Commit e1900939 authored by GnoStiC's avatar GnoStiC

puae 2.3.1

parent a3086af9
QT_INCPATH = $(shell qmake -query QT_INSTALL_HEADERS)
AM_CFLAGS = @UAE_CFLAGS@
AM_CPPFLAGS = @UAE_CPPFLAGS@
AM_CPPFLAGS += -I$(top_srcdir)/src/include -I$(top_builddir)/src -I$(top_srcdir)/src -I$(top_srcdir)
AM_CPPFLAGS += -I$(QT_INCPATH) -I$(QT_INCPATH)/QtCore -I$(QT_INCPATH)/QtGui -I/usr/local/Qt4.7/mkspecs/macx-xcode
AM_CPPFLAGS += -I/Library/Frameworks/QtCore.framework/Versions/4/Headers -I/Library/Frameworks/QtGui.framework/Versions/4/Headers
AM_CPPFLAGS += -I/System/Library/Frameworks/CarbonCore.framework/Headers -F/Library/Frameworks
DEFINES = -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
LIBS = -L/usr/lib -lQtGui -lQtCore -lpthread
SUBDIRS = \
tools @MACHDEP@ @THREADDEP@ @GFX_DEP@ @SND_DEP@ @JOY_DEP@ @GUI_DEP@ \
......
#UNAME = $(shell uname)
QT_INCPATH = $(shell qmake -query QT_INSTALL_HEADERS)
MOC = $(shell which moc)
UIC = $(shell which uic)
RCC = $(shell which rcc)
INCLUDES = -I$(top_srcdir)/src/include -I$(top_builddir)/src -I$(top_srcdir)/src -I$(top_srcdir) -I$(QT_INCPATH) -I$(QT_INCPATH)/QtCore -I$(QT_INCPATH)/QtGui
#
#ifeq ($(OS),Darwin)
INCLUDES = -I$(top_srcdir)/src/include -I$(top_builddir)/src -I$(top_srcdir)/src -I$(top_srcdir)
INCLUDES += -I$(QT_INCPATH) -I$(QT_INCPATH)/QtCore -I$(QT_INCPATH)/QtGui -I/usr/local/Qt4.7/mkspecs/macx-xcode
INCLUDES += -I/Library/Frameworks/QtCore.framework/Versions/4/Headers -I/Library/Frameworks/QtGui.framework/Versions/4/Headers
INCLUDES += -I/System/Library/Frameworks/CarbonCore.framework/Headers -F/Library/Frameworks
DEFINES = -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
LIBS = -L/usr/lib -lQtGui -lQtCore -lpthread
......@@ -14,11 +20,11 @@ AR_FLAGS = $(LIBS)
noinst_LIBRARIES = libguidep.a
libguidep_a_SOURCES = puae_mainwindow.cpp moc_puae_mainwindow.cpp
libguidep_a_SOURCES = puae_mainwindow.cpp moc_puae_mainwindow.cpp puae_bridge.cpp moc_puae_bridge.cpp
noinst_HEADERS = puae_mainwindow.h ui_puae_mainwindow.h
noinst_HEADERS = puae_mainwindow.h puae_bridge.h ui_puae_mainwindow.h
BUILT_SOURCES = moc_puae_mainwindow.cpp ui_puae_mainwindow.h
BUILT_SOURCES = moc_puae_mainwindow.cpp moc_puae_bridge.cpp ui_puae_mainwindow.h
CLEANFILES = *.o qrc*.* ui*.* moc*.*
......
#include "puae_mainwindow.h"
#include "ui_puae_mainwindow.h"
#include "gui.h"
#include "options.h"
#include <QMessageBox>
#include <QDir>
#include <QFileDialog>
extern "C" {
#include "include/options.h"
struct uae_prefs workprefs;
}
// Paths Tab
QString PATHS_ROM, PATHS_CONFIG, PATHS_SCREENSHOT, PATHS_SAVESTATE, PATHS_AVIOUTPUT, PATHS_SAVEIMAGE, PATHS_RIP;
......@@ -909,60 +910,3 @@ void puae_MainWindow::enable_for_memorydlg ()
ui->IDC_RTG_SCALE_ASPECTRATIO->setEnabled(rtg2);
ui->IDC_RTG_VBLANKRATE->setEnabled(rtg2);
}
/*
*
*
*/
int gui_init (void)
{
}
void gui_exit (void)
{
}
int gui_update (void)
{
}
void gui_display (int shortcut)
{
}
void gui_message (const char *format,...)
{
}
void gui_fps (int fps, int idle)
{
}
void gui_handle_events (void)
{
}
void gui_led (int num, int on)
{
}
void gui_flicker_led (int led, int unitnum, int status)
{
}
void gui_gameport_axis_change (int port, int axis, int state, int max)
{
}
void gui_gameport_button_change (int port, int button, int onoff)
{
}
void gui_disk_image_change (int unitnum, const TCHAR *name, bool writeprotected)
{
}
void gui_filename (int num, const char *name)
{
}
......@@ -18,7 +18,7 @@ public:
explicit puae_MainWindow(QWidget *parent = 0);
~puae_MainWindow();
private:
//private:
Ui::puae_MainWindow *ui;
private slots:
......
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