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Sam Lantinga authored
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404438
a0e019f7
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spulibs | ||
SDL_ps3events.c | ||
SDL_ps3events_c.h | ||
SDL_ps3modes.c | ||
SDL_ps3modes_c.h | ||
SDL_ps3render.c | ||
SDL_ps3render_c.h | ||
SDL_ps3spe.c | ||
SDL_ps3spe_c.h | ||
SDL_ps3video.c | ||
SDL_ps3video.h |