Commit 02350337 authored by Ryan C. Gordon's avatar Ryan C. Gordon

Let XAudio2 target be removed from the build by removing it from SDL_config.h

parent 3b667bac
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
#define INITGUID 1 #define INITGUID 1
#include "SDL_xaudio2.h" #include "SDL_xaudio2.h"
#if SDL_HAVE_XAUDIO2_H #ifdef SDL_HAVE_XAUDIO2_H
static __inline__ char * static __inline__ char *
utf16_to_utf8(const WCHAR *S) utf16_to_utf8(const WCHAR *S)
......
...@@ -25,15 +25,14 @@ ...@@ -25,15 +25,14 @@
#include "../SDL_sysaudio.h" #include "../SDL_sysaudio.h"
/* XAudio2 is available as of the March 2008 DirectX SDK */ #if SDL_AUDIO_DRIVER_XAUDIO2
#include <dxsdkver.h> #include <dxsdkver.h> /* XAudio2 exists as of the March 2008 DirectX SDK */
#if (defined(_DXSDK_BUILD_MAJOR) && (_DXSDK_BUILD_MAJOR >= 1284)) #if (defined(_DXSDK_BUILD_MAJOR) && (_DXSDK_BUILD_MAJOR >= 1284))
# define SDL_HAVE_XAUDIO2_H 1 # define SDL_HAVE_XAUDIO2_H 1
#else #endif
# define SDL_HAVE_XAUDIO2_H 0
#endif #endif
#if SDL_HAVE_XAUDIO2_H #ifdef SDL_HAVE_XAUDIO2_H
#include <XAudio2.h> #include <XAudio2.h>
/* Hidden "this" pointer for the audio functions */ /* Hidden "this" pointer for the audio functions */
......
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