- 09 Jul, 2003 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40647
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- 07 Jul, 2003 2 commits
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Patrice Mandin authored
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Patrice Mandin authored
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- 01 Jul, 2003 2 commits
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Ryan C. Gordon authored
of glGetString() directly)...otherwise we'd have to explicitly link to a libGL. --ryan. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40644
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Sam Lantinga authored
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- 28 Jun, 2003 6 commits
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Sam Lantinga authored
From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40642
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Patrice Mandin authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40641
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40640
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Sam Lantinga authored
From: Pasi K?rkk?inen Subject: [PATCH] fix SDL OpenGL segfault with DRI/Mesa drivers and Glew Hello! The attached patch fixes a bug in SDL which causes SDL to crash in X11_GL_Shutdown() if you are using DRI/Mesa drivers AND glew (http://glew.sf.net). The bug is caused by a namespace collision affecting dlsym() to fetch wrong pointer for glXReleaseBuffersMESA() (uninitialized pointer from glew because the extension is NOT supported by the driver) and then SDL calling it in X11_GL_Shutdown(). SDL should check if the glXReleaseBuffersMESA() is really supported by the driver (from the extensions string) before calling it. Attached patch adds extension string parsing to check if glXReleaseBuffersMESA() is really supported (and this way prevents the segfault). Availability of the extensions should be _always_ checked from the extensions string rather than using dlsym()! Please add it to the next version of SDL. Thanks to gltron and author of glew to help fixing this. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40639
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Sam Lantinga authored
From: Alan Swanson Subject: [SDL] New XFree 4.3 Video Mode Patch The current patch to fix the issues with XFree 4.3 it is a bit of overkill to a simple problem. Default screen settings should be set in X, not selected by SDL with environment variables. Any program or user using non-standard or unset display modes get what they deserve :-) If you look at the unsorted list of modes returned by X, here's mine; 1280 x 1024 @ 85.0 > 1024 x 768 @ 100.3 > USER 800 x 600 @ 125.5 > SET 640 x 480 @ 124.9 > 1280 x 1024 @ 75.0 ] 1280 x 1024 @ 60.0 ] 1280 x 960 @ 85.0 ] X11 1280 x 960 @ 60.0 ] AUTO 1152 x 864 @ 75.0 ] 1152 x 768 @ 54.8 ] 960 x 720 @ 120.0 ] ... 640 x 400 @ 85.1 ] 256k 576 x 432 @ 150.0 ] 249k PIXEL 640 x 350 @ 85.1 ] 224k COUNT 576 x 384 @ 109.6 ] 221k ... The user set modes come first followed by X set modes which are ordered by decreasing number of pixels and refresh. The reason why every other library or program not using SDL was working is due to SDL scanning the modes in reverse getting X11 provided modes modes with the lowest refresh. The solution is to scan forward for the first user set mode or highest X mode. The qsort still keeps user set modes above higher refresh modes added by X. For the best match we still reverse search for the nearest larger size and then try to find a higher version of it. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40638
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40637
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- 22 Jun, 2003 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40636
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- 14 Jun, 2003 1 commit
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Sam Lantinga authored
From: "alan buckley" <alan_baa@hotmail.com> Subject: Modification for RISC OS SDL port My name is Alan Buckley and I have been working on the RISC OS SDL port. I've attached a modification to SDL_WimpVideo.c to this email that ensures the Window is displayed immediately when the video mode is set to a windowed mode. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40635
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- 03 Jun, 2003 1 commit
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Patrice Mandin authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40634
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- 02 Jun, 2003 1 commit
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Sam Lantinga authored
From: Jeff Brown <jabrown@caida.org> Subject: [patch] SDL-1.2.5 + FreeBSD joystick axes, hat fixes Hello again! When I sent in some SDL fixes last December, I found out they'd already been fixed in the CVS version. This time, I checked the repository before bugging you. =) I'm using SDL-1.2.5 on a FreeBSD 4.6.2-RELEASE system, and in the course of getting my multi-analog-axis USB controller (with a hat switch!) working with d2x-sdl -- the SDL port of the Descent 2 engine -- I came across a few problems: 1) The second analog stick is reported as a slider in one direction, and "Rz" in the other. SDL was ignoring the Rz axis, so I added Rx/Ry/Rz to the set of things SDL considers to be axes. 2) After the above change, the set of JOYAXE_* axes for my gamepad was {0,1,3,7}; however, d2x-sdl expects the axes to be contiguously numbered from 0, which seems like a pretty reasonable expectation, rather than having to scan the entire space of axes that SDL may or may not have. So, I added a table lookup which maps the JOYAXE_* axis numbers to 0,1,... in the order they're detected by SDL_SYS_JoystickOpen(), when reporting them to the application. I also added a function "usage_to_joyaxe()" which maps the USB HUG_* usage values to JOYAXE_values, since the repeated case statements testing for HUG_* were getting out of hand. 3) The BSD joystick driver had no hat support, so I added it. It looks like our USB library can only support one hat switch per device, which makes life easy. The patch against SDL-1.2.5 which implements these changes is at: http://www.caida.org/~jabrown/patches/sdl-1.2.5-bsdhat.diff After applying, SDL's "testjoystick" reports all activity from my gamepad correctly, and d2x works too (though it needed some other fixes). Moving on... There is also a problem with slightly different USBHID library interfaces on different versions of FreeBSD. I wasn't going to mention this since the FreeBSD port for SDL-1.2.5 (and not SDL itself) was doing the FreeBSD version-specific patching, so I e-mailed the port maintainer with this change. However, I see that you've incorporated the FreeBSD version-checking stuff into the CVS version of SDL, so now it's relevant for you too. The problem is, the FreeBSD #if tests don't work right for FreeBSD 4.6.2-RELEASE. There may be other versions with this problem, but I've only tested 4.6.2-R. The following patch against your latest CVS version fixes this: --- SDL_sysjoystick.c-1.16 Tue Apr 15 09:02:08 2003 +++ SDL_sysjoystick.c Sun Jun 1 15:10:28 2003 @@ -420,6 +420,8 @@ # else len = hid_report_size(rd, repinfo[repind].kind, r->rid); # endif +# elif (__FreeBSD_version == 460002) + len = hid_report_size(rd, r->rid, repinfo[repind].kind); # else len = hid_report_size(rd, repinfo[repind].kind, &r->rid); #endif I hope this is all useful to you. I've been getting myself dizzy playing Descent 2 with it, all morning! -Jeff Brown P.S. My USB controller is a Thrustmaster Firestorm Dual Analog 2. That's probably irrelevant, but I threw it in for completeness. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40633
