1. 14 Apr, 2006 1 commit
  2. 13 Apr, 2006 1 commit
    • Sam Lantinga's avatar
      Fixes bug #195: · be0f0ff1
      Sam Lantinga authored
      The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
      bee seen in many places, for example http://www.apple.com/macosx/). This
      contrasts the naming of the old operating system, which was called "MacOS" and
      today is often refered to as "MacOS Classic".
      
      The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
      and sdlweb CVS modules.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401628
      be0f0ff1
  3. 11 Mar, 2006 1 commit
  4. 09 Mar, 2006 1 commit
  5. 21 Feb, 2006 2 commits
  6. 16 Feb, 2006 1 commit
  7. 10 Feb, 2006 1 commit
  8. 07 Feb, 2006 1 commit
  9. 15 Jun, 2005 1 commit
  10. 26 Feb, 2004 1 commit
    • Sam Lantinga's avatar
      Date: Wed, 25 Feb 2004 06:41:17 -0500 · 005ace83
      Sam Lantinga authored
      From: "Ryan C. Gordon"
      Subject: Re: MacOS X bugs...
      
      This isn't an ideal patch (trying to open a joystick that has previously
      been unplugged will report success, but it'll just never give any input,
      etc), but it handles the worst case of deadlock in the event subsystem.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40859
      005ace83
  11. 04 Jan, 2004 1 commit
  12. 29 May, 2003 1 commit
  13. 25 May, 2003 1 commit
  14. 22 May, 2003 3 commits
  15. 03 May, 2003 1 commit
    • Sam Lantinga's avatar
      MacOS X joystick fix · 313819cc
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40618
      313819cc
  16. 04 Feb, 2003 1 commit
  17. 16 Sep, 2002 1 commit
    • Sam Lantinga's avatar
      Date: Thu, 12 Sep 2002 20:35:51 -0400 · 34a52528
      Sam Lantinga authored
      From: Darrell Walisser
      Subject: Jag joystick fix (take 2)
      
      This patch enables all HID devices, not just joysticks. This quell
      complaints about gamepads not working, though I don't have I gamepad to
      verify this theory.
      
      Before, only joysticks were recognized. Now, all HID devices except the
      keyboard and mouse will be recognized.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40496
      34a52528
  18. 31 Aug, 2002 1 commit
  19. 29 Jul, 2002 1 commit
    • Sam Lantinga's avatar
      Date: Mon, 29 Jul 2002 15:07:22 +1000 · 7a17d3a0
      Sam Lantinga authored
      From: screwtape@froup.com
      
      The attached patch lets SDL_Init(SDL_INIT_JOYSTICK) succeed on Mac OS
      X when there are no joysticks attached, in line with SDL's behaviour
      on Linux.
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40428
      7a17d3a0
  20. 06 Mar, 2002 1 commit
  21. 14 Dec, 2001 1 commit
  22. 18 Oct, 2001 1 commit
  23. 16 Oct, 2001 2 commits
  24. 23 Sep, 2001 1 commit
  25. 11 Sep, 2001 1 commit
    • Sam Lantinga's avatar
      Date: Sat, 8 Sep 2001 04:42:23 +0200 · bea3cb1d
      Sam Lantinga authored
      From: Max Horn <max@quendi.de>
      Subject: SDL/OSX: Joystick; Better key handling
      
      I just finished implementing improved keyhandling for OS X (in fact
      the code should be easily ported to the "normal" MacOS part of SDL, I
      just had no chance yet). Works like this:
      First init the mapping table statically like before. Them, it queries
      the OS for the "official" key table, then iterates over all 127
      scancode and gets the associates ascii code. It ignores everythng
      below 32 (has to, as it would lead to many problems if we did not...
      e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
      and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
      it is encountered.
      In addition, caps lock is now working, too.
      The code work flawless for me, but since I only have one keyboard, I
      may have not encountered some serious problem... but I am pretty
      confident that it is better than the old code in most cases.
      
      
      The joystick driver works fine for me, too. I think it can be added
      to CVS already. It would simply be helpful if more people would test
      it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
      would be a wonderful test application :)
      
      
      I also took the liberty of modifying some text files like BUGS,
      README.CVS, README.MacOSX (which now contains the OS X docs I long
      promised)
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40173
      bea3cb1d