1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
#include <stdlib.h>
#include <stdio.h>
#include "common.h"
static CommonState *state;
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
CommonQuit(state);
exit(rc);
}
int
main(int argc, char *argv[])
{
int i, done;
SDL_Event event;
/* Initialize test framework */
state = CommonCreateState(argv, SDL_INIT_VIDEO);
if (!state) {
return 1;
}
state->skip_renderer = SDL_TRUE;
for (i = 1; i < argc;) {
int consumed;
consumed = CommonArg(state, i);
if (consumed == 0) {
consumed = -1;
}
if (consumed < 0) {
fprintf(stderr, "Usage: %s %s\n", argv[0], CommonUsage(state));
quit(1);
}
i += consumed;
}
if (!CommonInit(state)) {
quit(2);
}
/* Main render loop */
done = 0;
while (!done) {
/* Check for events */
while (SDL_PollEvent(&event)) {
CommonEvent(state, &event, &done);
}
}
quit(0);
// keep the compiler happy ...
return(0);
}
/* vi: set ts=4 sw=4 expandtab: */