
*inOutDataSize = mChunkSize;
*inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize);
}
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
mReadFromFirstBuffer = !mReadFromFirstBuffer;
return noErr;
if (mFinishedReadingData)
{
++mNumTimesAskedSinceFinished;
*inOutDataSize = 0;
*inOutData = 0;
return noErr;
}
if (mReadFromFirstBuffer == mWriteToFirstBuffer) {
#if DEBUG
printf ("* * * * * * * Can't keep up with reading file:%ld\n", mParent.GetBusNumber());
#endif
mParent.DoNotification (kAudioFilePlayErr_FilePlayUnderrun);
*inOutDataSize = 0;
*inOutData = 0;
} else {
*inOutDataSize = mChunkSize;
*inOutData = mReadFromFirstBuffer ? mFileBuffer : (mFileBuffer + mChunkSize);
}
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
mReadFromFirstBuffer = !mReadFromFirstBuffer;
return noErr;
}
void AudioFileReaderThread::AfterRender ()
void AudioFileManager::AfterRender ()
{
if (mNumTimesAskedSinceFinished > 0)
{
bool didLock = false;
if (sReaderThread.GetGuard().Try (didLock)) {
mParent.DoNotification (kAudioFilePlay_FileIsFinished);
if (didLock)
sReaderThread.GetGuard().Unlock();
}
}
if (mLockUnsuccessful)
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
if (mNumTimesAskedSinceFinished > 0)
{
bool didLock = false;
if (sReaderThread.GetGuard().Try (didLock)) {
mParent.DoNotification (kAudioFilePlay_FileIsFinished);
if (didLock)
sReaderThread.GetGuard().Unlock();
}
}
if (mLockUnsuccessful)
mLockUnsuccessful = !sReaderThread.TryNextRead (this);
}
void AudioFileReaderThread::SetPosition (SInt64 pos)
void AudioFileManager::SetPosition (SInt64 pos)
{
if (pos < 0 || pos >= mFileLength) {
SDL_SetError ("AudioFileReaderThread::SetPosition - position invalid: %d filelen=%d\n",
SDL_SetError ("AudioFileManager::SetPosition - position invalid: %d filelen=%d\n",
(unsigned int)pos, (unsigned int)mFileLength);
pos = 0;
}
......@@ -408,10 +411,10 @@ void AudioFileReaderThread::SetPosition (SInt64 pos)
mReadFilePosition = pos;
}
void AudioFileReaderThread::SetEndOfFile (SInt64 pos)
void AudioFileManager::SetEndOfFile (SInt64 pos)
{
if (pos <= 0 || pos > mFileLength) {
SDL_SetError ("AudioFileReaderThread::SetEndOfFile - position beyond actual eof\n");
SDL_SetError ("AudioFileManager::SetEndOfFile - position beyond actual eof\n");
pos = mFileLength;
}
......
......@@ -70,7 +70,7 @@
#include <stdio.h>
#define NDEBUG 1
//#define NDEBUG 1
#include <assert.h>
......
......@@ -114,9 +114,7 @@ int DetectAudioCDVolumes(FSVolumeRefNum *volumes, int numVolumes)
for (volumeIndex = 1; result == noErr || result != nsvErr; volumeIndex++)
{
FSVolumeRefNum actualVolume;
HFSUniStr255 volumeName;
FSVolumeInfo volumeInfo;
FSRef rootDirectory;
memset (&volumeInfo, 0, sizeof(volumeInfo));
......@@ -125,13 +123,13 @@ int DetectAudioCDVolumes(FSVolumeRefNum *volumes, int numVolumes)
&actualVolume,
kFSVolInfoFSInfo,
&volumeInfo,
&volumeName,
&rootDirectory);
NULL,
NULL);
if (result == noErr)
{
if (volumeInfo.filesystemID == kAudioCDFilesystemID) // It's an audio CD
{
{
if (volumes != NULL && cdVolumeCount < numVolumes)
volumes[cdVolumeCount] = actualVolume;
......
......@@ -25,9 +25,8 @@
#include <string.h>
#include <CoreFoundation/CoreFoundation.h>
#include <Carbon/Carbon.h>
#include <CoreFoundation/CoreFoundation.h>
#include <AudioUnit/AudioUnit.h>
#include "SDL.h"
......
