Commit d5ae0bf8 authored by Steven Fuller's avatar Steven Fuller

Pretty much resolved the "latch" issue.

parent a69bba1d
...@@ -45,9 +45,6 @@ CA_FarRead hit EOF? ...@@ -45,9 +45,6 @@ CA_FarRead hit EOF?
* if possible fix/or at least add ViewMap? * if possible fix/or at least add ViewMap?
* remove the #else at the end of each header since nothing is being doubly * remove the #else at the end of each header since nothing is being doubly
included now (if ever) included now (if ever)
* fix those tiles that do not wish to be extracted (latches or whathaveyou)
* i don't like this latch nonsense. i think it was for originally storing
data in vga memory. so figure it out, fix it, and remove
* especially with the video functions, there are functions/defines which * especially with the video functions, there are functions/defines which
just call a different function (most are left from the update block code) just call a different function (most are left from the update block code)
rename/remove them rename/remove them
...@@ -86,6 +83,7 @@ screen update ...@@ -86,6 +83,7 @@ screen update
* dga 1 and 2 * dga 1 and 2
* make sure none of the code tries to handle gfx/sound data directly * make sure none of the code tries to handle gfx/sound data directly
* GL_shared_texture_palette for opengl * GL_shared_texture_palette for opengl
* if window looses focus, should it clear the keys ?
Specific: Specific:
* memory/sound intro screen goes * memory/sound intro screen goes
......
...@@ -194,7 +194,7 @@ typedef enum { ...@@ -194,7 +194,7 @@ typedef enum {
#define NUMPICS 125 #define NUMPICS 125
#define NUMPICM 0 #define NUMPICM 0
#define NUMSPRITES 0 #define NUMSPRITES 0
#define NUMTILE8 72 #define NUMTILE8 35
#define NUMTILE8M 0 #define NUMTILE8M 0
#define NUMTILE16 0 #define NUMTILE16 0
#define NUMTILE16M 0 #define NUMTILE16M 0
......
...@@ -250,7 +250,7 @@ typedef enum { ...@@ -250,7 +250,7 @@ typedef enum {
#define NUMPICS 147 #define NUMPICS 147
#define NUMPICM 0 #define NUMPICM 0
#define NUMSPRITES 0 #define NUMSPRITES 0
#define NUMTILE8 72 #define NUMTILE8 35
#define NUMTILE8M 0 #define NUMTILE8M 0
#define NUMTILE16 0 #define NUMTILE16 0
#define NUMTILE16M 0 #define NUMTILE16M 0
......
...@@ -192,7 +192,7 @@ typedef enum { ...@@ -192,7 +192,7 @@ typedef enum {
#define NUMPICS 144 #define NUMPICS 144
#define NUMPICM 0 #define NUMPICM 0
#define NUMSPRITES 0 #define NUMSPRITES 0
#define NUMTILE8 72 #define NUMTILE8 35
#define NUMTILE8M 0 #define NUMTILE8M 0
#define NUMTILE16 0 #define NUMTILE16 0
#define NUMTILE16M 0 #define NUMTILE16M 0
......
...@@ -186,7 +186,7 @@ typedef enum { ...@@ -186,7 +186,7 @@ typedef enum {
#define NUMPICS 132 #define NUMPICS 132
#define NUMPICM 0 #define NUMPICM 0
#define NUMSPRITES 0 #define NUMSPRITES 0
#define NUMTILE8 72 #define NUMTILE8 35
#define NUMTILE8M 0 #define NUMTILE8M 0
#define NUMTILE16 0 #define NUMTILE16 0
#define NUMTILE16M 0 #define NUMTILE16M 0
......
