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Sam Lantinga authored
We do grab the system colors if the application requested fullscreen or a real hardware palette. This allows gamma fading, etc. to work, and is what previous versions did. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402550
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SDL_dibevents.c | ||
SDL_dibevents_c.h | ||
SDL_dibvideo.c | ||
SDL_dibvideo.h | ||
SDL_vkeys.h |