Commit 0863dee5 authored by Ryan C. Gordon's avatar Ryan C. Gordon

1.3 API CHANGE: Add support for naming threads.

--HG--
extra : rebase_source : ae532d4b4d68ef86de0fc2cb6794a622e0841bce
parent dead491b
...@@ -1642,6 +1642,30 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]]) ...@@ -1642,6 +1642,30 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
]) ])
AC_MSG_RESULT($has_pthread_spin_trylock) AC_MSG_RESULT($has_pthread_spin_trylock)
AC_CHECK_HEADER(pthread_np.h, have_pthread_np_h=yes)
if test x$have_pthread_np_h = xyes; then
AC_DEFINE(HAVE_PTHREAD_NP_H, 1, [ ])
fi
# Check to see if pthread naming is available
AC_MSG_CHECKING(for pthread_setname_np)
AC_TRY_LINK_FUNC(pthread_setname_np, [
has_pthread_setname_np=yes
AC_DEFINE(HAVE_PTHREAD_SETNAME_NP, 1, [ ])
],[
has_pthread_setname_np=no
])
AC_MSG_RESULT($has_pthread_setname_np)
AC_MSG_CHECKING(for pthread_set_name_np)
AC_TRY_LINK_FUNC(pthread_set_name_np, [
has_pthread_set_name_np=yes
AC_DEFINE(HAVE_PTHREAD_SET_NAME_NP, 1, [ ])
],[
has_pthread_set_name_np=no
])
AC_MSG_RESULT($has_pthread_set_name_np)
# Restore the compiler flags and libraries # Restore the compiler flags and libraries
CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs" CFLAGS="$ac_save_cflags"; LIBS="$ac_save_libs"
......
...@@ -69,6 +69,7 @@ ...@@ -69,6 +69,7 @@
#undef HAVE_ICONV_H #undef HAVE_ICONV_H
#undef HAVE_SIGNAL_H #undef HAVE_SIGNAL_H
#undef HAVE_ALTIVEC_H #undef HAVE_ALTIVEC_H
#undef HAVE_PTHREAD_NP_H
/* C library functions */ /* C library functions */
#undef HAVE_MALLOC #undef HAVE_MALLOC
...@@ -148,6 +149,8 @@ ...@@ -148,6 +149,8 @@
#undef HAVE_GETPAGESIZE #undef HAVE_GETPAGESIZE
#undef HAVE_MPROTECT #undef HAVE_MPROTECT
#undef HAVE_ICONV #undef HAVE_ICONV
#undef HAVE_PTHREAD_SETNAME_NP
#undef HAVE_PTHREAD_SET_NAME_NP
#else #else
/* We may need some replacement for stdarg.h here */ /* We may need some replacement for stdarg.h here */
......
...@@ -102,7 +102,7 @@ typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); ...@@ -102,7 +102,7 @@ typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
* Create a thread. * Create a thread.
*/ */
extern DECLSPEC SDL_Thread *SDLCALL extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(SDL_ThreadFunction fn, void *data, SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread); pfnSDL_CurrentEndThread pfnEndThread);
...@@ -111,26 +111,50 @@ SDL_CreateThread(SDL_ThreadFunction fn, void *data, ...@@ -111,26 +111,50 @@ SDL_CreateThread(SDL_ThreadFunction fn, void *data,
/** /**
* Create a thread. * Create a thread.
*/ */
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL) #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, NULL, NULL)
#else #else
/** /**
* Create a thread. * Create a thread.
*/ */
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex) #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, _beginthreadex, _endthreadex)
#endif #endif
#else #else
/** /**
* Create a thread. * Create a thread.
*
* Thread naming is a little complicated: Most systems have very small
* limits for the string length (BeOS has 32 bytes, Linux currently has 16,
* Visual C++ 6.0 has nine!), and possibly other arbitrary rules. You'll
* have to see what happens with your system's debugger. The name should be
* UTF-8 (but using the naming limits of C identifiers is a better bet).
* There are no requirements for thread naming conventions, so long as the
* string is null-terminated UTF-8, but these guidelines are helpful in
* choosing a name:
*
* http://stackoverflow.com/questions/149932/naming-conventions-for-threads
*
* If a system imposes requirements, SDL will try to munge the string for
* it (truncate, etc), but the original string contents will be available
* from SDL_GetThreadName().
*/ */
extern DECLSPEC SDL_Thread *SDLCALL extern DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(SDL_ThreadFunction fn, void *data); SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
#endif #endif
/**
* Get the thread name, as it was specified in SDL_CreateThread().
