1. 12 Mar, 2006 1 commit
    • Sam Lantinga's avatar
      Fixed bug #149 · ee03e101
      Sam Lantinga authored
      --HG--
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  2. 11 Mar, 2006 6 commits
    • Sam Lantinga's avatar
      Fixes from Dmitry Yakimov: · cd3a1db9
      Sam Lantinga authored
      fixed bugs 159 and 160:
      
      + added threaded timers support
      ! fixed restoring sdl window focus (AV in windows message handler)
      ! disabled forgotten cdrom and joystick in config file.
      * disabled minimizing sdl window while loosing focus.
        PocketPC does not have a task bar, so it is an inconvenient and unusual
        behaviour for PPC users.
      + added WIN_Paint handler for GAPI
      ! fixed loosing focus while using GAPI videi driver
      
      + added TestTimer project
      * removed unnecessary macros (ENABLE_WINDIB ...) from projects
      
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401501
      cd3a1db9
    • Sam Lantinga's avatar
      *** empty log message *** · a5db090e
      Sam Lantinga authored
      --HG--
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    • Sam Lantinga's avatar
      Might have fixed 64-bit issues. :) · 2a752c37
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401499
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    • Sam Lantinga's avatar
      Fixed make distclean · c2a4bb7b
      Sam Lantinga authored
      --HG--
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    • Sam Lantinga's avatar
      Clean up temporary files. I'm not sure how this got removed, but whatever... · 8feac6e1
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401497
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    • Sam Lantinga's avatar
      X11 support isn't installed by default · f8abad7e
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401496
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  3. 09 Mar, 2006 5 commits
  4. 08 Mar, 2006 5 commits
  5. 07 Mar, 2006 3 commits
    • Sam Lantinga's avatar
      Yet more Win64 tweaks · 90cbe2c6
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401485
      90cbe2c6
    • Sam Lantinga's avatar
      More Win64 updates · 26101821
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401484
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    • Sam Lantinga's avatar
      Updated MacOS X support · 309cc6b8
      Sam Lantinga authored
      --HG--
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  6. 06 Mar, 2006 12 commits
  7. 05 Mar, 2006 1 commit
  8. 04 Mar, 2006 2 commits
  9. 03 Mar, 2006 1 commit
  10. 02 Mar, 2006 4 commits
    • Sam Lantinga's avatar
      *** empty log message *** · 2eeceefa
      Sam Lantinga authored
      --HG--
      extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401466
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    • Sam Lantinga's avatar
      Updated for Dreamcast KOS June 2005 snapshot: · b8ecf02f
      Sam Lantinga authored
      http://cadcdev.sourceforge.net/svn/snapshots/
      http://gamedev.allusion.net/softprj/kos/dcsetup.php
      
      --HG--
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    • Sam Lantinga's avatar
      *** empty log message *** · 073a8d79
      Sam Lantinga authored
      --HG--
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    • Sam Lantinga's avatar
      Date: Wed, 01 Mar 2006 10:14:31 +0000 · 57e208b9
      Sam Lantinga authored
      From: "alan buckley"
      Subject: Re: Updating SDL for RISC OS
      
      I've attached a zip file with three diffs to get SDL to build on RISC OS.
      
      configure.in.diff and makedeps.sh.diff have been modified so that they
      can build the assembler file in video/riscos. You may want to double
      check these as I don't know a lot about unix shell programming.
      (I've tested them cross-compiling on cygwin).
      
      sdlsysthread.diff is the changes required to SDL_systhread.c for RISC
      OS. As you suspected with these changes in place you can delete the
      RISC OS specific threading code in thread/riscos.
      
      I've also renamed SDL_riscosASM.s to SDL_riscosASM.S, but I'm never
      quite sure how to rename files in CVS, so if you could to this it would
      be appreciated.
      
      --HG--
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