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Sam Lantinga authored
I have done some quick changes and at least the code compiles again. It also works with a number of the test executables with the DFB X11 backend. I hope to find time to get SDLMAME to work with latest SDL1.3 (i.e. rip out multi-keyboard, multi-mice & cursor support) next week to test it further. Regards, André
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atomic | ||
audio | ||
cpuinfo | ||
events | ||
file | ||
haptic | ||
joystick | ||
libm | ||
loadso | ||
main | ||
power | ||
stdlib | ||
thread | ||
timer | ||
video | ||
SDL.c | ||
SDL_assert.c | ||
SDL_assert_c.h | ||
SDL_compat.c | ||
SDL_error.c | ||
SDL_error_c.h | ||
SDL_fatal.c | ||
SDL_fatal.h |