* This function returns a pointer to a UTF-8 string that names the
* specified thread, or NULL if it doesn't have a name. This is internal
* memory, not to be free()'d by the caller, and remains valid until the
* specified thread is cleaned up by SDL_WaitThread().
*/
extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
/** /**
* Get the thread identifier for the current thread. * Get the thread identifier for the current thread.
*/ */
......
...@@ -1033,12 +1033,14 @@ open_audio_device(const char *devname, int iscapture, ...@@ -1033,12 +1033,14 @@ open_audio_device(const char *devname, int iscapture,
/* Start the audio thread if necessary */ /* Start the audio thread if necessary */
if (!current_audio.impl.ProvidesOwnCallbackThread) { if (!current_audio.impl.ProvidesOwnCallbackThread) {
/* Start the audio thread */ /* Start the audio thread */
char name[64];
SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) (id + 1));
/* !!! FIXME: this is nasty. */ /* !!! FIXME: this is nasty. */
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
#undef SDL_CreateThread #undef SDL_CreateThread
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); device->thread = SDL_CreateThread(SDL_RunAudio, name, device, NULL, NULL);
#else #else
device->thread = SDL_CreateThread(SDL_RunAudio, device); device->thread = SDL_CreateThread(SDL_RunAudio, name, device);
#endif #endif
if (device->thread == NULL) { if (device->thread == NULL) {
SDL_CloseAudioDevice(id + 1); SDL_CloseAudioDevice(id + 1);
......
...@@ -60,7 +60,7 @@ SDL_InitBeApp(void) ...@@ -60,7 +60,7 @@ SDL_InitBeApp(void)
{ {
/* Create the BApplication that handles appserver interaction */ /* Create the BApplication that handles appserver interaction */
if (SDL_BeAppActive <= 0) { if (SDL_BeAppActive <= 0) {
SDL_AppThread = SDL_CreateThread(StartBeApp, NULL); SDL_AppThread = SDL_CreateThread(StartBeApp, "SDLApplication", NULL);
if (SDL_AppThread == NULL) { if (SDL_AppThread == NULL) {
SDL_SetError("Couldn't create BApplication thread"); SDL_SetError("Couldn't create BApplication thread");
return (-1); return (-1);
......
...@@ -40,7 +40,7 @@ extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args); ...@@ -40,7 +40,7 @@ extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args);
#endif #endif
/* This function does any necessary setup in the child thread */ /* This function does any necessary setup in the child thread */
extern void SDL_SYS_SetupThread(void); extern void SDL_SYS_SetupThread(const char *name);
/* This function sets the current thread priority */ /* This function sets the current thread priority */
extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority);
......
...@@ -188,25 +188,19 @@ typedef struct ...@@ -188,25 +188,19 @@ typedef struct
void void
SDL_RunThread(void *data) SDL_RunThread(void *data)
{ {
thread_args *args; thread_args *args = (thread_args *) data;
int (SDLCALL * userfunc) (void *); int (SDLCALL * userfunc) (void *) = args->func;
void *userdata; void *userdata = args->data;
int *statusloc; int *statusloc = &args->info->status;
/* Perform any system-dependent setup /* Perform any system-dependent setup
- this function cannot fail, and cannot use SDL_SetError() - this function cannot fail, and cannot use SDL_SetError()
*/ */
SDL_SYS_SetupThread(); SDL_SYS_SetupThread(args->info->name);
/* Get the thread id */ /* Get the thread id */
args = (thread_args *) data;
args->info->threadid = SDL_ThreadID(); args->info->threadid = SDL_ThreadID();
/* Figure out what function to run */
userfunc = args->func;
userdata = args->data;
statusloc = &args->info->status;
/* Wake up the parent thread */ /* Wake up the parent thread */
SDL_SemPost(args->wait); SDL_SemPost(args->wait);
...@@ -217,12 +211,14 @@ SDL_RunThread(void *data) ...@@ -217,12 +211,14 @@ SDL_RunThread(void *data)
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#undef SDL_CreateThread #undef SDL_CreateThread
DECLSPEC SDL_Thread *SDLCALL DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *), void *data, SDL_CreateThread(int (SDLCALL * fn) (void *),
const char *name, void *data,
pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentBeginThread pfnBeginThread,
