- 03 May, 2006 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401719
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- 02 May, 2006 2 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401718
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401717
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- 01 May, 2006 6 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401716
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401715
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401714
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Sam Lantinga authored
From: Rob Subject: [SDL] SDL pre-release OpenGL fails on the zipped pre-release source accessible from http://www.libsdl.org/svn.php. Appears to be following lines in sdl_wing.c (lines 341-345): wglext = (const char *)this->glGetString(GL_EXTENSIONS); if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { this->gl_data->wglSwapIntervalEXT = NULL; this->gl_data->wglGetSwapIntervalEXT = NULL; } glGetString is a null pointer, as are other gl function pointers, so call fails. Never looked at sdl source before, so no further than that as yet. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401713
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401711
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401710
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- 30 Apr, 2006 3 commits
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Patrice Mandin authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401709
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401708
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401707
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- 29 Apr, 2006 4 commits
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Sam Lantinga authored
Created an attachment (id=106) [edit] Patch for src/joystick/win32/SDL_mmjoystick.c I am not even a Windows user, so take the following with a grain of salt: SDL_mmjoystick.c has a function GetJoystickName which obtains the joystick name by looking at the registry. The way it does that seems very fishy to me. Namely, it uses the parameter "index" to construct a registry value name (BTW, those variables used in the code are really badly named). The value of "index" in turn equals the current value of "numdevs", as called from SDL_SYS_JoystickInit. I read through the MSDN docs at <http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp>, and I believe the simple fix is to replace line 183 of said file SYS_JoystickName[numdevs] = GetJoystickName(numdevs, joycaps.szRegKey); by the following: SYS_JoystickName[numdevs] = GetJoystickName(SYS_JoystickID[i], joycaps.szRegKey); However, that is only *hiding* the real issue. Problem is, the list of joysticks as returned by windows may contains "gaps", and the code deals incorrectly with that. Namely those gaps occur if joysticks are removed/(re)added, as the reporter observed. The attached patch fixes this and another (off-by-one) issue in the code. But since I have no Windows machine, I can't even test-compile it, so use with caution. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401706
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401705
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Sam Lantinga authored
Disable the XRandR extension by default, since KDE maximizes windows which are larger than the new resolution, and then doesn't restore their size and positition when the old resolution is restored. The extension can be enabled with the environment variable SDL_VIDEO_X11_XRANDR=1 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401704
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401703
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- 28 Apr, 2006 3 commits
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Sam Lantinga authored
> BTW, when setting up parallel make, I usually use # cpus + 1, so a compile is > running while disk access is going for another. [From Ryan] My experience is that this works well on Linux, but is actually slower on PowerPC Mac OS X...not sure if that's an architecture issue or a scheduler issue, though, and haven't tried it on Intel Mac OS X. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401681
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401680
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401679
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- 27 Apr, 2006 6 commits
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Ryan C. Gordon authored
- A change to define CXX in fatbuild, which comforts the configure script a little, even if we don't use C++ anywhere. - Some code to see how many CPU cores exist and parallelize make across them. - CFLAGS that apply to both archs are specified seperately (-O3, -pipe, etc) - -fvisibility=hidden for the gcc4 builds - a "clean", "clean-ppc" and "clean-x86" command - Fix to SDL_config_macosx.h for the HAVE_ALLOCA_H thing. Now builds on an Intel Mac. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401678
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Sam Lantinga authored
If we lose focus at all, unlock the mouse. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401677
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401676
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401673
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Sam Lantinga authored
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401672
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Sam Lantinga authored
Date: Mon, 21 Mar 2005 12:06:14 +0100 From: Per Inge Mathisen Subject: Re: [SDL] Outstanding patches? The patch adds support for setting SDL_GL_SWAP_CONTROL to Windows and X11. In Windows you can also query this enum to check that it is working, or see what the default is - such functionality does not exist in GLX. For more information on the standards implemented: http://oss.sgi.com/projects/ogl-sample/registry/SGI/swap_control.txt http://oss.sgi.com/projects/ogl-sample/registry/EXT/wgl_swap_control.txt --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401671
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- 26 Apr, 2006 2 commits
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Ryan C. Gordon authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401659
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401658
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- 22 Apr, 2006 3 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401657
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401656
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401655
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- 20 Apr, 2006 1 commit
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Sam Lantinga authored
From: Julien Lecomte Subject: [SDL] sdl-config I've noticed that `sdl-config' usage reports that --static-libs is available even when it's not. I've modified the 'sdl-config.in' file so that it no longer reports '--static-libs' if SDL was compiled with --disable-static. I didn't change --disable-shared behavior. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401654
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- 19 Apr, 2006 1 commit
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401653
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- 17 Apr, 2006 8 commits
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401652
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401651
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Sam Lantinga authored
The clipping is done at a higher level, and the low level functions are passed clipped rectangles. Drivers which don't support source clipping have not been changed, so the image will be squished instead of clipped, but at least they will no longer crash when the destination rect was out of bounds. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401650
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Sam Lantinga authored
Clip the overlay destination rectangle to the screen area on X11 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401649
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Sam Lantinga authored
On servers with the composite extension enabled, visuals with 32-bit depth have an alpha mask. This is pretty neat, but SDL needs a bit more work to handle these properly, so for now, we'll just use 24 bit depth visuals. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401648
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401647
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401646
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Sam Lantinga authored
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401645
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