1. 07 Feb, 2006 3 commits
  2. 06 Feb, 2006 6 commits
  3. 04 Feb, 2006 3 commits
    • Sam Lantinga's avatar
      Seek back to start on error · 5372bfd3
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Sat, 04 Feb 2006 19:47:23 +0900 · 2e0199fd
      Sam Lantinga authored
      From: Hayashi Naoyuki
      Subject: Re: [SDL] Character Composition problem on X
      
      The compilation fails.
      cc: Error: SDL_x11events.c, line 717: In this statement, "XK_dead_hook"
      is not declared. (undeclared)
              ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
      -------------------^
      cc: Error: SDL_x11events.c, line 718: In this statement, "XK_dead_horn"
      is not declared. (undeclared)
              ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
      
      Neither XK_dead_hook nor XK_dead_horn are defined on Tru64.
      
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    • Sam Lantinga's avatar
      Resolved bug #130 · 83dd6ffb
      Sam Lantinga authored
      Use XFilterEvent() to handle dead-key composition under X11
      Cleaned up the code in preparation for 1.3 API changes
      
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  4. 03 Feb, 2006 4 commits
    • Sam Lantinga's avatar
      From: Hayashi Naoyuki · 2a89b508
      Sam Lantinga authored
      I tried to compile with gcc on Tru64, and got the following error.
      SDL_systimer.c:45:45: error: operator '&&' has no right operand
      
      It succeeds if changing
      #if (defined _POSIX_TIMERS && _POSIX_TIMERS > 0)
      to
      #if (defined _POSIX_TIMERS && _POSIX_TIMERS + 0 > 0)
      
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    • Sam Lantinga's avatar
      Resolve bug #120 · a50283a1
      Sam Lantinga authored
      Use the real executable's name for the window class, if it's available.
      
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    • Sam Lantinga's avatar
      Favor using pthread_mutexattr_settype() on Linux. · a7df9020
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed compile warning · 17858398
      Sam Lantinga authored
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  5. 02 Feb, 2006 3 commits
    • Patrice Mandin's avatar
      Update for mintlib 0.57.6 (m68k-atari-mint libc) · f4ce91d5
      Patrice Mandin authored
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    • Sam Lantinga's avatar
      Date: Wed, 1 Feb 2006 18:20:33 -0800 · 69105bfa
      Sam Lantinga authored
      From: Eric Wing
      Subject: SDL/Universal Binary updates
      
      Hi Sam,
      Attached is a big set of changes to the Xcode projects to support
      Universal Binaries. I have also included .dmgs that include the
      prebuilt frameworks.
      
      Ryan, I also updated SMPEG which is also in the package.
      
      The SDL and smpeg binaries were built against the CVS version (pulled
      maybe a month ago?).
      
      I do not have an Intel Mac to test on so I have no idea if this stuff
      actually works. However, Christian Walther has been a big help in
      testing 10.2.8 and 10.3.9 so I'm fairly confident we got the build
      settings correct for at least PPC.
      
      I have attempted to document the important things for producing these
      Universal Binaries. Documentation is somewhat scattered through out
      everything, but there is a big centralized piece of documentation in
      the UniversalBinaryNotes.rtf in the SDL.dmg.
      
      As far as Universal Binaries are concerned, the big things were:
      - Build with gcc 3.3 on PPC, 4.0 on Intel.
      - We couldn't get any of the MMX/SSE code to compile/link (SDL and
      smpeg).
      - All 3rd party dependencies had to be rebuilt as Universal
      
      There were also a bunch of non-Universal things that have been updated:
      - I converted the SDL-satellites to create .dmg's instead of .pkg
      installers
      - Updated all 3rd party static libraries with current versions. (I
      think libpng was the most dramatic going from 1.0.? to 1.2.8 with API
      breakage. I haven't found any problems so far in doing this.)
      - Changed some compiler optimization settings
      - Finally updated the exports list for SDL_mixer
      - Tried to include a static smpeg in SDL_mixer (multiple build
      variants in Xcode project now)
      - Enabled Altivec in SDL (we forgot to add the flags to Xcode last time)
      - More documentation
      
      Since so many things have changed, there might be new problems
      introduced. The big issue I've found so far is with SDL_mixer. As I
      mentioned on the mailing list, MP3's produce an assertion failure.
      And the MikMod problem reported on Bugzilla continues to persist.
      
      There's probably a bunch of other stuff I'm forgetting. There really
      were hundreds of little things I mucked with so it's hard to remember
      them all.
      
