• Sam Lantinga's avatar
    Fixed bug #891 · 56425cc2
    Sam Lantinga authored
     Mason Wheeler      2009-11-23 06:59:48 PST
    
    There's code in SDL_RecreateWindow specifically to handle SDL_WINDOW_FOREIGN,
    but it appears to have been overlooked in the allowed_flags constant.  This
    causes the line
    
        window->flags = (flags & allowed_flags);
    
    to strip SDL_WINDOW_FOREIGN from the window's flags, which breaks some code in
    WIN_WindowProc in SDL_win32Events.c that treats foreign windows differently.
    This can be trivially fixed by defining allowed_flags as
    
        const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
                                      SDL_WINDOW_OPENGL |
                                      SDL_WINDOW_BORDERLESS |
                                      SDL_WINDOW_RESIZABLE |
                                      SDL_WINDOW_INPUT_GRABBED |
                                      SDL_WINDOW_FOREIGN);
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404227
    56425cc2
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