-
Sam Lantinga authored
Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine(). Added API for rectangle drawing (as opposed to filling) Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay. Optimized software line drawing quite a bit. Added support for Wu's anti-aliased line drawing, currently disabled by default. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404346
6da163ab
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
spulibs | ||
SDL_ps3events.c | ||
SDL_ps3events_c.h | ||
SDL_ps3modes.c | ||
SDL_ps3modes_c.h | ||
SDL_ps3render.c | ||
SDL_ps3render_c.h | ||
SDL_ps3spe.c | ||
SDL_ps3spe_c.h | ||
SDL_ps3video.c | ||
SDL_ps3video.h |