• Sam Lantinga's avatar
    Date: Thu, 05 Jul 2007 14:02:33 -0700 · f0da180b
    Sam Lantinga authored
    From: Sam Lantinga
    Subject: SDL 1.3 keyboard plan
    
    After lots of discussion with Christian, this is what we came up with:
    
    > So, to sum up...
    > SDLK_* become the physical keys, starting at > (1<<21)
    > We create a macro SDLK_INDEX(X)
    > We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
    > SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
      non-printable characters
    > and does so based on the OS's current keyboard layout
    > SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
      converting SDLK_* into our names, which are UTF-8 for printable characters.
    > WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)
    
    Here is the patch he came up with, and his e-mail about it:
    
    Date: Fri, 17 Aug 2007 19:50:28 +0200
    From: Christian Walther
    Subject: Re: SDL 1.3 keyboard plan
    
    > Sounds great, go ahead and send me a patch.
    
    Here goes! Thanks for having a look. Don't hesitate to comment if
    anything does not conform to your ideas.
    
    One caveat: Committing this now may break compilability of some video
    drivers - specifically, if they use any of the SDLK_* codes that were
    obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
    break, but is already fixed) and X11 (which didn't, but then its key
    handling is #iffed out). If that's a problem, it may need to go into
    a branch.
    
      -Christian
    
    --HG--
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402630
    f0da180b
Name
Last commit
Last update
..
audio Loading commit data...
cdrom Loading commit data...
cpuinfo Loading commit data...
events Loading commit data...
file Loading commit data...
joystick Loading commit data...
loadso Loading commit data...
main Loading commit data...
stdlib Loading commit data...
thread Loading commit data...
timer Loading commit data...
video Loading commit data...
SDL.c Loading commit data...
SDL_compat.c Loading commit data...
SDL_error.c Loading commit data...
SDL_error_c.h Loading commit data...
SDL_fatal.c Loading commit data...
SDL_fatal.h Loading commit data...