......@@ -265,19 +265,25 @@ void SDL_SYS_CDQuit(void)
/* Get the Unix disk name of the volume */
static const char *SDL_SYS_CDName (int drive)
{
CFStringRef diskID;
OSStatus err = noErr;
HParamBlockRec pb;
GetVolParmsInfoBuffer volParmsInfo;
if (fakeCD)
return "Fake CD-ROM Device";
err = FSCopyDiskIDForVolume (volumes[drive], &diskID);
pb.ioParam.ioNamePtr = NULL;
pb.ioParam.ioVRefNum = volumes[drive];
pb.ioParam.ioBuffer = (Ptr)&volParmsInfo;
pb.ioParam.ioReqCount = (SInt32)sizeof(volParmsInfo);
err = PBHGetVolParmsSync(&pb);
if (err != noErr) {
SDL_SetError ("FSCopyDiskIDForVolume returned %d", err);
SDL_SetError ("PBHGetVolParmsSync returned %d", err);
return NULL;
}
return CFStringGetCStringPtr (diskID, 0);
return volParmsInfo.vMDeviceID;
}
/* Open the "device" */
......@@ -318,14 +324,15 @@ static int SDL_SYS_CDGetTOC (SDL_CD *cdrom)
/* Get CD-ROM status */
static CDstatus SDL_SYS_CDStatus (SDL_CD *cdrom, int *position)
{
int trackFrame;
Lock ();
trackFrame = GetCurrentFrame ();
Unlock ();
if (position) {
int trackFrame;
Lock ();
trackFrame = GetCurrentFrame ();
Unlock ();
if (position)
*position = cdrom->track[currentTrack].offset + trackFrame;
*position = cdrom->track[currentTrack].offset + trackFrame;
}
return status;
}
......@@ -383,8 +390,10 @@ static int SDL_SYS_CDPause(SDL_CD *cdrom)
Lock ();
if (PauseFile () < 0)
if (PauseFile () < 0) {
Unlock ();
return -2;
}
status = CD_PAUSED;
......@@ -403,8 +412,10 @@ static int SDL_SYS_CDResume(SDL_CD *cdrom)
Lock ();
if (PlayFile () < 0)
if (PauseFile () < 0) {
Unlock ();
return -2;
}
status = CD_PLAYING;
......@@ -423,11 +434,15 @@ static int SDL_SYS_CDStop(SDL_CD *cdrom)
Lock ();
if (PauseFile () < 0)
if (PauseFile () < 0) {
Unlock ();
return -2;
}
if (ReleaseFile () < 0)
if (ReleaseFile () < 0) {
Unlock ();
return -3;
}
status = CD_STOPPED;
......@@ -440,6 +455,7 @@ static int SDL_SYS_CDStop(SDL_CD *cdrom)
static int SDL_SYS_CDEject(SDL_CD *cdrom)
{
OSStatus err;
HParamBlockRec pb;
if (fakeCD) {
SDL_SetError (kErrorFakeDevice);
......@@ -448,20 +464,28 @@ static int SDL_SYS_CDEject(SDL_CD *cdrom)
Lock ();
if (PauseFile () < 0)
if (PauseFile () < 0) {
Unlock ();
return -2;
}
if (ReleaseFile () < 0)
if (ReleaseFile () < 0) {
Unlock ();
return -3;
}
status = CD_STOPPED;
err = FSEjectVolumeSync (volumes[cdrom->id], 0, NULL);
if (err != noErr) {
SDL_SetError ("FSEjectVolumeSync returned %d", err);
return -4;
}
// Eject the volume
pb.ioParam.ioNamePtr = NULL;
pb.ioParam.ioVRefNum = volumes[cdrom->id];
err = PBUnmountVol((ParamBlockRec *) &pb);
if (err != noErr) {
Unlock ();
SDL_SetError ("PBUnmountVol returned %d", err);
return -4;
}
status = CD_TRAYEMPTY;
......
......@@ -20,6 +20,9 @@
slouken@libsdl.org
*/
/* This is the Mac OS X / CoreAudio specific header for the SDL CD-ROM API
Contributed by Darrell Walisser and Max Horn
*/
/***********************************************************************************
Implementation Notes
......
......@@ -1365,7 +1365,7 @@ static void QZ_DrawResizeIcon (_THIS, RgnHandle dirtyRegion) {
SDL_RWops *rw;
SDL_Surface *tmp;
rw = SDL_RWFromMem (QZ_ResizeIcon, sizeof(QZ_ResizeIcon));
rw = SDL_RWFromConstMem (QZ_ResizeIcon, sizeof(QZ_ResizeIcon));
tmp = SDL_LoadBMP_RW (rw, SDL_TRUE);
resize_icon = SDL_ConvertSurface (tmp, SDL_VideoSurface->format, SDL_SRCCOLORKEY);
......
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