Commit 0ce3e007 authored by Steven Fuller's avatar Steven Fuller

Fixed a dumb bug I made when messing with the DrawHighScores function. (now

the scores actually show).
parent 3be1f771
...@@ -487,7 +487,7 @@ static void DrawScaleds() ...@@ -487,7 +487,7 @@ static void DrawScaleds()
visptr->shapenum = obj->temp1; // special shape visptr->shapenum = obj->temp1; // special shape
if (obj->state->rotate) if (obj->state->rotate)
visptr->shapenum += CalcRotate (obj); visptr->shapenum += CalcRotate(obj);
if (visptr < &vislist[MAXVISABLE-1]) /* don't let it overflow */ if (visptr < &vislist[MAXVISABLE-1]) /* don't let it overflow */
visptr++; visptr++;
......
...@@ -252,7 +252,7 @@ void Victory (void) ...@@ -252,7 +252,7 @@ void Victory (void)
================== ==================
*/ */
void PG13 (void) void PG13()
{ {
VW_FadeOut(); VW_FadeOut();
VW_Bar(0,0,320,200,0x82); // background VW_Bar(0,0,320,200,0x82); // background
...@@ -972,7 +972,7 @@ void DrawHighScores() ...@@ -972,7 +972,7 @@ void DrawHighScores()
// //
// level // level
// //
ultoa(s->completed,buffer,10); ultoa(s->completed, buffer, 10);
#ifndef SPEAR #ifndef SPEAR
for (str = buffer;*str;str++) for (str = buffer;*str;str++)
*str = *str + (129 - '0'); // Used fixed-width numbers (129...) *str = *str + (129 - '0'); // Used fixed-width numbers (129...)
...@@ -1003,7 +1003,7 @@ void DrawHighScores() ...@@ -1003,7 +1003,7 @@ void DrawHighScores()
// //
// score // score
// //
ultoa(s->score, buffer1, 10); ultoa(s->score, buffer, 10);
#ifndef SPEAR #ifndef SPEAR
for (str = buffer; *str; str++) for (str = buffer; *str; str++)
*str = *str + (129 - '0'); // Used fixed-width numbers (129...) *str = *str + (129 - '0'); // Used fixed-width numbers (129...)
......
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