pfnSDL_CurrentEndThread pfnEndThread) pfnSDL_CurrentEndThread pfnEndThread)
#else #else
DECLSPEC SDL_Thread *SDLCALL DECLSPEC SDL_Thread *SDLCALL
SDL_CreateThread(int (SDLCALL * fn) (void *), void *data) SDL_CreateThread(int (SDLCALL * fn) (void *),
const char *name, void *data)
#endif #endif
{ {
SDL_Thread *thread; SDL_Thread *thread;
...@@ -238,10 +234,21 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data) ...@@ -238,10 +234,21 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data)
SDL_memset(thread, 0, (sizeof *thread)); SDL_memset(thread, 0, (sizeof *thread));
thread->status = -1; thread->status = -1;
/* Set up the arguments for the thread */
if (name != NULL) {
thread->name = SDL_strdup(name);
if (thread->name == NULL) {
SDL_OutOfMemory();
SDL_free(thread);
return (NULL);
}
}
/* Set up the arguments for the thread */ /* Set up the arguments for the thread */
args = (thread_args *) SDL_malloc(sizeof(*args)); args = (thread_args *) SDL_malloc(sizeof(*args));
if (args == NULL) { if (args == NULL) {
SDL_OutOfMemory(); SDL_OutOfMemory();
SDL_free(thread->name);
SDL_free(thread); SDL_free(thread);
return (NULL); return (NULL);
} }
...@@ -250,6 +257,7 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data) ...@@ -250,6 +257,7 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data)
args->info = thread; args->info = thread;
args->wait = SDL_CreateSemaphore(0); args->wait = SDL_CreateSemaphore(0);
if (args->wait == NULL) { if (args->wait == NULL) {
SDL_free(thread->name);
SDL_free(thread); SDL_free(thread);
SDL_free(args); SDL_free(args);
return (NULL); return (NULL);
...@@ -270,6 +278,7 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data) ...@@ -270,6 +278,7 @@ SDL_CreateThread(int (SDLCALL * fn) (void *), void *data)
} else { } else {
/* Oops, failed. Gotta free everything */ /* Oops, failed. Gotta free everything */
SDL_DelThread(thread); SDL_DelThread(thread);
SDL_free(thread->name);
SDL_free(thread); SDL_free(thread);
thread = NULL; thread = NULL;
} }
...@@ -293,6 +302,12 @@ SDL_GetThreadID(SDL_Thread * thread) ...@@ -293,6 +302,12 @@ SDL_GetThreadID(SDL_Thread * thread)
return id; return id;
} }
const char *
SDL_GetThreadName(SDL_Thread * thread)
{
return thread->name;
}
int int
SDL_SetThreadPriority(SDL_ThreadPriority priority) SDL_SetThreadPriority(SDL_ThreadPriority priority)
{ {
...@@ -308,6 +323,7 @@ SDL_WaitThread(SDL_Thread * thread, int *status) ...@@ -308,6 +323,7 @@ SDL_WaitThread(SDL_Thread * thread, int *status)
*status = thread->status; *status = thread->status;
} }
SDL_DelThread(thread); SDL_DelThread(thread);
SDL_free(thread->name);
SDL_free(thread); SDL_free(thread);
} }
} }
......
...@@ -51,6 +51,7 @@ struct SDL_Thread ...@@ -51,6 +51,7 @@ struct SDL_Thread
SYS_ThreadHandle handle; SYS_ThreadHandle handle;
int status; int status;
SDL_error errbuf; SDL_error errbuf;
char *name;
void *data; void *data;
}; };
......
...@@ -65,8 +65,13 @@ RunThread(void *data) ...@@ -65,8 +65,13 @@ RunThread(void *data)
int int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args) SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{ {
/* The docs say the thread name can't be longer than B_OS_NAME_LENGTH. */
char name[B_OS_NAME_LENGTH];
SDL_snprintf(name, sizeof (name), "%s", thread->name);
name[sizeof (name) - 1] = '\0';
/* Create the thread and go! */ /* Create the thread and go! */
thread->handle = spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args); thread->handle = spawn_thread(RunThread, name, B_NORMAL_PRIORITY, args);
if ((thread->handle == B_NO_MORE_THREADS) || if ((thread->handle == B_NO_MORE_THREADS) ||
(thread->handle == B_NO_MEMORY)) { (thread->handle == B_NO_MEMORY)) {
SDL_SetError("Not enough resources to create thread"); SDL_SetError("Not enough resources to create thread");
...@@ -77,8 +82,9 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -77,8 +82,9 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
} }
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
/* We set the thread name during SDL_SYS_CreateThread(). */
/* Mask asynchronous signals for this thread */ /* Mask asynchronous signals for this thread */
SDL_MaskSignals(NULL); SDL_MaskSignals(NULL);
} }
......