...@@ -54,7 +54,6 @@ char extension[5], ...@@ -54,7 +54,6 @@ char extension[5],
gfilename[10]="vgagraph.", gfilename[10]="vgagraph.",
gdictname[10]="vgadict.", gdictname[10]="vgadict.",
mheadname[10]="maphead.", mheadname[10]="maphead.",
mfilename[10]="maptemp.",
aheadname[10]="audiohed.", aheadname[10]="audiohed.",
afilename[10]="audiot."; afilename[10]="audiot.";
...@@ -111,7 +110,7 @@ void CA_CannotOpen(char *string) ...@@ -111,7 +110,7 @@ void CA_CannotOpen(char *string)
= =
= CA_FarRead = CA_FarRead
= =
= Read from a file to a far pointer = Read from a file to a pointer
= =
========================== ==========================
*/ */
...@@ -140,7 +139,7 @@ boolean CA_FarRead(int handle, byte *dest, long length) ...@@ -140,7 +139,7 @@ boolean CA_FarRead(int handle, byte *dest, long length)
= =
= CA_FarWrite = CA_FarWrite
= =
= Write from a file to a far pointer = Write from a file to a pointer
= =
========================== ==========================
*/ */
...@@ -266,8 +265,9 @@ boolean CA_LoadFile (char *filename, memptr *ptr) ...@@ -266,8 +265,9 @@ boolean CA_LoadFile (char *filename, memptr *ptr)
= =
====================== ======================
*/ */
/* From Ryan C. Gordon -- ryan_gordon@hotmail.com */
#if 1 #if 1
/* From Ryan C. Gordon -- ryan_gordon@hotmail.com */
void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *htable) void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *htable)
{ {
huffnode *headptr; huffnode *headptr;
...@@ -308,7 +308,7 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable) ...@@ -308,7 +308,7 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable)
ptrd = dest; ptrd = dest;
headptr = hufftable + 254; /* head node is allways node 254 */ headptr = hufftable + 254; /* head node is always node 254 */
nodeon = headptr; nodeon = headptr;
ptr = source; ptr = source;
...@@ -339,6 +339,7 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable) ...@@ -339,6 +339,7 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable)
} }
} }
#endif #endif
/* /*
====================== ======================
= =
...@@ -352,7 +353,6 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable) ...@@ -352,7 +353,6 @@ void CAL_HuffExpand(byte *source, byte *dest, long length, huffnode *hufftable)
#define NEARTAG 0xa7 #define NEARTAG 0xa7
#define FARTAG 0xa8 #define FARTAG 0xa8
/* TODO: verify correctness of byteinc */
void CAL_CarmackExpand(word *source, word *dest, word length) void CAL_CarmackExpand(word *source, word *dest, word length)
{ {
word ch, chhigh, count, offset; word ch, chhigh, count, offset;
...@@ -373,13 +373,11 @@ void CAL_CarmackExpand(word *source, word *dest, word length) ...@@ -373,13 +373,11 @@ void CAL_CarmackExpand(word *source, word *dest, word length)
/* have to insert a word containing the tag byte */ /* have to insert a word containing the tag byte */
ch |= **byteinc; ch |= **byteinc;
(*byteinc)++; (*byteinc)++;
/* ch |= *((unsigned char *)inptr)++; */
*outptr++ = ch; *outptr++ = ch;
length--; length--;
} else { } else {
offset = **byteinc; offset = **byteinc;
(*byteinc)++; (*byteinc)++;
/* offset = *((unsigned char *)inptr)++; */
copyptr = outptr - offset; copyptr = outptr - offset;
length -= count; length -= count;
while (count--) while (count--)
...@@ -391,7 +389,6 @@ void CAL_CarmackExpand(word *source, word *dest, word length) ...@@ -391,7 +389,6 @@ void CAL_CarmackExpand(word *source, word *dest, word length)
/* have to insert a word containing the tag byte */ /* have to insert a word containing the tag byte */
ch |= **byteinc; ch |= **byteinc;
(*byteinc)++; (*byteinc)++;
/* ch |= *((unsigned char *)inptr)++; */
*outptr++ = ch; *outptr++ = ch;
length --; length --;
} else { } else {
...@@ -502,7 +499,7 @@ void CA_RLEWexpand(word *source, word *dest, long length, word rlewtag) ...@@ -502,7 +499,7 @@ void CA_RLEWexpand(word *source, word *dest, long length, word rlewtag)
