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Sam Lantinga authored
Frank Zago to SDL I've cleaned up a few bugs in the nds code. A few more tests now pass. There's still a few things to do, but overall I think it's starting to be in a good shape. The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc warning).
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direct3d | ||
nds | ||
opengl | ||
opengles | ||
opengles2 | ||
software | ||
SDL_render.c | ||
SDL_sysrender.h | ||
SDL_yuv_mmx.c | ||
SDL_yuv_sw.c | ||
SDL_yuv_sw_c.h | ||
mmx.h |