• Sam Lantinga's avatar
    Fixed bug #526 · 9b8a9304
    Sam Lantinga authored
    Comment #1 From  Simon Howard   2009-03-20 16:50:56
    
    Hi,
    
    I'm the author of Chocolate Doom, one of the other source ports that James
    mentioned.  This is a patch against the current SVN version of SDL 1.2 that
    fixes the bug.  It has been tested and hopefully should be obviously correct
    from examining the changes. I'll give a brief explanation.
    
    When the palette is set with SDL_SetPalette, the IDirectDrawPalette_SetEntries
    DirectX function is invoked. However, when this happens, a WM_PALETTECHANGED
    message is sent to the window.
    
    A WM_PALETTECHANGED message can also be received if the palette is changed for
    some other reason, like if the system palette is changed.  Therefore, the
    palette change handler (DX5_PaletteChanged) has code to deal with this case.
    It distinguishes "expected" palette changes (set with SDL_SetPalette) from
    "unexpected" palette changes using the colorchange_expected variable, which is
    set before calling IDirectDrawPalette_SetEntries.  However, the code to set
    this variable is missing in the fullscreen code path.  By setting this
    variable, the palette change is handled properly and the freezes go away.
    
    --HG--
    branch : SDL-1.2
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403576
    9b8a9304
Name
Last commit
Last update
..
Xext Loading commit data...
aalib Loading commit data...
ataricommon Loading commit data...
bwindow Loading commit data...
dc Loading commit data...
dga Loading commit data...
directfb Loading commit data...
dummy Loading commit data...
fbcon Loading commit data...
gapi Loading commit data...
gem Loading commit data...
ggi Loading commit data...
ipod Loading commit data...
maccommon Loading commit data...
macdsp Loading commit data...
macrom Loading commit data...
nanox Loading commit data...
nds Loading commit data...
os2fslib Loading commit data...
photon Loading commit data...
picogui Loading commit data...
ps2gs Loading commit data...
ps3 Loading commit data...
qtopia Loading commit data...
quartz Loading commit data...
riscos Loading commit data...
svga Loading commit data...
symbian Loading commit data...
vgl Loading commit data...
wincommon Loading commit data...
windib Loading commit data...
windx5 Loading commit data...
wscons Loading commit data...
x11 Loading commit data...
xbios Loading commit data...
SDL_RLEaccel.c Loading commit data...
SDL_RLEaccel_c.h Loading commit data...
SDL_blit.c Loading commit data...
SDL_blit.h Loading commit data...
SDL_blit_0.c Loading commit data...
SDL_blit_1.c Loading commit data...
SDL_blit_A.c Loading commit data...
SDL_blit_N.c Loading commit data...
SDL_bmp.c Loading commit data...
SDL_cursor.c Loading commit data...
SDL_cursor_c.h Loading commit data...
SDL_gamma.c Loading commit data...
SDL_glfuncs.h Loading commit data...
SDL_leaks.h Loading commit data...
SDL_pixels.c Loading commit data...
SDL_pixels_c.h Loading commit data...
SDL_stretch.c Loading commit data...
SDL_stretch_c.h Loading commit data...
SDL_surface.c Loading commit data...
SDL_sysvideo.h Loading commit data...
SDL_video.c Loading commit data...
SDL_yuv.c Loading commit data...
SDL_yuv_mmx.c Loading commit data...
SDL_yuv_sw.c Loading commit data...
SDL_yuv_sw_c.h Loading commit data...
SDL_yuvfuncs.h Loading commit data...
blank_cursor.h Loading commit data...
default_cursor.h Loading commit data...
e_log.h Loading commit data...
e_pow.h Loading commit data...
e_sqrt.h Loading commit data...
math_private.h Loading commit data...
mmx.h Loading commit data...