long CAL_GetGrChunkLength(int chunk) long CAL_GetGrChunkLength(int chunk)
{ {
long chunkexplen; /* temp var */ long chunkexplen;
lseek(grhandle,GRFILEPOS(chunk),SEEK_SET); lseek(grhandle,GRFILEPOS(chunk),SEEK_SET);
read(grhandle,&chunkexplen,sizeof(chunkexplen)); read(grhandle,&chunkexplen,sizeof(chunkexplen));
...@@ -572,7 +569,7 @@ void CAL_SetupGrFile (void) ...@@ -572,7 +569,7 @@ void CAL_SetupGrFile (void)
chunkcomplen = CAL_GetGrChunkLength(STRUCTPIC); chunkcomplen = CAL_GetGrChunkLength(STRUCTPIC);
MM_GetPtr(&compseg,chunkcomplen); MM_GetPtr(&compseg,chunkcomplen);
CA_FarRead(grhandle,compseg,chunkcomplen); CA_FarRead(grhandle,compseg,chunkcomplen);
CAL_HuffExpand (compseg, (byte *)pictable,NUMPICS*sizeof(pictabletype),grhuffman); CAL_HuffExpand(compseg, (byte *)pictable,NUMPICS*sizeof(pictabletype),grhuffman);
MM_FreePtr(&compseg); MM_FreePtr(&compseg);
} }
...@@ -846,6 +843,7 @@ cachein: ...@@ -846,6 +843,7 @@ cachein:
void CAL_ExpandGrChunk(int chunk, byte *source) void CAL_ExpandGrChunk(int chunk, byte *source)
{ {
int tilecount = 0;
long expanded; long expanded;
int width = 0, height = 0; int width = 0, height = 0;
...@@ -855,13 +853,15 @@ void CAL_ExpandGrChunk(int chunk, byte *source) ...@@ -855,13 +853,15 @@ void CAL_ExpandGrChunk(int chunk, byte *source)
// //
// expanded sizes of tile8/16/32 are implicit // expanded sizes of tile8/16/32 are implicit
// //
#define BLOCK 64 #define BLOCK 64
#define MASKBLOCK 128 #define MASKBLOCK 128
if (chunk<STARTTILE8M) // tile 8s are all in one chunk! if (chunk<STARTTILE8M) { /* tile 8s are all in one chunk! */
expanded = BLOCK*NUMTILE8 / 4; /* hmm */ expanded = BLOCK*NUMTILE8;
else if (chunk<STARTTILE16) width = 8;
height = 8;
tilecount = NUMTILE8;
} else if (chunk<STARTTILE16) /* TODO: This is removable */
expanded = MASKBLOCK*NUMTILE8M; expanded = MASKBLOCK*NUMTILE8M;
else if (chunk<STARTTILE16M) // all other tiles are one/chunk else if (chunk<STARTTILE16M) // all other tiles are one/chunk
expanded = BLOCK*4; expanded = BLOCK*4;
...@@ -871,6 +871,7 @@ void CAL_ExpandGrChunk(int chunk, byte *source) ...@@ -871,6 +871,7 @@ void CAL_ExpandGrChunk(int chunk, byte *source)
expanded = BLOCK*16; expanded = BLOCK*16;
else else
expanded = MASKBLOCK*16; expanded = MASKBLOCK*16;
} else if (chunk >= STARTPICS && chunk < STARTSPRITES) { } else if (chunk >= STARTPICS && chunk < STARTSPRITES) {
width = pictable[chunk - STARTPICS].width; width = pictable[chunk - STARTPICS].width;
height = pictable[chunk - STARTPICS].height; height = pictable[chunk - STARTPICS].height;
...@@ -889,8 +890,14 @@ void CAL_ExpandGrChunk(int chunk, byte *source) ...@@ -889,8 +890,14 @@ void CAL_ExpandGrChunk(int chunk, byte *source)
// //
MM_GetPtr(&grsegs[chunk], expanded); MM_GetPtr(&grsegs[chunk], expanded);
CAL_HuffExpand(source, grsegs[chunk], expanded, grhuffman); CAL_HuffExpand(source, grsegs[chunk], expanded, grhuffman);
if (width && height) if (width && height) {
VL_DeModeXize(grsegs[chunk], width, height); if (tilecount) {
int i;
for (i = 0; i < tilecount; i++)
VL_DeModeXize(grsegs[chunk]+(width*height)*i, width, height);
} else
VL_DeModeXize(grsegs[chunk], width, height);
}
} }
...@@ -922,8 +929,7 @@ void CA_CacheGrChunk(int chunk) ...@@ -922,8 +929,7 @@ void CA_CacheGrChunk(int chunk)
} }
// //
// load the chunk into a buffer, either the miscbuffer if it fits, or allocate // load the chunk into a buffer
// a larger buffer
// //
pos = GRFILEPOS(chunk); pos = GRFILEPOS(chunk);
if (pos < 0) /* $FFFFFFFF start is a sparse tile */ if (pos < 0) /* $FFFFFFFF start is a sparse tile */
...@@ -941,7 +947,7 @@ void CA_CacheGrChunk(int chunk) ...@@ -941,7 +947,7 @@ void CA_CacheGrChunk(int chunk)
CA_FarRead(grhandle, source, compressed); CA_FarRead(grhandle, source, compressed);
CAL_ExpandGrChunk(chunk, source); CAL_ExpandGrChunk(chunk, source);
MM_FreePtr((memptr)&source); MM_FreePtr((memptr)&source);
} }
......
