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#include "SDL.h"
#include "SDL_image.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "menu.h"
#include "sysconfig.h"
#include "sysdeps.h"
#include "options.h"
#include "uae.h"
#include "gui.h"
#include "zfile.h"
#ifdef TOUCHUI
#include <SDL_TouchUI.h>
#endif
#define GUI_DEBUG
#ifdef GUI_DEBUG
#define DEBUG_LOG write_log( "%s: ", __func__); write_log
#else
#define DEBUG_LOG(...) do ; while(0)
#endif
#define VIDEO_FLAGS SDL_HWSURFACE
SDL_Surface* tmpSDLScreen = NULL;
extern SDL_Surface* display;
bool sdlGuiInitialized = false;
int menuSelection = 0;
char msg[50];
char msg_status[50];
char launchDir[MAX_PATH];
extern int diskz (void);
extern int romz (void);
extern int tweakz (void);
extern int prefz (void);
int soundVolume = 100;
extern int flashLED;
static int gui_available = 0;
void write_text (int x, int y, char* txt) {
if (strlen(txt) > 0) {
SDL_Surface* pText_Surface = TTF_RenderText_Solid(amiga_font, txt, text_color);
rect.x = x;
rect.y = y;
rect.w = pText_Surface->w;
rect.h = pText_Surface->h;
SDL_BlitSurface(pText_Surface, NULL, tmpSDLScreen, &rect);
SDL_FreeSurface(pText_Surface);
}
}
void blit_image (SDL_Surface* img, int x, int y) {
SDL_Rect dest;
dest.x = x;
dest.y = y;
SDL_BlitSurface(img, 0, tmpSDLScreen, &dest);
}
void drawMenuIcon (int ix, int iy, int mx, int my, SDL_Surface* img, int hangi) {
int selection = 0;
if (mx >= ix && mx <= ix + iconsizex) {
if (my >= iy && my <= iy + iconsizey) {
selection = 1;
}
}
if (selection == 1) {
SDL_SetAlpha(img, SDL_SRCALPHA, 100);
menuSelection = hangi;
} else {
SDL_SetAlpha(img, SDL_SRCALPHA, 255);
}
}
int gui_init (void) {
if (display) {
SDL_JoystickEventState(SDL_ENABLE);
SDL_JoystickOpen(0);
SDL_ShowCursor(SDL_DISABLE);
TTF_Init();
amiga_font = TTF_OpenFont("fonts/amiga4ever_pro2.ttf", 8);
text_color.r = 0;
text_color.g = 0;
text_color.b = 0;
pMenu_Surface = SDL_LoadBMP("images/menu.bmp");
pMouse_Pointer = SDL_LoadBMP("images/mousep.bmp");
SDL_SetColorKey(pMouse_Pointer, SDL_SRCCOLORKEY, SDL_MapRGB(pMouse_Pointer->format, 85, 170, 153));
icon_expansion = SDL_LoadBMP("images/icon-expansion.bmp");
icon_preferences = SDL_LoadBMP("images/icon-preferences.bmp");
icon_keymaps = SDL_LoadBMP("images/icon-keymaps.bmp");
icon_floppy = SDL_LoadBMP("images/icon-floppy.bmp");
icon_reset = SDL_LoadBMP("images/icon-reset.bmp");
icon_storage = SDL_LoadBMP("images/icon-storage.bmp");
icon_run = SDL_LoadBMP("images/icon-run.bmp");
icon_exit = SDL_LoadBMP("images/icon-exit.bmp");
icon_tweaks = SDL_LoadBMP("images/icon-tweaks.bmp");
tmpSDLScreen = SDL_CreateRGBSurface(display->flags, display->w, display->h, display->format->BitsPerPixel, display->format->Rmask, display->format->Gmask, display->format->Bmask, display->format->Amask);
#ifdef TOUCHUI
SDL_TUI_Init("sdl_touchui.xml", "keyboard-off");
#endif
sdlGuiInitialized = true;
return 1;
}
return 0;
}
void gui_exit (void) {
if (0 != 1) {
SDL_FreeSurface(tmpSDLScreen);
SDL_FreeSurface(pMenu_Surface);
SDL_FreeSurface(pMouse_Pointer);
SDL_FreeSurface(icon_expansion);
SDL_FreeSurface(icon_preferences);
SDL_FreeSurface(icon_keymaps);
SDL_FreeSurface(icon_floppy);
SDL_FreeSurface(icon_reset);
SDL_FreeSurface(icon_storage);
SDL_FreeSurface(icon_run);
SDL_FreeSurface(icon_exit);
