Added a way to get a framebuffer interface for a window, and also a way to...
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface. The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
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src/render/software/SDL_blendline.c
100644 → 100755
src/render/software/SDL_drawline.c
100644 → 100755
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