...@@ -31,14 +31,11 @@ extern void *grsegs[NUMCHUNKS]; ...@@ -31,14 +31,11 @@ extern void *grsegs[NUMCHUNKS];
extern byte grneeded[NUMCHUNKS]; extern byte grneeded[NUMCHUNKS];
extern byte ca_levelbit,ca_levelnum; extern byte ca_levelbit,ca_levelnum;
extern char *titleptr[8];
extern char extension[5], extern char extension[5],
gheadname[10], gheadname[10],
gfilename[10], gfilename[10],
gdictname[10], gdictname[10],
mheadname[10], mheadname[10],
mfilename[10],
aheadname[10], aheadname[10],
afilename[10]; afilename[10];
......
...@@ -10,11 +10,6 @@ int px,py; ...@@ -10,11 +10,6 @@ int px,py;
byte fontcolor,backcolor; byte fontcolor,backcolor;
int fontnumber; int fontnumber;
/* TODO: more latch nonsense
unsigned freelatch;
unsigned latchpics[NUMLATCHPICS];
*/
boolean screenfaded; boolean screenfaded;
byte palette1[256][3], palette2[256][3]; byte palette1[256][3], palette2[256][3];
...@@ -75,8 +70,7 @@ void VW_MeasurePropString (char *string, word *width, word *height) ...@@ -75,8 +70,7 @@ void VW_MeasurePropString (char *string, word *width, word *height)
void VWB_DrawTile8(int x, int y, int tile) void VWB_DrawTile8(int x, int y, int tile)
{ {
/* TODO: 'latches' do not work */ VL_MemToScreen(grsegs[STARTTILE8]+(tile*64), 8, 8, x, y);
/* LatchDrawChar(x,y,tile); */
} }
void VWB_DrawPic(int x, int y, int chunknum) void VWB_DrawPic(int x, int y, int chunknum)
...@@ -142,64 +136,15 @@ void LatchDrawPic(unsigned x, unsigned y, unsigned picnum) ...@@ -142,64 +136,15 @@ void LatchDrawPic(unsigned x, unsigned y, unsigned picnum)
void LoadLatchMem(void) void LoadLatchMem(void)
{ {
int i,j,p,m,width,height,start,end; int i;
byte *src;
word destoff;
/* /* tile 8s */
tile 8s
*/
#if 0 /* I can't get these to extract, if at all */
latchpics[0] = freelatch;
CA_CacheGrChunk (STARTTILE8); CA_CacheGrChunk (STARTTILE8);
src = (byte *)grsegs[STARTTILE8];
destoff = freelatch;
for (i=0;i<NUMTILE8;i++) /* pics */
{ for (i = LATCHPICS_LUMP_START; i <= LATCHPICS_LUMP_END; i++) {
VL_MemToLatch (src,8,8,destoff);
src += 64;
destoff +=16;
}
UNCACHEGRCHUNK (STARTTILE8);
#endif
#if 0
/*
tile 16s
*/
src = (byte *)grsegs[STARTTILE16];
latchpics[1] = destoff;
for (i=0;i<NUMTILE16;i++)
{
CA_CacheGrChunk (STARTTILE16+i);
src = (byte *)grsegs[STARTTILE16+i];
VL_MemToLatch (src,16,16,destoff);
destoff+=64;
if (src)
UNCACHEGRCHUNK (STARTTILE16+i);
}
#endif
/*
pics
*/
start = LATCHPICS_LUMP_START;
end = LATCHPICS_LUMP_END;
for (i=start;i<=end;i++)
{
/* TODO: this just caches them for eternity */ /* TODO: this just caches them for eternity */
CA_CacheGrChunk (i); CA_CacheGrChunk (i);
#if 0
latchpics[2+i-start] = destoff;
width = pictable[i-STARTPICS].width;
height = pictable[i-STARTPICS].height;
VL_MemToLatch (grsegs[i],width,height,destoff);
destoff += width/4 *height;
UNCACHEGRCHUNK(i);
#endif
} }
} }
......