SDL_FreeSurface(icon_tweaks);
}
SDL_Quit;
}
void gui_display (int shortcut) {
SDL_Event event;
int menu_exitcode = -1;
int mainloopdone = 0;
int mouse_x = 30;
int mouse_y = 40;
int kup = 0;
int kdown = 0;
int kleft = 0;
int kright = 0;
int ksel = 0;
int iconpos_x = 0;
int iconpos_y = 0;
if (!sdlGuiInitialized) {
gui_init();
}
getcwd(launchDir, MAX_PATH);
while (!mainloopdone) {
while (SDL_PollEvent(&event)) {
#ifdef TOUCHUI
SDL_TUI_HandleEvent(&event);
#endif
if (event.type == SDL_QUIT) {
mainloopdone = 1;
}
#if GP2X
if (event.type == SDL_JOYBUTTONDOWN) {
switch (event.jbutton.button) {
case GP2X_BUTTON_R: break;
case GP2X_BUTTON_L: break;
case GP2X_BUTTON_UP: kup = 1; break;
case GP2X_BUTTON_DOWN: kdown = 1; break;
case GP2X_BUTTON_LEFT: kleft = 1; break;
case GP2X_BUTTON_RIGHT: kright = 1; break;
case GP2X_BUTTON_CLICK: ksel = 1; break;
case GP2X_BUTTON_B: ksel = 1; break;
case GP2X_BUTTON_Y: break;
case GP2X_BUTTON_START: mainloopdone = 1; break;
}
}
#endif
if (event.type == SDL_KEYDOWN) {
switch (event.key.keysym.sym) {
case SDLK_ESCAPE: mainloopdone = 1; break;
case SDLK_UP: kup = 1; break;
case SDLK_DOWN: kdown = 1; break;
case SDLK_LEFT: kleft = 1; break;
case SDLK_RIGHT: kright = 1; break;
case SDLK_RETURN: ksel = 1; break;
default: break;
}
}
if (event.type == SDL_MOUSEMOTION) {
mouse_x += event.motion.xrel;
mouse_y += event.motion.yrel;
}
if (event.type == SDL_MOUSEBUTTONDOWN) {
if (menuSelection == 0) {
if (mouse_x >= 0 && mouse_x <= 20) {
if (mouse_y >= 0 && mouse_y <= 20) {
mainloopdone = 1;
}
}
} else {
ksel = 1; break;
}
}
}
if (ksel == 1) {
if (menuSelection == menu_sel_expansion) {
// select kickstart rom
romz();
}
if (menuSelection == menu_sel_floppy) {
// select diskimages
diskz();
}
if (menuSelection == menu_sel_prefs) {
// preferences
prefz();
}
if (menuSelection == menu_sel_reset) {
// reset amiga
menu_exitcode = 2;
mainloopdone = 1;
}
if (menuSelection == menu_sel_keymaps) {
// keymaps
}
if (menuSelection == menu_sel_tweaks) {
// tweaks
tweakz();
}
if (menuSelection == menu_sel_storage) {
// storage
}
if (menuSelection == menu_sel_run) {
menu_exitcode = 1;
mainloopdone = 1;
}
if (menuSelection == menu_sel_exit) {
SDL_Quit();
#ifdef GP2X
//remove mmuhack module
system("/sbin/rmmod mmuhack");
//menu
chdir("/usr/gp2x");
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
#endif
exit(0);
}
ksel = 0;
}
// background
SDL_BlitSurface(pMenu_Surface,NULL,tmpSDLScreen,NULL);
// icons
iconpos_x = 10;
iconpos_y = 23;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y,icon_floppy, menu_sel_floppy);
blit_image(icon_floppy, iconpos_x, iconpos_y);
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_preferences, menu_sel_prefs);
blit_image(icon_preferences, iconpos_x, iconpos_y);
#ifdef GP2X
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_tweaks, menu_sel_tweaks);
blit_image(icon_tweaks, iconpos_x, iconpos_y);
#endif
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_keymaps, menu_sel_keymaps);
blit_image(icon_keymaps, iconpos_x, iconpos_y);
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_expansion, menu_sel_expansion);
blit_image(icon_expansion, iconpos_x, iconpos_y);
#ifdef GP2X
iconpos_x = 10;
iconpos_y = 93;
#else
iconpos_x += iconsizex + bosluk;
#endif
