1. 09 Mar, 2006 1 commit
  2. 08 Mar, 2006 5 commits
  3. 07 Mar, 2006 3 commits
    • Sam Lantinga's avatar
      Yet more Win64 tweaks · 90cbe2c6
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401485
      90cbe2c6
    • Sam Lantinga's avatar
      More Win64 updates · 26101821
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401484
      26101821
    • Sam Lantinga's avatar
      Updated MacOS X support · 309cc6b8
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401483
      309cc6b8
  4. 06 Mar, 2006 12 commits
  5. 05 Mar, 2006 1 commit
  6. 04 Mar, 2006 2 commits
  7. 03 Mar, 2006 1 commit
  8. 02 Mar, 2006 5 commits
    • Sam Lantinga's avatar
      *** empty log message *** · 2eeceefa
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401466
      2eeceefa
    • Sam Lantinga's avatar
      Updated for Dreamcast KOS June 2005 snapshot: · b8ecf02f
      Sam Lantinga authored
      http://cadcdev.sourceforge.net/svn/snapshots/
      http://gamedev.allusion.net/softprj/kos/dcsetup.php
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401465
      b8ecf02f
    • Sam Lantinga's avatar
      *** empty log message *** · 073a8d79
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401464
      073a8d79
    • Sam Lantinga's avatar
      Date: Wed, 01 Mar 2006 10:14:31 +0000 · 57e208b9
      Sam Lantinga authored
      From: "alan buckley"
      Subject: Re: Updating SDL for RISC OS
      
      I've attached a zip file with three diffs to get SDL to build on RISC OS.
      
      configure.in.diff and makedeps.sh.diff have been modified so that they
      can build the assembler file in video/riscos. You may want to double
      check these as I don't know a lot about unix shell programming.
      (I've tested them cross-compiling on cygwin).
      
      sdlsysthread.diff is the changes required to SDL_systhread.c for RISC
      OS. As you suspected with these changes in place you can delete the
      RISC OS specific threading code in thread/riscos.
      
      I've also renamed SDL_riscosASM.s to SDL_riscosASM.S, but I'm never
      quite sure how to rename files in CVS, so if you could to this it would
      be appreciated.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401463
      57e208b9
    • Sam Lantinga's avatar
      Date: Wed, 1 Mar 2006 23:52:09 +0100 · a4b20c80
      Sam Lantinga authored
      From: Sam Hocevar
      Subject: [SDL] [patch] aalib driver
      
         Hi there. The attached patch fixes a buffer overflow in the aalib
      driver and also adds a workaround for a conflict between arrow keys and
      the numeric keypad that have the same scancode on aalib. The patch gives
      precedence to the arrow keys.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401462
      a4b20c80
  9. 01 Mar, 2006 2 commits
  10. 27 Feb, 2006 8 commits