Commit f9a83415 authored by Sam Lantinga's avatar Sam Lantinga

changeset: 4433:25667ea797fa

tag: tip
user: Jiang Jiang <gzjjgod@gmail.com>
date: Thu Apr 15 12:01:46 2010 +0800
summary: Add windowID to text editing event
parent 6f34ceab
......@@ -138,6 +138,7 @@ typedef struct SDL_KeyboardEvent
typedef struct SDL_TextEditingEvent
{
Uint32 type; /**< ::SDL_TEXTEDITING */
Uint32 windowID; /**< The window with keyboard focus, if any */
char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */
int start; /**< The start cursor of selected editing text */
int length; /**< The length of selected editing text */
......
......@@ -679,6 +679,8 @@ SDL_SetKeyboardFocus(int index, SDL_Window * window)
if (keyboard->focus) {
SDL_SendWindowEvent(keyboard->focus, SDL_WINDOWEVENT_FOCUS_GAINED,
0, 0);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY))
SDL_StartTextInput();
}
}
......@@ -839,10 +841,14 @@ SDL_SendKeyboardText(int index, const char *text)
}
int
SDL_SendEditingText(const char *text, int start, int length)
SDL_SendEditingText(int index, const char *text, int start, int length)
{
SDL_Keyboard *keyboard = SDL_GetKeyboard(index);
int posted;
if (!keyboard)
return 0;
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_TEXTEDITING) == SDL_ENABLE) {
......@@ -851,6 +857,7 @@ SDL_SendEditingText(const char *text, int start, int length)
event.edit.start = start;
event.edit.length = length;
SDL_strlcpy(event.edit.text, text, SDL_arraysize(event.text.text));
event.edit.windowID = keyboard->focus->id;
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
......
......@@ -82,7 +82,7 @@ extern int SDL_SendKeyboardKey(int index, Uint8 state, SDL_scancode scancode);
extern int SDL_SendKeyboardText(int index, const char *text);
/* Send editing text for selected range from start to end */
extern int SDL_SendEditingText(const char *text, int start, int end);
extern int SDL_SendEditingText(int index, const char *text, int start, int end);
/* Shutdown the keyboard subsystem */
extern void SDL_KeyboardQuit(void);
......
......@@ -140,7 +140,8 @@
_selectedRange = selRange;
_markedRange = NSMakeRange(0, [aString length]);
SDL_SendEditingText([aString UTF8String], selRange.location, selRange.length);
SDL_SendEditingText(_keyboard, [aString UTF8String],
selRange.location, selRange.length);
DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText,
selRange.location, selRange.length);
......@@ -632,7 +633,15 @@ Cocoa_StartTextInput(_THIS)
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSView *parentView = [[NSApp keyWindow] contentView];
data->fieldEdit = [[SDLTranslatorResponder alloc] initWithFrame:NSMakeRect(0.0, 0.0, 0.0, 0.0)];
/* We only keep one field editor per process, since only the front most
* window can receive text input events, so it make no sense to keep more
* than one copy. When we switched to another window and requesting for
* text input, simply remove the field editor from its superview then add
* it to the front most window's content view */
if (! data->fieldEdit)
data->fieldEdit =
[[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
[data->fieldEdit setKeyboard: data->keyboard];
if (! [[data->fieldEdit superview] isEqual: parentView])
......
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