1. 06 Jun, 2005 1 commit
    • Patrice Mandin's avatar
      Can not grab mouse · 19e3a037
      Patrice Mandin authored
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  2. 03 Jun, 2005 1 commit
  3. 02 Jun, 2005 2 commits
  4. 31 May, 2005 1 commit
  5. 20 May, 2005 2 commits
    • Patrice Mandin's avatar
      Used wrong offset in joystick packet · b9094f71
      Patrice Mandin authored
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    • Sam Lantinga's avatar
      Date: Tue, 22 Mar 2005 23:50:20 +0100 · 42339431
      Sam Lantinga authored
      From: Johannes Schmidt
      Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease
      
      On Saturday 18 December 2004 13:59, Stephane Marchesin wrote:
      > >#error "The kernel sources in /usr/src/linux are not yet configured."
      > >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/"
      > >#error "to get a kernel that is configured like the running kernel."
      > >#error "Alternatively, you can copy one of the config files"
      > >#error "arch/$ARCH/defconfig.* to .config, and run"
      > >#error "'make oldconfig && make dep' to configure the kernel"
      > >#error "for that configuration."
      > >-
      >
      > That's the Suse kernel sources...
      > I think the only way out is to add a test in ./configure
      
      Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to
      configure.in and a check for HAVE_LINUX_VERSION_H to
      src/cdrom/linux/SDL_syscdrom.c.
      
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  6. 18 May, 2005 1 commit
  7. 16 May, 2005 5 commits
    • Sam Lantinga's avatar
      Support SDL_VIDEO_X11_NODIRECTCOLOR for OpenGL visuals · 78aeed71
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Tue, 10 May 2005 22:15:25 +0100 · 53aa2122
      Sam Lantinga authored
      From: Peter Naulls
      Subject: RISC OS SDL patch
      
      Some of the RISC OS audio code is no longer used do to the switch to
      /dev/dsp, and can be removed as per the attached diff.
      
      --HG--
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    • Sam Lantinga's avatar
      Eh, more correct. · 16bce3b7
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Mon, 02 May 2005 04:23:16 -0500 · 86cb73f3
      Sam Lantinga authored
      From: Jonathan Atkins
      Subject: Re: [PATCH] *CRITICAL* 8bit direct RGB palette not being created
      
      I think that SDL_AllocFormat should create the palette for all 8bit
      surfaces.  And when the RGBAmasks match the normal 3:3:2:0 we need to
      apply the old behavior.  If the mask doesn't match that, then we need
      to make the right palette assuming the masks are valid (I don't think
      we validate any masks for high color surfaces...so we wouldn't here)
      Then there's always a palette available for the 8bit surfaces.
      This restores the normal behavior and allows for masks to create
      palettes automatically for odd masks even, which would be a neato
      thing to have in there, as SDL never did this before.
      
      --HG--
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    • Sam Lantinga's avatar
      *** empty log message *** · 00bc47ce
      Sam Lantinga authored
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  8. 08 May, 2005 1 commit
  9. 05 May, 2005 1 commit
  10. 20 Apr, 2005 1 commit
  11. 17 Apr, 2005 7 commits
  12. 01 Apr, 2005 1 commit
  13. 30 Mar, 2005 1 commit
  14. 07 Mar, 2005 2 commits
  15. 02 Mar, 2005 1 commit
  16. 22 Feb, 2005 1 commit
  17. 15 Feb, 2005 1 commit
  18. 13 Feb, 2005 1 commit
  19. 12 Feb, 2005 3 commits
    • Sam Lantinga's avatar
      Date: Tue, 01 Feb 2005 17:53:07 -0800 · b3595126
      Sam Lantinga authored
      From: Bill May
      Subject: [SDL] Diffs for dsp audio in case of failures.
      
      The rewrite recently done for 1.2.8 forgot to handle error cases
      by closing the audio.
      
      Here is a patch that does.
      
      --HG--
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    • Sam Lantinga's avatar
      [SDL] [PATCH] fix FB_VideoQuit for ia64 · 999b432d
      Sam Lantinga authored
      Jesse Barnes
      Fri Jan 14 11:13:54 PST 2005
      
      I noticed that on my ia64 machine when SDL_Quit was called, the machine would
      hang in weird ways.  It turned out to be caused by a machine check in the
      memset() call near the top of FB_VideoQuit.  Generally memset shouldn't be
      used on I/O regions like the framebuffer or other I/O device memory (the
      Linux kernel has special routines for dealing with I/O memory), so I changed
      the #ifdef __powerpc__ to #if defined(__powerpc__) || defined(__ia64__) and
      SDL_Quit now works properly.  The change should probably be made
      unconditional though since doing one byte at a time is the only way to be
      portable, afaik.
      
