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Ryan C. Gordon authored
Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed name to "directsound" and renamed source directory. --HG-- rename : src/audio/windx5/SDL_dx5audio.c => src/audio/directsound/SDL_directsound.c rename : src/audio/windx5/SDL_dx5audio.h => src/audio/directsound/SDL_directsound.h rename : src/audio/windx5/directx.h => src/audio/directsound/directx.h
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.. | ||
atomic | ||
audio | ||
core | ||
cpuinfo | ||
events | ||
file | ||
haptic | ||
joystick | ||
libm | ||
loadso | ||
main | ||
power | ||
render | ||
stdlib | ||
thread | ||
timer | ||
video | ||
SDL.c | ||
SDL_assert.c | ||
SDL_assert_c.h | ||
SDL_compat.c | ||
SDL_error.c | ||
SDL_error_c.h | ||
SDL_fatal.c | ||
SDL_fatal.h | ||
SDL_hints.c | ||
SDL_hints_c.h | ||
SDL_log.c |