1. 20 Jul, 2007 4 commits
    • Sam Lantinga's avatar
      I'm not sure if this helps anything, but it was clearly wrong. · 558a231a
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Merged window position fix from windib code · 3dc65ba6
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      > Hi Ryan, · 0a9a1e25
      Sam Lantinga authored
      > I checked the list you linked to, but did not see any reference to whether
      > the Win32 window centering bug was fixed... Has that been addressed at all?
      
      > I refer to the bug where, unless one has globally set the
      > SDL_WINDOW_CENTERED variable in the OS, only the 1st window that is created
      
      > will be centered. Subsequent calls to SetVideoMode will create a window tha
      t
      > shares the same upper-left corner location.
      
      I'm working on that now, thanks for reporting it.  What I'm doing is if the
      width and height are the same, I'm leaving the window position alone, but if
      they're different they will respect the positioning environment variables.
      
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    • Sam Lantinga's avatar
      Fixed warnings in NO_STDIO mode · 482db6b4
      Sam Lantinga authored
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  2. 19 Jul, 2007 2 commits
    • Sam Lantinga's avatar
      Added patch note for bug #461 · 0b1d4865
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed bug #461 · 99c11813
      Sam Lantinga authored
      Fixed a couple of bugs in the OpenGL window reset.
      
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  3. 18 Jul, 2007 2 commits
  4. 16 Jul, 2007 3 commits
    • Sam Lantinga's avatar
      Always advertise hardware palette, since Windows will remap colors for us. · 62756e27
      Sam Lantinga authored
      We do grab the system colors if the application requested fullscreen or a
      real hardware palette.
      
      This allows gamma fading, etc. to work, and is what previous versions did.
      
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    • Sam Lantinga's avatar
      Added support for building version.rc in Windows build. · 0d40fac1
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Fixed bug #428 · c44a3172
      Sam Lantinga authored
      This fix is overkill, but approved by Doug Lea, and he'll be releasing a
      new version of his malloc.c sometime next month.
      
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  5. 15 Jul, 2007 9 commits
    • Sam Lantinga's avatar
      Fixed bug #457 · be91b510
      Sam Lantinga authored
      Don't crash if passed a NULL overlay.  The app crashes anyway, since
      it's not checking the return value of the create call, but at least it's
      not crashing in SDL anymore. :)
      
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    • Sam Lantinga's avatar
      Fixed building on Windows CE · 5adb9f2f
      Sam Lantinga authored
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    • Sam Lantinga's avatar
      Added a patch note for the Mac OS X cursor bug · adddf96a
      Sam Lantinga authored
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    • Ryan C. Gordon's avatar
      Merged r3295:3296 from trunk/SDL: testjoystick reusing "joystick" variable. · d0696784
      Ryan C. Gordon authored
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    • Sam Lantinga's avatar
      Final fix for bug #373 · 2fe61699
      Sam Lantinga authored
      ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
      Created an attachment (id=229) [details]
      patch to reinstate the SDL cursor after an NSApplicationActivatedEvent
      
      Oops, you're right. My testcursor.c has diverged so far from the original that
      I missed that. In fact, now that I think about it, that issue isn't even
      addressed by the cursor rectangle patch - it is only concerned with windowed
      mode (and fixes the problem there as a side effect). The problem in fullscreen
      is still the same as before. How about the attachment for a fix? (I can confirm
      that [NSCursor set] doesn't seem to have any effect when called from
      QZ_DoActivate().)
      
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    • Ryan C. Gordon's avatar
      Dump more information about each joystick in testjoytick.c · 53dae52e
      Ryan C. Gordon authored
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    • Sam Lantinga's avatar
      Patch from Christian Walther · 33dff0e2
      Sam Lantinga authored
      Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred
      to me too, and it does seem to be the most elegant way. Here's my attempt at an
      implementation
      
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    • Ryan C. Gordon's avatar
      An attempt at fixing Bugzilla #454. · 3b3b5c04
      Ryan C. Gordon authored
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    • Sam Lantinga's avatar
      I think this fixes bug #454 · 0468ab7f
      Sam Lantinga authored
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  6. 14 Jul, 2007 7 commits
  7. 13 Jul, 2007 3 commits
  8. 12 Jul, 2007 8 commits
  9. 11 Jul, 2007 2 commits