...@@ -33,7 +33,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -33,7 +33,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
} }
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
return; return;
} }
......
...@@ -50,7 +50,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -50,7 +50,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
} }
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
int i; int i;
sigset_t mask; sigset_t mask;
......
...@@ -38,7 +38,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -38,7 +38,7 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
} }
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
return; return;
} }
......
...@@ -21,6 +21,11 @@ ...@@ -21,6 +21,11 @@
#include "SDL_config.h" #include "SDL_config.h"
#include <pthread.h> #include <pthread.h>
#if HAVE_PTHREAD_NP_H
#include <pthread_np.h>
#endif
#include <signal.h> #include <signal.h>
#ifdef __LINUX__ #ifdef __LINUX__
#include <sys/time.h> #include <sys/time.h>
...@@ -28,6 +33,7 @@ ...@@ -28,6 +33,7 @@
#include <sys/syscall.h> #include <sys/syscall.h>
#endif #endif
#include "SDL_platform.h"
#include "SDL_thread.h" #include "SDL_thread.h"
#include "../SDL_thread_c.h" #include "../SDL_thread_c.h"
#include "../SDL_systhread.h" #include "../SDL_systhread.h"
...@@ -67,12 +73,27 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -67,12 +73,27 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
return (0); return (0);
} }
/* make pthread_setname_np() a weak reference even without SDK support. */
#if __MACOSX__ && (MAC_OS_X_VERSION_MAX_ALLOWED < 1060)
int pthread_setname_np(const char*) __attribute__((weak_import,visibility("default")));
#elif __IPHONEOS__ && (__IPHONE_OS_VERSION_MAX_ALLOWED < 30200)
int pthread_setname_np(const char*) __attribute__((weak_import));
#endif
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
int i; int i;
sigset_t mask; sigset_t mask;
#if __MACOSX__ || __IPHONEOS__
if (pthread_setname_np != NULL) { pthread_setname_np(name); }
#elif HAVE_PTHREAD_SETNAME_NP
pthread_setname_np(pthread_self(), name);
#elif HAVE_PTHREAD_SET_NAME_NP
pthread_set_name_np(pthread_self(), name);
#endif
/* Mask asynchronous signals for this thread */ /* Mask asynchronous signals for this thread */
sigemptyset(&mask); sigemptyset(&mask);
for (i = 0; sig_list[i]; ++i) { for (i = 0; sig_list[i]; ++i) {
......
...@@ -146,10 +146,38 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args) ...@@ -146,10 +146,38 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
return (0); return (0);
} }
#ifdef _MSC_VER
#pragma pack(push,8)
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; /* must be 0x1000 */
LPCSTR szName; /* pointer to name (in user addr space) */
DWORD dwThreadID; /* thread ID (-1=caller thread) */
DWORD dwFlags; /* reserved for future use, must be zero */
} THREADNAME_INFO;
#pragma pack(pop)
#endif
void void
SDL_SYS_SetupThread(void) SDL_SYS_SetupThread(const char *name)
{ {
return; #ifdef _MSC_VER /* !!! FIXME: can we do SEH on other compilers yet? */
/* This magic tells the debugger to name a thread if it's listening. */
THREADNAME_INFO inf;
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = (DWORD) -1;
info.dwFlags = 0;
__try
{
RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf);
}
except(EXCEPTION_CONTINUE_EXECUTION)
{
/* The program itself should ignore this bogus exception. */
}
#endif
} }
SDL_threadID SDL_threadID
......
...@@ -209,6 +209,7 @@ SDL_TimerInit(void) ...@@ -209,6 +209,7 @@ SDL_TimerInit(void)
SDL_TimerData *data = &SDL_timer_data; SDL_TimerData *data = &SDL_timer_data;
if (!data->active) { if (!data->active) {
const char *name = "SDLTimer";
data->timermap_lock = SDL_CreateMutex(); data->timermap_lock = SDL_CreateMutex();
if (!data->timermap_lock) { if (!data->timermap_lock) {
return -1; return -1;
...@@ -224,9 +225,9 @@ SDL_TimerInit(void) ...@@ -224,9 +225,9 @@ SDL_TimerInit(void)
/* !!! FIXME: this is nasty. */ /* !!! FIXME: this is nasty. */
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
#undef SDL_CreateThread #undef SDL_CreateThread
data->thread = SDL_CreateThread(SDL_TimerThread, data, NULL, NULL); data->thread = SDL_CreateThread(SDL_TimerThread, name, data, NULL, NULL);
#else #else
data->thread = SDL_CreateThread(SDL_TimerThread, data); data->thread = SDL_CreateThread(SDL_TimerThread, name, data);
#endif #endif
if (!data->thread) { if (!data->thread) {
SDL_TimerQuit(); SDL_TimerQuit();
......
