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Sam Lantinga authored
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
a0e019f7
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
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SDL_DirectFB_WM.c | Loading commit data... | |
SDL_DirectFB_WM.h | Loading commit data... | |
SDL_DirectFB_dyn.c | Loading commit data... | |
SDL_DirectFB_dyn.h | Loading commit data... | |
SDL_DirectFB_events.c | Loading commit data... | |
SDL_DirectFB_events.h | Loading commit data... | |
SDL_DirectFB_modes.c | Loading commit data... | |
SDL_DirectFB_modes.h | Loading commit data... | |
SDL_DirectFB_mouse.c | Loading commit data... | |
SDL_DirectFB_mouse.h | Loading commit data... | |
SDL_DirectFB_opengl.c | Loading commit data... | |
SDL_DirectFB_opengl.h | Loading commit data... | |
SDL_DirectFB_render.c | Loading commit data... | |
SDL_DirectFB_render.h | Loading commit data... | |
SDL_DirectFB_video.c | Loading commit data... | |
SDL_DirectFB_video.h | Loading commit data... | |
SDL_DirectFB_window.c | Loading commit data... | |
SDL_DirectFB_window.h | Loading commit data... |