Skip to content

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
    • Help
    • Submit feedback
    • Contribute to GitLab
  • Sign in
L
libSDL
  • Project
    • Project
    • Details
    • Activity
    • Releases
    • Cycle Analytics
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Charts
  • Issues 0
    • Issues 0
    • List
    • Board
    • Labels
    • Milestones
  • Merge Requests 0
    • Merge Requests 0
  • CI / CD
    • CI / CD
    • Pipelines
    • Jobs
    • Schedules
    • Charts
  • Wiki
    • Wiki
  • Members
    • Members
  • Collapse sidebar
  • Activity
  • Graph
  • Charts
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
  • PocketInsanity
  • libSDL
  • Repository

Switch branch/tag
  • libsdl
  • src
  • thread
  • beos
History Find file
  • Source code
  • Download zip
  • Download tar.gz
  • Download tar.bz2
  • Download tar
  • Sam Lantinga's avatar
    The API sets the priority for the current thread, not an arbitrary thread. · f0b1c9b8
    Sam Lantinga authored 14 years ago
    Implemented thread priority as the 'nice' value on Linux.  High priority threads require root permissions (you shouldn't give your game root permissions though!)
    f0b1c9b8
Name
Last commit
Last update
..
SDL_syssem.c Happy 2011! :) 14 years ago
SDL_systhread.c The API sets the priority for the current thread, not an arbitrary thread. 14 years ago
SDL_systhread_c.h Happy 2011! :) 14 years ago