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y,icon_storage, menu_sel_storage);
blit_image(icon_storage, iconpos_x, iconpos_y);
#ifndef GP2X
iconpos_x = 10;
iconpos_y = 93;
#else
iconpos_x += iconsizex + bosluk;
#endif
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_reset, menu_sel_reset);
blit_image(icon_reset, iconpos_x, iconpos_y);
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_run, menu_sel_run);
blit_image(icon_run, iconpos_x, iconpos_y);
iconpos_x += iconsizex + bosluk;
drawMenuIcon(iconpos_x,iconpos_y,mouse_x,mouse_y, icon_exit, menu_sel_exit);
blit_image(icon_exit, iconpos_x, iconpos_y);
// texts
char tmpMsg[50];
sprintf(tmpMsg, "PUAE %d.%d.%d", UAEMAJOR, UAEMINOR, UAESUBREV);
write_text(25, 5, tmpMsg);
// mouse pointer ------------------------------
if (kleft == 1) {
mouse_x -= (iconsizex + bosluk);
kleft = 0;
}
if (kright == 1) {
mouse_x += (iconsizex + bosluk);
kright = 0;
}
if (kup == 1) {
mouse_y -= (iconsizey + bosluk);
kup = 0;
}
if (kdown == 1) {
kdown = 0;
mouse_y += (iconsizey + bosluk);
}
if (mouse_x < 1) { mouse_x = 1; }
if (mouse_y < 1) { mouse_y = 1; }
if (mouse_x > 320) { mouse_x = 320; }
if (mouse_y > 240) { mouse_y = 240; }
rect.x = mouse_x;
rect.y = mouse_y;
//rect.w = pMouse_Pointer->w;
//rect.h = pMouse_Pointer->h;
SDL_BlitSurface(pMouse_Pointer,NULL,tmpSDLScreen,&rect);
// mouse pointer-end
SDL_BlitSurface(tmpSDLScreen,NULL,display,NULL);
#ifdef TOUCHUI
SDL_TUI_UpdateAll();
#endif
redraw_frame();
} //while done
}
void gui_handle_events (void) {
if (!gui_available)
return;
#if GP2X
while (comm_pipe_has_data (&from_gui_pipe)) {
int cmd = read_comm_pipe_int_blocking (&from_gui_pipe);
switch (cmd) {
case UAECMD_EJECTDISK: {
int n = read_comm_pipe_int_blocking(&from_gui_pipe);
uae_sem_wait(&gui_sem);
changed_prefs.floppyslots[n].df[0] = '\0';
uae_sem_post(&gui_sem);
if (pause_uae) {
/* When UAE is running it will notify the GUI when a disk has been inserted
* or removed itself. When UAE is paused, however, we need to do this ourselves
* or the change won't be realized in the GUI until UAE is resumed */
// write_comm_pipe_int(&to_gui_pipe, n, 1);
}
break;
}
case UAECMD_INSERTDISK: {
int n = read_comm_pipe_int_blocking(&from_gui_pipe);
uae_sem_wait(&gui_sem);
strncpy(changed_prefs.floppyslots[n].df, new_disk_string[n], 255);
free(new_disk_string[n]);
new_disk_string[n] = 0;
changed_prefs.floppyslots[n].df[255] = '\0';
uae_sem_post(&gui_sem);
if (pause_uae) {
/* When UAE is running it will notify the GUI when a disk has been inserted
* or removed itself. When UAE is paused, however, we need to do this ourselves
* or the change won't be realized in the GUI until UAE is resumed */
// write_comm_pipe_int(&to_gui_pipe, GUICMD_DISKCHANGE, 0);
// write_comm_pipe_int(&to_gui_pipe, n, 1);
}
break;
}
case UAECMD_RESET:
uae_reset(0);
break;
#ifdef DEBUGGER
case UAECMD_DEBUG:
activate_debugger();
break;
#endif
case UAECMD_QUIT:
uae_quit();
break;
case UAECMD_PAUSE:
pause_uae = 1;
uae_pause();
break;
case UAECMD_RESUME:
pause_uae = 0;
uae_resume();
break;
case UAECMD_SAVE_CONFIG:
uae_sem_wait(&gui_sem);
//uae_save_config ();
uae_sem_post(&gui_sem);
break;
case UAECMD_SELECT_ROM:
uae_sem_wait(&gui_sem);
strncpy(changed_prefs.romfile, gui_romname, 255);
changed_prefs.romfile[255] = '\0';
free(gui_romname);
uae_sem_post(&gui_sem);
break;
