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Sam Lantinga authored
Frank Zago to SDL I've cleaned up a few bugs in the nds code. A few more tests now pass. There's still a few things to do, but overall I think it's starting to be in a good shape. The patch also includes a bug fix for SDL_ConvertSurfaceFormat() (gcc warning).
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atomic | ||
audio | ||
core | ||
cpuinfo | ||
events | ||
file | ||
haptic | ||
joystick | ||
libm | ||
loadso | ||
main | ||
power | ||
render | ||
stdlib | ||
thread | ||
timer | ||
video | ||
SDL.c | ||
SDL_assert.c | ||
SDL_assert_c.h | ||
SDL_compat.c | ||
SDL_error.c | ||
SDL_error_c.h | ||
SDL_fatal.c | ||
SDL_fatal.h | ||
SDL_hints.c | ||
SDL_log.c |