1. 12 Jan, 2003 1 commit
  2. 11 Jan, 2003 2 commits
  3. 12 Nov, 2002 1 commit
  4. 21 May, 2002 1 commit
  5. 06 May, 2002 1 commit
  6. 20 Apr, 2002 1 commit
  7. 08 Apr, 2002 1 commit
  8. 29 Mar, 2002 1 commit
  9. 13 Jan, 2002 2 commits
  10. 28 Dec, 2001 1 commit
  11. 28 Sep, 2001 1 commit
  12. 27 Sep, 2001 1 commit
  13. 24 Jul, 2001 2 commits
  14. 23 Jul, 2001 1 commit
  15. 22 Jul, 2001 1 commit
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  17. 10 Jul, 2001 1 commit
  18. 25 Jun, 2001 2 commits
  19. 13 May, 2001 1 commit
  20. 04 May, 2001 1 commit
  21. 29 Mar, 2001 2 commits
  22. 19 Mar, 2001 1 commit
  23. 18 Mar, 2001 1 commit
  24. 16 Mar, 2001 1 commit
  25. 15 Mar, 2001 2 commits
  26. 07 Mar, 2001 1 commit
  27. 06 Mar, 2001 1 commit
  28. 04 Mar, 2001 1 commit
    • Steven Fuller's avatar
      Updated TODO list · b5746514
      Steven Fuller authored
      misc.c, misc.h, id_heads.h: removed most of the "DOSISM" junk for now
      
      vi_*, vi_comm.c: finally moved the wolf3d input code into a seperate file
      
      wl_draw.c: fixed a texture bug (slivers didn't "line up" correctly)
      
      rest: misc. changes as usual
      b5746514
  29. 25 Feb, 2001 1 commit
  30. 24 Feb, 2001 1 commit
    • Steven Fuller's avatar
      wl_draw.c, wl_main.c: cleanups · a8c256ed
      Steven Fuller authored
      wl_main.c: fixed hard to find raycasting bug in BuildTables where in certain
      circumstances a casted ray would miss the wall it should have hit.
      a8c256ed
  31. 23 Feb, 2001 1 commit
  32. 08 Jan, 2001 3 commits