case UAECMD_SELECT_KEY:
uae_sem_wait(&gui_sem);
strncpy(changed_prefs.keyfile, gui_keyname, 255);
changed_prefs.keyfile[255] = '\0';
free(gui_keyname);
uae_sem_post(&gui_sem);
break;
case UAECMD_SAVESTATE_LOAD:
uae_sem_wait(&gui_sem);
savestate_initsave(gui_sstate_name, 0, 0);
savestate_state = STATE_DORESTORE;
write_log("Restoring state from '%s'...\n", gui_sstate_name);
uae_sem_post(&gui_sem);
break;
case UAECMD_SAVESTATE_SAVE:
uae_sem_wait(&gui_sem);
savestate_initsave(gui_sstate_name, 0, 0);
save_state(gui_sstate_name, "puae");
write_log("Saved state to '%s'...\n", gui_sstate_name);
uae_sem_post(&gui_sem);
break;
/* case UAECMD_START:
uae_start();
break;
case UAECMD_STOP:
uae_stop();
break;*/
}
}
#endif
}
void gui_message (const char *format, ...) {
char msg[2048];
va_list parms;
va_start(parms, format);
vsprintf(msg, format, parms);
va_end(parms);
write_log(msg);
}
void gui_fps (int fps, int idle) {
gui_data.fps = fps;
gui_data.idle = idle;
}
char **dirstack = NULL;
int dirstackcount = 0;
int pushdir (char *directory) {
void **_tmp = (char**)realloc(dirstack, (dirstackcount+1) * sizeof(char *));
if (!_tmp) {
write_log("ERROR: Couldn't realloc more memory for dirstack!\n");
return(-1);
}
dirstack = (char**)_tmp;
dirstack[dirstackcount] = (char*)malloc(MAX_PATH);
if (!dirstack[dirstackcount]) {
write_log("ERROR: Couldn't malloc memory for dirstack entry!\n");
return(-1);
}
strncpy(dirstack[dirstackcount], directory, MAX_PATH);
dirstackcount++;
// write_log( "added '%s', now at %d\n", dirstack[dirstackcount-1], dirstackcount);
return dirstackcount;
}
char *popdir (void) {
if ((dirstackcount > 0) && (dirstack != NULL)) {
char* _tmp = (char*)malloc(MAX_PATH);
dirstackcount--;
strncpy(_tmp, dirstack[dirstackcount], MAX_PATH);
free(dirstack[dirstackcount]);
// write_log( "returning '%s', now at %d\n", _tmp, dirstackcount);
return _tmp;
} else {
return NULL;
}
}
int getdirstackcount (void) {
return dirstackcount;
}
void freedirstack (void) {
if (dirstack != NULL) {
int i = 0;
for (i = dirstackcount; i > 0; i--) {
free(dirstack[i]);
dirstackcount--;
}
free(dirstack);
}
}
#define MAX_FILES 1024
int getdirectory (char **filez, char *directory, bool hide_parent) {
int i;
char launchDir[MAX_PATH];
int num_of_files = 0;
DIR *d = opendir(directory);
struct dirent *ep;
getcwd(launchDir, MAX_PATH);
if (d != NULL) {
for (i = 0; i < MAX_FILES; i++) {
ep = readdir(d);
if (ep == NULL) {
break;
} else {
struct stat sstat;
char *tmp = (char *)calloc(1, MAX_PATH);
strcpy(tmp, directory);
strcat(tmp, "/");
strcat(tmp, ep->d_name);
if ( (strcasecmp(ep->d_name, ".") != 0) ) {
if ( (!hide_parent) || (strcasecmp(ep->d_name, "..") != 0) ) {
filez[num_of_files] = (char*)malloc(64);
strncpy(filez[num_of_files], ep->d_name, 64);
num_of_files++;
}
}
free(tmp);
}
}
closedir(d);
}
return num_of_files;
}
int gui_update (void) { return 0; }
void gui_flicker_led (int led, int unitnum, int status) {}
void gui_led (int led, int on) {}
void gui_filename (int num, const char *name) {}
void gui_disk_image_change (int unitnum, const TCHAR *name, bool writeprotected) {}
void gui_lock (void) {}
void gui_unlock (void) {}
void gui_gameport_button_change (int port, int button, int onoff) {}
void gui_gameport_axis_change (int port, int axis, int state, int max) {}