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Sam Lantinga authored
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
b1c0c48f
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SDL_render_gles.c |
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
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SDL_render_gles.c | Loading commit data... |