- 29 Mar, 2002 1 commit
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Steven Fuller authored
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- 13 Jan, 2002 2 commits
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Steven Fuller authored
id_vh.c: force screen update when fading palette.
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Steven Fuller authored
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- 28 Dec, 2001 1 commit
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Steven Fuller authored
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- 28 Sep, 2001 1 commit
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Steven Fuller authored
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- 27 Sep, 2001 1 commit
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Steven Fuller authored
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- 24 Jul, 2001 2 commits
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Steven Fuller authored
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Steven Fuller authored
Tried to speed up 3D drawing. Found out that the current setup is rather slow.
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- 23 Jul, 2001 1 commit
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Steven Fuller authored
Fixed colormap problem with gtk+ version.
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- 22 Jul, 2001 1 commit
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Steven Fuller authored
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- 18 Jul, 2001 1 commit
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Steven Fuller authored
has sizeof(int) == sizeof(long) == 4.)
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- 10 Jul, 2001 1 commit
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Steven Fuller authored
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- 25 Jun, 2001 2 commits
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Steven Fuller authored
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Steven Fuller authored
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- 13 May, 2001 1 commit
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Steven Fuller authored
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- 04 May, 2001 1 commit
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Steven Fuller authored
Removed OpenAL code again.
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- 29 Mar, 2001 2 commits
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Steven Fuller authored
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Steven Fuller authored
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- 19 Mar, 2001 1 commit
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Steven Fuller authored
rest: cleanups, etc.
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- 18 Mar, 2001 1 commit
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Steven Fuller authored
wl_inter.c, id_ca.c: Removed PM_Preload, PreloadGraphics can do it itself. id_ca.c: Added a PM_FreePage sd_oal.c: Working OpenAL implementation. (no adlib sound yet)
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- 16 Mar, 2001 1 commit
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Steven Fuller authored
misc.c: changed the fileloading routines to use explicit swapping. rest: cosmetic
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- 15 Mar, 2001 2 commits
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Steven Fuller authored
Added a stub function for a 'new' fizzle fade.
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Steven Fuller authored
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- 07 Mar, 2001 1 commit
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Steven Fuller authored
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- 06 Mar, 2001 1 commit
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Steven Fuller authored
vi_null.c: updated for the vi_comm changes vi_sdl.c: Chuck Mason suggested using SDL_Flip instead of SDL_UpdateRect
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- 04 Mar, 2001 1 commit
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Steven Fuller authored
misc.c, misc.h, id_heads.h: removed most of the "DOSISM" junk for now vi_*, vi_comm.c: finally moved the wolf3d input code into a seperate file wl_draw.c: fixed a texture bug (slivers didn't "line up" correctly) rest: misc. changes as usual
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- 25 Feb, 2001 1 commit
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Steven Fuller authored
wl_main.c: Demo bug 2: force tics to DEMOTICS in demo mode wl_menu.c, sd_*: SD_StartMusic changed to take int, not ptr rest: cleanups and other insignifigant changes
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- 24 Feb, 2001 1 commit
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Steven Fuller authored
wl_main.c: fixed hard to find raycasting bug in BuildTables where in certain circumstances a casted ray would miss the wall it should have hit.
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- 23 Feb, 2001 1 commit
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Steven Fuller authored
updates... gfxsave.c, vi_wdx.c: removed since they were no longer needed. sd_oal.c: currently doesn't do anything (yet) rest: cleanups and things of this nature
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- 08 Jan, 2001 3 commits
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Steven Fuller authored
fmopl.c: removed an unused function
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Steven Fuller authored
vi_sdl.c: added support for a few more keys wl_play.c: F8/F9 no longer cause game to pause for a long time in CalcTics()
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Steven Fuller authored
adlib stuff). id_vh.c, wl_menu.c: moved the font stuff from wl_menu.c's Message into id_vh.c wl_play.c, foreign.h: moved some text strings to foreign.h rest: formatting cleanups
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- 07 Jan, 2001 1 commit
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Steven Fuller authored
wl_draw.c: Somehow a +1 got lost (vertdoors should get drawn with the darker texture).
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- 06 Jan, 2001 1 commit
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Steven Fuller authored
wl_main.c: removed the introscreen vi_svga.c: added -x2 support
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- 02 Jan, 2001 2 commits
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Steven Fuller authored
README: added a note about config/save game file versions...
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Steven Fuller authored
works...
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- 01 Jan, 2001 1 commit
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Steven Fuller authored
both).
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- 31 Dec, 2000 3 commits
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Steven Fuller authored
wl_play.c Removed calls to VW_WaitVBL (VL_SetPalette can do that itself). wl_act1.c, wl_act1.c, wl_play.c: added static/const to some structs
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Steven Fuller authored
set of warnings (all the same thing). Fixed small bug with the ceiling/floor code.
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Steven Fuller authored
misc.c, misc.h: New functions which wrap around open/read/write/etc id_ca.c: Updated to use these new functions.
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