1. 28 Jun, 2007 2 commits
  2. 27 Jun, 2007 1 commit
    • Ryan C. Gordon's avatar
      Removed textrels from hermes code. · 8915c4f9
      Ryan C. Gordon authored
        Partially fixes Bugzilla #418.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402383
      8915c4f9
  3. 26 Jun, 2007 3 commits
  4. 25 Jun, 2007 4 commits
    • Ryan C. Gordon's avatar
      Whoops, patched to compile. · 9289f20b
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402379
      9289f20b
    • Ryan C. Gordon's avatar
      Significantly improved XIM support. · daddb897
      Ryan C. Gordon authored
         Fixes Bugzilla #429.
      
      
      Selected notes from the patch's README:
      
      = FIXES =
      
      This patch fixes the above issues as follows.
      
      == X11 events ==
      
      Moved XFilterEvent just after XNextEvent so that all events are passed
      to it.  Also, XFilterEvent will receive masks indicated by IM through
      XNFilterEvents IC value as well as masks surpplied by SDL.
      
      X11_KeyRepeat is called between XNextEvent and XFilterEvent, after
      testing an event is a KeyRelease.  I'm not 100% comfortable to do so,
      but I couldn't find a better timing to call it, and use of the
      function is inevitable.
      
      == Xutf8LookupString ==
      
      Used a longer buffer to receive UTF-8 string.  If it is insufficient,
      a dynamic storage of the requested size will be allocated.  The
      initial size of the buffer is set to 32, because the Japanese text
      converted from the most widely used benchmark key sequence for
      Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters
      in it, that occupies 30 bytes when encoded in UTF-8.
      
      == SDL_keysym.unicode ==
      
      On Windows version of SDL implementation, SDL_keysym.unicode stores
      UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL
      event.  A Unicode supplementary characters are sent to an application
      as two events.  (One with a high surrogate and another with a low
      surrogate.)  The behavior seems reasonable since it is upward
      compatible with existing handling of BMP characters.
      
      I wrote a UTF-8 to UTF-16 conversion function for the purpose.  It is
      designed with the execution speed in mind, having a minimum set of
      features that my patch requires.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402378
      daddb897
    • Sam Lantinga's avatar
      Oops, 512x512 in 16 bit mode · 0f38978e
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402377
      0f38978e
    • Sam Lantinga's avatar
      Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) · 9d68aabe
      Sam Lantinga authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402376
      9d68aabe
  5. 24 Jun, 2007 1 commit
    • Ryan C. Gordon's avatar
      Added S60 port. · 10ab421d
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402375
      10ab421d
  6. 21 Jun, 2007 2 commits
  7. 16 Jun, 2007 3 commits
  8. 15 Jun, 2007 10 commits
  9. 14 Jun, 2007 1 commit
  10. 13 Jun, 2007 3 commits
    • Ryan C. Gordon's avatar
      Actually, this is a better fix...clear the error state once if everything we · 3c92462f
      Ryan C. Gordon authored
       need loaded; it's more efficient, and works even if the last unnecessary
       xrandr symbol failed to load. Otherwise, leave the original loadso error, so
       the end user can find out what symbol failed.
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402342
      3c92462f
    • Ryan C. Gordon's avatar
      Date: Mon, 4 Jun 2007 06:17:59 +0000 (UTC) · 7bcb6190
      Ryan C. Gordon authored
      From: George Gensure <werkt0@gmail.com>
      Subject: [SDL] error removal patch for SDL_x11dyn.c
      
      I found that calling SDL_GetError when an error hasn't necessarily occurred is
      still reporting problems from loadso regarding dynamic functions in X11.  I've
      added the following to my local copy to avoid revealing the 'many library
      lookup' approach adopted by x11dyn.c:
      
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402341
      7bcb6190
    • Ryan C. Gordon's avatar
      Print keysym with key events. · 93533895
      Ryan C. Gordon authored
      --HG--
      branch : SDL-1.2
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402339
      93533895
  11. 09 Jun, 2007 1 commit
  12. 08 Jun, 2007 1 commit
  13. 04 Jun, 2007 4 commits
  14. 03 Jun, 2007 4 commits