...@@ -59,15 +59,6 @@ void VL_FadeIn(int start, int end, byte *palette, int steps); ...@@ -59,15 +59,6 @@ void VL_FadeIn(int start, int end, byte *palette, int steps);
void LatchDrawPic(unsigned x, unsigned y, unsigned picnum); void LatchDrawPic(unsigned x, unsigned y, unsigned picnum);
void LoadLatchMem(void); void LoadLatchMem(void);
#if 0 /* TODO: find some way to remove this ... */
#define LatchDrawChar(x,y,p) VL_LatchToScreen(latchpics[0]+(p)*16,2,8,x,y)
#define LatchDrawTile(x,y,p) VL_LatchToScreen(latchpics[1]+(p)*64,4,16,x,y)
#define NUMLATCHPICS 100
extern unsigned latchpics[NUMLATCHPICS];
extern unsigned freelatch;
#endif
#else #else
#error "fix me: TODO" #error "fix me: TODO"
#endif #endif
...@@ -22,7 +22,6 @@ void VL_Hlin(unsigned x, unsigned y, unsigned width, unsigned color); ...@@ -22,7 +22,6 @@ void VL_Hlin(unsigned x, unsigned y, unsigned width, unsigned color);
void VL_Vlin(int x, int y, int height, int color); void VL_Vlin(int x, int y, int height, int color);
void VL_Bar(int x, int y, int width, int height, int color); void VL_Bar(int x, int y, int width, int height, int color);
void VL_MemToLatch(byte *source, int width, int height, word dest);
void VL_MemToScreen(byte *source, int width, int height, int x, int y); void VL_MemToScreen(byte *source, int width, int height, int x, int y);
void VL_DeModeXize(byte *buf, int width, int height); void VL_DeModeXize(byte *buf, int width, int height);
......
...@@ -20,7 +20,6 @@ Display *dpy; ...@@ -20,7 +20,6 @@ Display *dpy;
int screen; int screen;
Window root, win; Window root, win;
XVisualInfo *vi; XVisualInfo *vi;
XImage *img;
Colormap cmap; Colormap cmap;
Atom wmDeleteWindow; Atom wmDeleteWindow;
GLXContext ctx; GLXContext ctx;
...@@ -171,10 +170,7 @@ void VL_Startup() ...@@ -171,10 +170,7 @@ void VL_Startup()
{ {
if (gfxbuf == NULL) if (gfxbuf == NULL)
gfxbuf = malloc(320 * 200 * 1); gfxbuf = malloc(320 * 200 * 1);
img = XCreateImage(dpy, vi->visual, 8, ZPixmap, 0, (char *)gfxbuf, 320, 200,
8, 320);
XMapWindow(dpy, win); XMapWindow(dpy, win);
glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
......
...@@ -520,6 +520,8 @@ void OverheadRefresh (void) ...@@ -520,6 +520,8 @@ void OverheadRefresh (void)
tile = (unsigned)actorat[x][y]; tile = (unsigned)actorat[x][y];
break; break;
} }
#define LatchDrawChar(x,y,p) VL_LatchToScreen(latchpics[0]+(p)*16,2,8,x,y)
#define LatchDrawTile(x,y,p) VL_LatchToScreen(latchpics[1]+(p)*64,4,16,x,y)
if (tile<MAXWALLTILES) if (tile<MAXWALLTILES)
LatchDrawTile(sx,sy,tile); LatchDrawTile(sx,sy,tile);
......
...@@ -2,15 +2,6 @@ ...@@ -2,15 +2,6 @@
#include "wl_def.h" #include "wl_def.h"
/*
=============================================================================
LOCAL CONSTANTS
=============================================================================
*/
/* /*
============================================================================= =============================================================================
...@@ -33,12 +24,6 @@ boolean spearflag; ...@@ -33,12 +24,6 @@ boolean spearflag;
// //
int ElevatorBackTo[]={1,1,7,3,5,3}; int ElevatorBackTo[]={1,1,7,3,5,3};
void ScanInfoPlane (void);
void SetupGameLevel (void);
void DrawPlayScreen (void);
void LoadLatchMem (void);
void GameLoop (void);
/* /*
============================================================================= =============================================================================
...@@ -104,8 +89,7 @@ byte lefttable[ATABLEMAX][ATABLEMAX * 2] = { ...@@ -104,8 +89,7 @@ byte lefttable[ATABLEMAX][ATABLEMAX * 2] = {
{ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8} { 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}
}; };
void void SetSoundLoc(fixed gx,fixed gy)
SetSoundLoc(fixed gx,fixed gy)
{ {
fixed xt,yt; fixed xt,yt;
int x,y; int x,y;
......
