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Sam Lantinga authored
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering. --HG-- extra : rebase_source : bbe6641fce097c79ccd47f4e1ea6b27683fd0acb
d6279390
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atomic | ||
audio | ||
core | ||
cpuinfo | ||
events | ||
file | ||
haptic | ||
joystick | ||
libm | ||
loadso | ||
main | ||
power | ||
stdlib | ||
thread | ||
timer | ||
video | ||
SDL.c | ||
SDL_assert.c | ||
SDL_assert_c.h | ||
SDL_compat.c | ||
SDL_error.c | ||
SDL_error_c.h | ||
SDL_fatal.c | ||
SDL_fatal.h |