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Sam Lantinga authored
You don't need to copy the pixels into the streaming texture's pixel data. This behavior is defined specifically to optimize the UpdateTexture path.
87ca0acb
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direct3d | ||
opengl | ||
opengles | ||
opengles2 | ||
software | ||
SDL_render.c | ||
SDL_sysrender.h | ||
SDL_yuv_mmx.c | ||
SDL_yuv_sw.c | ||
SDL_yuv_sw_c.h | ||
mmx.h |