...@@ -143,7 +143,7 @@ void runAdder(void) ...@@ -143,7 +143,7 @@ void runAdder(void)
SDL_AtomicSet(&threadsRunning, NThreads); SDL_AtomicSet(&threadsRunning, NThreads);
while (T--) while (T--)
SDL_CreateThread(adder, NULL); SDL_CreateThread(adder, "Adder", NULL);
while (SDL_AtomicGet(&threadsRunning) > 0) while (SDL_AtomicGet(&threadsRunning) > 0)
SDL_SemWait(threadDone); SDL_SemWait(threadDone);
...@@ -618,7 +618,7 @@ static void RunFIFOTest(SDL_bool lock_free) ...@@ -618,7 +618,7 @@ static void RunFIFOTest(SDL_bool lock_free)
#ifdef TEST_SPINLOCK_FIFO #ifdef TEST_SPINLOCK_FIFO
/* Start a monitoring thread */ /* Start a monitoring thread */
if (lock_free) { if (lock_free) {
SDL_CreateThread(FIFO_Watcher, &queue); SDL_CreateThread(FIFO_Watcher, "FIFOWatcher", &queue);
} }
#endif #endif
...@@ -627,9 +627,11 @@ static void RunFIFOTest(SDL_bool lock_free) ...@@ -627,9 +627,11 @@ static void RunFIFOTest(SDL_bool lock_free)
SDL_zero(readerData); SDL_zero(readerData);
SDL_AtomicSet(&readersRunning, NUM_READERS); SDL_AtomicSet(&readersRunning, NUM_READERS);
for (i = 0; i < NUM_READERS; ++i) { for (i = 0; i < NUM_READERS; ++i) {
char name[64];
SDL_snprintf(name, sizeof (name), "FIFOReader%d", i);
readerData[i].queue = &queue; readerData[i].queue = &queue;
readerData[i].lock_free = lock_free; readerData[i].lock_free = lock_free;
SDL_CreateThread(FIFO_Reader, &readerData[i]); SDL_CreateThread(FIFO_Reader, name, &readerData[i]);
} }
/* Start up the writers */ /* Start up the writers */
...@@ -637,10 +639,12 @@ static void RunFIFOTest(SDL_bool lock_free) ...@@ -637,10 +639,12 @@ static void RunFIFOTest(SDL_bool lock_free)
SDL_zero(writerData); SDL_zero(writerData);
SDL_AtomicSet(&writersRunning, NUM_WRITERS); SDL_AtomicSet(&writersRunning, NUM_WRITERS);
for (i = 0; i < NUM_WRITERS; ++i) { for (i = 0; i < NUM_WRITERS; ++i) {
char name[64];
SDL_snprintf(name, sizeof (name), "FIFOWriter%d", i);
writerData[i].queue = &queue; writerData[i].queue = &queue;
writerData[i].index = i; writerData[i].index = i;
writerData[i].lock_free = lock_free; writerData[i].lock_free = lock_free;
SDL_CreateThread(FIFO_Writer, &writerData[i]); SDL_CreateThread(FIFO_Writer, name, &writerData[i]);
} }
/* Wait for the writers */ /* Wait for the writers */
......
...@@ -58,7 +58,7 @@ main(int argc, char *argv[]) ...@@ -58,7 +58,7 @@ main(int argc, char *argv[])
SDL_SetError("No worries"); SDL_SetError("No worries");
alive = 1; alive = 1;
thread = SDL_CreateThread(ThreadFunc, "#1"); thread = SDL_CreateThread(ThreadFunc, NULL, "#1");
if (thread == NULL) { if (thread == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
quit(1); quit(1);
......
