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PocketInsanity
wolf3d
Commits
b8217360
Commit
b8217360
authored
Jan 30, 2005
by
Steven Fuller
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const.
parent
1e1f7391
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wl_draw.c
src/wl_draw.c
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src/wl_draw.c
View file @
b8217360
...
@@ -216,7 +216,7 @@ static boolean TransformTile(int tx, int ty, int *dispx, int *dispheight)
...
@@ -216,7 +216,7 @@ static boolean TransformTile(int tx, int ty, int *dispx, int *dispheight)
=====================
=====================
*/
*/
static
int
dirangle
[
9
]
=
{
0
,
ANGLES
/
8
,
2
*
ANGLES
/
8
,
3
*
ANGLES
/
8
,
4
*
ANGLES
/
8
,
5
*
ANGLES
/
8
,
6
*
ANGLES
/
8
,
7
*
ANGLES
/
8
,
ANGLES
};
static
const
int
dirangle
[
9
]
=
{
0
,
ANGLES
/
8
,
2
*
ANGLES
/
8
,
3
*
ANGLES
/
8
,
4
*
ANGLES
/
8
,
5
*
ANGLES
/
8
,
6
*
ANGLES
/
8
,
7
*
ANGLES
/
8
,
ANGLES
};
static
int
CalcRotate
(
objtype
*
ob
)
static
int
CalcRotate
(
objtype
*
ob
)
{
{
...
@@ -386,7 +386,7 @@ static void DrawScaleds()
...
@@ -386,7 +386,7 @@ static void DrawScaleds()
==============
==============
*/
*/
static
int
weaponscale
[
NUMWEAPONS
]
=
{
SPR_KNIFEREADY
,
SPR_PISTOLREADY
static
const
int
weaponscale
[
NUMWEAPONS
]
=
{
SPR_KNIFEREADY
,
SPR_PISTOLREADY
,
SPR_MACHINEGUNREADY
,
SPR_CHAINREADY
};
,
SPR_MACHINEGUNREADY
,
SPR_CHAINREADY
};
static
void
DrawPlayerWeapon
()
static
void
DrawPlayerWeapon
()
...
...
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