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- 29 May, 2003 7 commits
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Sam Lantinga authored
From: Darrell Walisser Subject: SDL Active Events Patch Hi Guys, I was reading sdl-devel the other day and remembered we don't handle SDL_APPACTIVE and SDL_APPMOUSEFOCUS. I hacked together a quick patch to do just this. One thing to note - there are actually two ways to "iconify" the SDL window (which sets SDL_APPACTIVE): hiding the entire application (for example, option-click on some other window) and minimizing the window to the dock. I treat both as SDL_APPACTIVE, since the window is no longer visible. Cheers, Darrell --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40632
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Sam Lantinga authored
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Sam Lantinga authored
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Sam Lantinga authored
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Sam Lantinga authored
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Sam Lantinga authored
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Sam Lantinga authored
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- 27 May, 2003 1 commit
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Ryan C. Gordon authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40625
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- 25 May, 2003 1 commit
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Ryan C. Gordon authored
MacOSX/Darwin. --ryan. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40624
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- 22 May, 2003 4 commits
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Ryan C. Gordon authored
rejected on MacOSX/Darwin. Works now. No, really this time. --ryan. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40623
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Ryan C. Gordon authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40622
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Ryan C. Gordon authored
the MacOSX/Darwin joystick initialization code. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40621
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Ryan C. Gordon authored
"UsrActivity" alert every five seconds in the Quartz PumpEvents implementation. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40620
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- 03 May, 2003 2 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40619
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Sam Lantinga authored
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- 26 Apr, 2003 1 commit
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Sam Lantinga authored
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- 20 Apr, 2003 2 commits
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Sam Lantinga authored
From: Darrell Walisser Subject: Yet another OS X cursor bug The synopsis: 1. Call SDL_ShowCursor(0); 2. Call SDL_SetVideoMode(); 3. Call SDL_GetEvent(); 3. Call SDL_ShowCursor(1); The result: Sometimes the cursor doesn't come back! Ack! Oddly enough, it does come back when mousing over the dock or clicking in the menu bar. But that's besides the point. The reason why this is happening is a flaw in the handling of activation/deactivation events. The short explanation is that the HideCursor() and ShowCursor() calls must be balanced, but if the cursor was initially hidden, HideCursor() was called again on the activate event - so now the next ShowCursor() fails (as does the next, and the next, for some reason). So, here's the patch. All it does is keep track of the HideCursor()/ShowCursor() calls so that they will always be balanced. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40616
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Sam Lantinga authored
From: Stephen Anthony <stephena@roadrunner.nf.net> Subject: [SDL] First patch concerning 4.3 and refresh rates OK, here's my first draft of the patch for the above subject. A short explanation: X 4.3 introduces many more modelines than older versions. This would be fine, except it introduces many modes with the *same* resolution but different refresh rates. And SDL won't necessarily pick the one with the highest refresh rate. So this patch restores SDL to X 4.2 functionality. That is, there is only ever one refresh rate *per* resolution, and it is the highest possible. This functionality can be totally disabled by using the environment variable 'SDL_VIDEO_X11_USE_ALL_MODES' set equal to 1. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40615
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- 15 Apr, 2003 4 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40614
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Sam Lantinga authored
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Sam Lantinga authored
From: "Matthew N. Dodd" Subject: SDL patch: FreeBSD joystick support. This patch deals with the recent changes in FreeBSD. We're making an effort not to diverge our libusbhid from NetBSD's. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40612
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Sam Lantinga authored
From: Patrice Mandin Subject: [SDL][PATCH] 2 patches for sdl Here are 2 patches for SDL: - One is to put the dummy video drivers at the end of the video drivers list. It gave me problems, when SDL_VIDEODRIVER is not set, and the dummy driver is used instead of the platform's driver, just because it is always available. So the dummy driver must always be at the end of the list. I suppose picogui and dc video drivers also don't work. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40611
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- 22 Mar, 2003 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40610
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- 09 Mar, 2003 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40609
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- 06 Mar, 2003 1 commit
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Sam Lantinga authored
From: Wilbern Cobb Subject: OpenBSD/sparc64 video init fix This patch fixes remote X sessions on OpenBSD/sparc64. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40608
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