1. 15 Sep, 2008 11 commits
    • Ryan C. Gordon's avatar
      Removed zap_ptr hack from Bugzilla #602...it was incorrect. · 0d38b678
      Ryan C. Gordon authored
      (The actual bug was in SDL code removed from the 1.3 codebase.)
      
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    • Sam Lantinga's avatar
      Almost got this compiling on Cygwin32, just needs DirectInput 7 · 7792866d
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Updated Visual C++ build · 809f6ba3
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      more more! · 588cd827
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Yet more math... · 547cc38d
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Whoops, missed a file... · 2188a0fa
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Expanded the libm support and put it into a separate directory. · 9a334b7a
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      · 193af03f
      Sam Lantinga authored
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    • Ryan C. Gordon's avatar
      Merged r4087:4088 from branches/SDL-1.2: missing semicolon. · f2d42b08
      Ryan C. Gordon authored
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    • Sam Lantinga's avatar
      indent · a9ba7ee0
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      http://sources.redhat.com/ml/newlib/2002/msg00230.html · 5f94466c
      Sam Lantinga authored
      Stephen L Moshier wrote:
      >
      > pow(x,y) returns 0 when x is very close to -1.0 and y is very large.
      > The following test program prints
      >
      > pow(1.0000000000000002e+00 4.5035996273704970e+15) = 2.7182818284590455e+00
      > pow(-1.0000000000000002e+00 4.5035996273704970e+15) =0.0000000000000000e+00
      > pow(9.9999999999999978e-01 4.5035996273704970e+15) = 3.6787944117144222e-01
      > pow(-9.9999999999999978e-01 4.5035996273704970e+15) = 0.0000000000000000e+00
      >
      > which is incorrect for the negative arguments raised to an odd integer
      > power.
      >
      > -----
      > double pow (double, double);
      >
      > int
      > main ()
      > {
      >   double x, y, z;
      >
      >   x = 1.0 + pow (2.0, -52.0);
      >   y = 1.0 + pow (2.0, 52.0);
      >   z = pow (x, y);
      >   printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
      >   x = -x;
      >   z = pow (x, y);
      >   printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
      >   x = 1.0 - pow (2.0, -52.0);
      >   z = pow (x, y);
      >   printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
      >   x = -x;
      >   z = pow (x, y);
      >   printf ("pow(%.16e %.16e) = %.16e\n", x, y, z);
      > }
      > -----
      >
      > Here is a patch for newlib/libm/math/epow.c:
      
      Patch checked in and duplicated for ef_pow.c.  Thanks.
      
      -- Jeff J.
      
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  2. 08 Sep, 2008 1 commit
  3. 06 Sep, 2008 2 commits
  4. 04 Sep, 2008 1 commit
  5. 02 Sep, 2008 9 commits
  6. 01 Sep, 2008 1 commit
  7. 31 Aug, 2008 2 commits
    • Sam Lantinga's avatar
      Date: Sun, 31 Aug 2008 17:53:59 +0200 · 771abd36
      Sam Lantinga authored
      From: Couriersud
      Subject: Re: Updated DirectFB driver for SDL1.3
      
      attached is a patch which brings the directfb driver in line with
      current svn. In addition:
      
      * driver now is in line with the structure of the X11 driver.
        This adds a couple of files.
      * driver now supports relative mouse movements
      
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    • Sam Lantinga's avatar
      indent · 9be698fb
      Sam Lantinga authored
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  8. 27 Aug, 2008 2 commits
  9. 26 Aug, 2008 11 commits
    • Edgar Simo's avatar
      Fix for mingw compilation by Alam. · 9b7084eb
      Edgar Simo authored
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    • Edgar Simo's avatar
      Changed spaces to tabs. · 7c530667
      Edgar Simo authored
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    • Edgar Simo's avatar
      svn:ignore files generated by xcode. · bd6d9f3b
      Edgar Simo authored
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    • Edgar Simo's avatar
      Update to xcode to include haptic subsystem stuff by Alam. · ff035aa8
      Edgar Simo authored
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    • Edgar Simo's avatar
      Missing an include. · 5001b4e3
      Edgar Simo authored
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    • Sam Lantinga's avatar
      Fixed Visual Studio compilation problems · 5e73fc7c
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed crash when tablet isn't detected properly · a4af7a72
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Dynamically load wintab32.dll · a13b4b87
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      indent · d9f99f52
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Added Wacom API headers. · 3c232989
      Sam Lantinga authored
      FIXME: Dynamically load the Wacom API functions from wintab32.dll
      
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    • Sam Lantinga's avatar
      Couriersud fixed bug #603 · 4dd047e9
      Sam Lantinga authored
      Using the following sequence
      
      SDL_Init(..:)
      SDL_CreateWindow(..., SDL_WINDOW_OPENGL)
      SDL_DestroyWindow
      SDL_CreateWindow(..., SDL_WINDOW_OPENGL)
      
      SDL will crash in X11_GL_GetVisual. This is due to the fact that
      during SDL_DestroyWindow X11_GL_Shutdown was called because the last window
      has been closed.
      
      On the next call to SDL_CreateWindow the library is still loaded and only the
      memory is reinitialized. Function pointers such as gl_data->glXChooseVisual
      will not be reinitialized.
      
      Consequently, SDL will crash due to a NULL pointer access.
      
      The attached patch corrects the behaviour.
      
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