...@@ -2738,7 +2738,7 @@ int HandleMenu(CP_iteminfo *item_i,CP_itemtype *items,void (*routine)(int w)) ...@@ -2738,7 +2738,7 @@ int HandleMenu(CP_iteminfo *item_i,CP_itemtype *items,void (*routine)(int w))
y=basey+which*13; y=basey+which*13;
VWB_DrawPic(x,y,C_CURSOR1PIC); VWB_DrawPic(x,y,C_CURSOR1PIC);
SetTextColor(items+which,1); SetMenuTextColor(items+which,1);
if (redrawitem) if (redrawitem)
{ {
PrintX=item_i->x+item_i->indent; PrintX=item_i->x+item_i->indent;
...@@ -2973,7 +2973,7 @@ int HandleMenu(CP_iteminfo *item_i,CP_itemtype *items,void (*routine)(int w)) ...@@ -2973,7 +2973,7 @@ int HandleMenu(CP_iteminfo *item_i,CP_itemtype *items,void (*routine)(int w))
void EraseGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int y,int which) void EraseGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int y,int which)
{ {
VWB_Bar(x-1,y,25,16,BKGDCOLOR); VWB_Bar(x-1,y,25,16,BKGDCOLOR);
SetTextColor(items+which,0); SetMenuTextColor(items+which,0);
PrintX=item_i->x+item_i->indent; PrintX=item_i->x+item_i->indent;
PrintY=item_i->y+which*13; PrintY=item_i->y+which*13;
...@@ -3003,7 +3003,7 @@ void DrawGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int *y,int which,int b ...@@ -3003,7 +3003,7 @@ void DrawGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int *y,int which,int b
VWB_Bar(x-1,*y,25,16,BKGDCOLOR); VWB_Bar(x-1,*y,25,16,BKGDCOLOR);
*y=basey+which*13; *y=basey+which*13;
VWB_DrawPic(x,*y,C_CURSOR1PIC); VWB_DrawPic(x,*y,C_CURSOR1PIC);
SetTextColor(items+which,1); SetMenuTextColor(items+which,1);
PrintX=item_i->x+item_i->indent; PrintX=item_i->x+item_i->indent;
PrintY=item_i->y+which*13; PrintY=item_i->y+which*13;
...@@ -3051,7 +3051,7 @@ void DrawMenu(CP_iteminfo *item_i,CP_itemtype *items) ...@@ -3051,7 +3051,7 @@ void DrawMenu(CP_iteminfo *item_i,CP_itemtype *items)
for (i=0;i<item_i->amount;i++) for (i=0;i<item_i->amount;i++)
{ {
SetTextColor(items+i,which==i); SetMenuTextColor(items+i,which==i);
PrintY=item_i->y+i*13; PrintY=item_i->y+i*13;
if ((items+i)->active) if ((items+i)->active)
...@@ -3073,7 +3073,7 @@ void DrawMenu(CP_iteminfo *item_i,CP_itemtype *items) ...@@ -3073,7 +3073,7 @@ void DrawMenu(CP_iteminfo *item_i,CP_itemtype *items)
// SET TEXT COLOR (HIGHLIGHT OR NO) // SET TEXT COLOR (HIGHLIGHT OR NO)
// //
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////
void SetTextColor(CP_itemtype *items,int hlight) void SetMenuTextColor(CP_itemtype *items,int hlight)
{ {
if (hlight) if (hlight)
{SETFONTCOLOR(color_hlite[items->active],BKGDCOLOR);} {SETFONTCOLOR(color_hlite[items->active],BKGDCOLOR);}
......
...@@ -136,7 +136,7 @@ void BossKey(void); ...@@ -136,7 +136,7 @@ void BossKey(void);
void DrawGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int *y,int which,int basey,void (*routine)(int w)); void DrawGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int *y,int which,int basey,void (*routine)(int w));
void DrawHalfStep(int x,int y); void DrawHalfStep(int x,int y);
void EraseGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int y,int which); void EraseGun(CP_iteminfo *item_i,CP_itemtype *items,int x,int y,int which);
void SetTextColor(CP_itemtype *items,int hlight); void SetMenuTextColor(CP_itemtype *items,int hlight);
void DrawMenuGun(CP_iteminfo *iteminfo); void DrawMenuGun(CP_iteminfo *iteminfo);
void DrawStripes(int y); void DrawStripes(int y);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment