• Sam Lantinga's avatar
    Date: Tue, 21 Aug 2001 03:50:01 +0200 · 75ab0e7a
    Sam Lantinga authored
    From: Max Horn <max@quendi.de>
    Subject: New patch for OS X
    
    Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
    
    * fixes the activation issues, which also caused the window to be
    always drawn like an inactive. The close/minimize widgets now are
    animated properly, too.
    
    * the menu items are automatically adjusted to use the app name
    instead of just "SDL App". I did this so that we really can use one
    central SDLMain.nib file, w/o requiring developers to make a copy of
    it and adjust it.
    
    * libSDLMain now contains the proper cocoa code, not as before the
    carbon code. This means apps no longer have to carry a copy of
    SDLMain.m/SDLMain.h
    
    * revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
    a Carbon based SDL lib
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40159
    75ab0e7a
Name
Last commit
Last update
..
beos Loading commit data...
linux Loading commit data...
macos Loading commit data...
macosx Loading commit data...
win32 Loading commit data...
.cvsignore Loading commit data...
Makefile.am Loading commit data...
dummy.c Loading commit data...