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Sam Lantinga authored
So, here's a patch with a reimplementation of QZ_SetIcon() that does what I described above. I apologize for the delay, I've been quite busy in the last few days. It appears to work here on 10.4.5 PPC in the limited testing that I've done; I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another week or so. Please test on i386. Regarding alpha channels, per-surface alpha, and color keys, the same semantics as for regular blits to an RGB surface should apply (for the final icon composited onto the dock), unless I made a mistake - except in one pathological case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not set (i.e. it has been explicitly cleared, since it's on by default for RGBA surfaces), and it has a color key, plus an explicit mask was specified (instead of the one autogenerated from the colorkey), then the color-keyed areas appear black instead of transparent. I found no elegant way of fixing this, was too lazy to implement the inelegant one, and decided that it isn't worth the effort (but if someone disagrees, I can do it). --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401773
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audio | ||
cdrom | ||
cpuinfo | ||
events | ||
file | ||
hermes | ||
joystick | ||
loadso | ||
main | ||
stdlib | ||
thread | ||
timer | ||
video | ||
SDL.c | ||
SDL_error.c | ||
SDL_error_c.h | ||
SDL_fatal.c | ||
SDL_fatal.h |