      If you have any questions, feel free to ask.
      
      Thanks,
      Eric
      
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    • Ryan C. Gordon's avatar
      AAlib driver was using C runtime string functions without including string.h. · 3ec23b39
      Ryan C. Gordon authored
        Fixes Bugzilla #131.
      
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  6. 01 Feb, 2006 9 commits
  7. 31 Jan, 2006 10 commits
    • Patrice Mandin's avatar
      Add flag to post mouse button events or not, and use defined function to post them · 38fa054d
      Patrice Mandin authored
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    • Sam Lantinga's avatar
      Bah, I don't know what I'm doing. · 323d0d14
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Quit building the frigging F77 libtool configuration! · 0fffaabf
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      We're no longer doing compile checks on the X11 extensions which we include. · d1ff4225
      Sam Lantinga authored
      (Resolves bug #114)
      
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    • Ryan C. Gordon's avatar
      Changed references to XFree86 to Xext to match change in directory structure. · dc8dc16f
      Ryan C. Gordon authored
        Reference Bugzilla #116.
      
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    • Sam Lantinga's avatar
      Reverted in favor of this one: · 1310074b
      Sam Lantinga authored
      https://bugzilla.libsdl.org/attachment.cgi?id=3
      
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    • Sam Lantinga's avatar
      XFree86 directory renamed to Xext · 47251659
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Tue, 05 Jul 2005 21:43:26 +1000 · f437ac41
      Sam Lantinga authored
      From: Sean Childs
      Subject: [SDL] Compiling SDL 1.2.8 with the free Borland compiler
      
      When compiling SDL 1.2.8 with the free Borland compiler, I received this
      error (there is a similar error that occurs in
      src\video\windx5\sdl_dx5events.c):
      Error E2342 ..\..\src\video\windib\sdl_dibevents.c 189: Type mismatch in
      parameter 'lpPrevWndFunc' (wanted 'int (__stdcall *)()', got 'long
      (__stdcall *)(void *,unsigned int,unsigned int,long)') in function
      DIB_HandleMessage
      
      
      I checked the MSDN library at:
      http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/
      windowsuserinterface/windowing/windowprocedures/windowprocedurereference/wind
      owprocedurefunctions/callwindowproc.asp
      
      and it had this to say:
      If STRICT is not defined, the lpPrevWndFunc parameter has the data type
      FARPROC. The FARPROC type is declared as follows:
      
      int (FAR WINAPI * FARPROC) ()
      
      In C, the FARPROC declaration indicates a callback function that has an
      unspecified parameter list. In C++, however, the empty parameter list in
      the declaration indicates that a function has no parameters. This subtle
      distinction can break careless code. Following is one way to handle this
      situation:
      
      #ifdef STRICT
         WNDPROC MyWindowProcedure
      #else
         FARPROC MyWindowProcedure
      #endif
      ...
         lResult = CallWindowProc(MyWindowProcedure, ...)
      
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    • Sam Lantinga's avatar
      Date: Sat, 14 Jan 2006 15:16:01 -0500 · dd7245a1
      Sam Lantinga authored
      From: Andrew Fuller
      Subject: [SDL] [PATCH] ML-8866 PS2->USB converter
      
      This converter seems to go by several names --  Super Dual Box, Dual
      USB Joypad, and who knows what else.  Also branded differently with
      different colour cases, etc.  But it seems to all be the same
      internals.  It is a common converter used for StepMania, with several
      posts Googleable trying to make it work in Linux.  I got mine
      yesterday and wanted to play stepmania, so I went ahead and made a
      crude patch for libsdl to split this baby into two logical joysticks.
      
      A couple notes about the patch:
      
      This patch works well for two dance mats hooked up and playing
      stepmania, however the mapping of the other buttons may be off.  I
      have no joystick which uses all the buttons the converter reports, so
      I have no way of testing them.
      
      The name I used 0925:8866 which is the USB ID, and what SDLjoytest-GL
      reported is the name, even though lsusb shows Wisegroup, Ltd MP-8866
      Dual USB Joypad, and the existing virtual joystick mapping uses the
      Wisegroup... name.  Not sure why the discrepency.
      
      I'm not subscribed to this mailing list, so please CC me on any
      comments to this.
      
      -Andrew
      
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    • Sam Lantinga's avatar
      Oops · da27ab07
      Sam Lantinga authored
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  8. 30 Jan, 2006 2 commits