• Sam Lantinga's avatar
    Fixed bug #281 · fd8b91f9
    Sam Lantinga authored
    ------- Comment #2 From Christian Walther 2006-07-23 07:37 [reply] -------
    
    Wow, that was an interesting bug to chase. It was a timing issue: it seems that
    for some reason, a certain time must pass between ShowMenuBar() being called in
    QZ_UnsetVideoMode() and the application quitting. Before rev. 1885, this delay
    was provided by the slow hand-coded fade. With the asynchronous Core Graphics
    fading introduced in rev. 1885, that delay was no longer present (most of the
    time) and the bug became apparent. Adding an SDL_Delay(100) somewhere between
    ShowMenuBar() and the end of QZ_VideoQuit() lowered the frequency of the bug
    appearing from "almost every time" to "very rarely" here.
    
    However, there is another solution: doing the ShowMenuBar() before releasing
    the captured display instead of afterwards. Apparently, no delay is necessary
    in that case, and it looks nicer to me anyway because it is the reverse order
    of the way things are set up in the beginning: capture display - set video mode
    - hide menu bar - ... - show menu bar - reset video mode - release captured
    display. So, this is what the attached patch does.
    
    In addition, I've taken the liberty of
    - removing some unused code that I forgot to remove in rev. 1885,
    - fixing two warnings about undeclared functions in SDL_QuartzVideo.m by
    including OpenGL.h (whose name is a bit misleading - it only declares CGL
    stuff, so there's no interference with SDL_opengl.h).
    
    --HG--
    branch : SDL-1.2
    extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402115
    fd8b91f9
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