...@@ -112,7 +112,9 @@ main(int argc, char *argv[]) ...@@ -112,7 +112,9 @@ main(int argc, char *argv[])
printf("Main thread: %lu\n", mainthread); printf("Main thread: %lu\n", mainthread);
atexit(printid); atexit(printid);
for (i = 0; i < maxproc; ++i) { for (i = 0; i < maxproc; ++i) {
if ((threads[i] = SDL_CreateThread(Run, NULL)) == NULL) char name[64];
SDL_snprintf(name, sizeof (name), "Worker%d", i);
if ((threads[i] = SDL_CreateThread(Run, name, NULL)) == NULL)
fprintf(stderr, "Couldn't create thread!\n"); fprintf(stderr, "Couldn't create thread!\n");
} }
signal(SIGINT, terminate); signal(SIGINT, terminate);
......
...@@ -100,7 +100,9 @@ main(int argc, char **argv) ...@@ -100,7 +100,9 @@ main(int argc, char **argv)
init_sem); init_sem);
/* Create all the threads */ /* Create all the threads */
for (i = 0; i < NUM_THREADS; ++i) { for (i = 0; i < NUM_THREADS; ++i) {
threads[i] = SDL_CreateThread(ThreadFunc, (void *) i); char name[64];
SDL_snprintf(name, sizeof (name), "Thread%u", (unsigned int) i);
threads[i] = SDL_CreateThread(ThreadFunc, name, (void *) i);
} }
/* Wait 10 seconds */ /* Wait 10 seconds */
......
...@@ -63,7 +63,7 @@ main(int argc, char *argv[]) ...@@ -63,7 +63,7 @@ main(int argc, char *argv[])
} }
alive = 1; alive = 1;
thread = SDL_CreateThread(ThreadFunc, "#1"); thread = SDL_CreateThread(ThreadFunc, "One", "#1");
if (thread == NULL) { if (thread == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
quit(1); quit(1);
...@@ -75,7 +75,7 @@ main(int argc, char *argv[]) ...@@ -75,7 +75,7 @@ main(int argc, char *argv[])
alive = 1; alive = 1;
signal(SIGTERM, killed); signal(SIGTERM, killed);
thread = SDL_CreateThread(ThreadFunc, "#2"); thread = SDL_CreateThread(ThreadFunc, "Two", "#2");
if (thread == NULL) { if (thread == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
quit(1); quit(1);
......
...@@ -296,8 +296,8 @@ main(int argc, char *argv[]) ...@@ -296,8 +296,8 @@ main(int argc, char *argv[])
SDL_SetEventFilter(FilterEvents, NULL); SDL_SetEventFilter(FilterEvents, NULL);
/* Create the event handling threads */ /* Create the event handling threads */
mouse_thread = SDL_CreateThread(HandleMouse, NULL); mouse_thread = SDL_CreateThread(HandleMouse, "MouseHandler", NULL);
keybd_thread = SDL_CreateThread(HandleKeyboard, NULL); keybd_thread = SDL_CreateThread(HandleKeyboard, "KeyboardHandler", NULL);
/* Set the surface pixels and refresh! */ /* Set the surface pixels and refresh! */
for (i = 0; i < 256; ++i) { for (i = 0; i < 256; ++i) {
......
...@@ -52,8 +52,10 @@ ThreadFunc(void *data) ...@@ -52,8 +52,10 @@ ThreadFunc(void *data)
fprintf(stderr, "Creating Thread %d\n", tid); fprintf(stderr, "Creating Thread %d\n", tid);
for (i = 0; i < NUMTHREADS; i++) { for (i = 0; i < NUMTHREADS; i++) {
char name[64];
SDL_snprintf(name, sizeof (name), "Child%d_%d", tid, i);
flags[i] = 0; flags[i] = 0;
sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]); sub_threads[i] = SDL_CreateThread(SubThreadFunc, name, &flags[i]);
} }
printf("Thread '%d' waiting for signal\n", tid); printf("Thread '%d' waiting for signal\n", tid);
...@@ -86,8 +88,10 @@ main(int argc, char *argv[]) ...@@ -86,8 +88,10 @@ main(int argc, char *argv[])
signal(SIGSEGV, SIG_DFL); signal(SIGSEGV, SIG_DFL);
for (i = 0; i < NUMTHREADS; i++) { for (i = 0; i < NUMTHREADS; i++) {
char name[64];
SDL_snprintf(name, sizeof (name), "Parent%d", i);
time_for_threads_to_die[i] = 0; time_for_threads_to_die[i] = 0;
threads[i] = SDL_CreateThread(ThreadFunc, (void *) (uintptr_t) i); threads[i] = SDL_CreateThread(ThreadFunc, name, (void*) (uintptr_t) i);
if (threads[i] == NULL) { if (threads[i] == NULL) {
fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError()); fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
......
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