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    • Sam Lantinga's avatar
      Date: Wed, 26 Jan 2005 13:37:09 GMT · a0f696dd
      Sam Lantinga authored
      From: Peter Naulls
      Subject: RISC OS SDL Patches
      
      Sam, I've attached a diff of the latest changes to libSDL for RISC OS
      support.  These changes are by Alan Buckley and myself.
      
      The most significant of these are:
      
        Optimised assembler blit rountines - I've attached the file
         src/video/riscos/SDL_riscosASM.s which is needed for this.
      
        Move to using /dev/dsp instead of its own audio implementation.
        This means that src/audio/riscos/SDL_drenderer.c should be removed
      
        Typo fixes.  Mainly correct spelling of "RISC OS", but some from elsewhere
        too.
      
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  20. 29 Jan, 2005 1 commit
  21. 25 Jan, 2005 2 commits
    • Sam Lantinga's avatar
      The fix is going back in. :) · 87be6195
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Date: Mon, 24 Jan 2005 21:37:56 +0800 · b98f9d6f
      Sam Lantinga authored
      From: Chris Taylor
      Subject: Patch to put back dynamic OpenGL loading for MPW
      
      I sent a patch a while ago that removes dynamic OpenGL loading for
      Macintosh Programmer's Workshop. Dynamic loading DOES actually work
      when an SDL program is built with MPW, it just has to be set up for it.
      (Whoops!!) This is the ideal way to get OpenGL extensions to work,
      which D2X uses quite a few of.
      
      This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
      current CVS. I noticed that two members need to be set when
      DrawSprocket is used.
      
      --HG--
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  22. 18 Jan, 2005 2 commits
    • Sam Lantinga's avatar
      Date: Sun, 16 Jan 2005 19:20:15 +0100 · b56b326a
      Sam Lantinga authored
      From: Stephane Marchesin
      To: Kirill Ponomarew
      Subject: [SDL] Problem on x86_64 with latest CVS (Re: sdl12 with gcc-2.95)
      
      >-I../../src -I../../src/main/freebsd -I../../src/audio
      >-I../../src/video -I../../src/video/XFree86/extensions
      >-I../../src/events -I../../src/joystick -I../../src/cdrom
      >-I../../src/thread -I../../src/timer -I../../src/endian
      >-I../../src/file -I../../src/thread -MT SDL_endian.lo -MD -MP -MF
      >.deps/SDL_endian.Tpo -c SDL_endian.c  -fPIC -DPIC -o
      >.libs/SDL_endian.o
      >{standard input}: Assembler messages:
      >{standard input}:144: Error: suffix or operands invalid for `xchg'
      >*** Error code 1
      >
      That's a totally different problem. This was introduced in CVS 4 days ago :
      http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/include/SDL_endian.h.diff?r1=1.11\
      &r2=1.12
      
      Just revert this patch.
      
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    • Sam Lantinga's avatar
      Date: Sat, 15 Jan 2005 15:06:01 -0600 · 0d9f27d2
      Sam Lantinga authored
      From: Tyler Montbriand
      Subject: [SDL] minor bugfix for test/testoverlay2.c
      
      Programs that use malloc ought to #include <stdlib.h> .  On 32-bit systems you
      can get away with not including it, but on 64-bit systems it will assume
      malloc() returns a 32-bit integer and butcher the 64-bit pointers it returns.
      
      --HG--
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  23. 17 Jan, 2005 1 commit
    • Ryan C. Gordon's avatar
      Date: Mon, 17 Jan 2005 20:54:50 +0200 · df4b0618
      Ryan C. Gordon authored
      From: Ville [snip]
      Subject: [PATCH] SDL/DirectFB: remove Matrox CRTC2 flicker filter
      
      Hi,
      
      This patch removes the flicker filter option from the DirectFB backend's
      Matrox CRTC2 code in SDL. I will be removing the option from DirectFB
      (because it doesn't actually work) and that would cause the SDL code to
      fail without this fix.
      
      I was going to send this to some SDL list directly but libsdl.org is down
      so I'm not sure what if any lists there are. Thomas Jarosch (the guy who
      wrote the code) said you would accept SDL patches. Let me know if I should
      send this somewhere else.
      
      -- Ville Syrj�l� syrjala _at sci.fi http://www.sci.fi/~syrjala/
      
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