Commit 0954d09c authored by Sam Lantinga's avatar Sam Lantinga

te: Mon, 15 Dec 2003 08:25:14 -0800 PST

From: "Andrew Bachmann"
Subject: libSDL patches for beos video

I created some patches to SDL:

1. YUV overlay support
2. maintain high refresh rate when changing resolutions to a lower resolution

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40757
parent e3821f68
......@@ -15,5 +15,7 @@ BWINDOW_SRCS = \
SDL_sysmouse_c.h \
SDL_sysvideo.cc \
SDL_syswm.cc \
SDL_syswm_c.h
SDL_syswm_c.h \
SDL_sysyuv.cc \
SDL_sysyuv.h
......@@ -20,6 +20,9 @@
slouken@libsdl.org
*/
#ifndef _SDL_BView_h
#define _SDL_BView_h
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
......@@ -109,3 +112,5 @@ private:
BBitmap *image;
int xoff, yoff;
};
#endif /* _SDL_BView_h */
......@@ -28,6 +28,7 @@ static char rcsid =
#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h
#include "SDL_BWin.h"
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
......@@ -55,6 +56,8 @@ struct SDL_PrivateVideoData {
/* Keyboard state variables */
int key_flip;
struct key_info keyinfo[2];
SDL_Overlay *overlay;
};
/* Old variable names */
#define SDL_Win (_this->hidden->SDL_Win)
......@@ -66,5 +69,6 @@ struct SDL_PrivateVideoData {
#define last_point (_this->hidden->last_point)
#define key_flip (_this->hidden->key_flip)
#define keyinfo (_this->hidden->keyinfo)
#define current_overlay (_this->hidden->overlay)
#endif /* _SDL_lowvideo_h */
......@@ -47,6 +47,8 @@ extern "C" {
#include "SDL_events_c.h"
#include "SDL_syswm_c.h"
#include "SDL_lowvideo.h"
#include "SDL_yuvfuncs.h"
#include "SDL_sysyuv.h"
#define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */
......@@ -65,6 +67,7 @@ static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void BE_FreeHWSurface(_THIS, SDL_Surface *surface);
static int BE_ToggleFullScreen(_THIS, int fullscreen);
static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
/* OpenGL functions */
#ifdef HAVE_OPENGL
......@@ -136,6 +139,7 @@ static SDL_VideoDevice *BE_CreateDevice(int devindex)
device->free = BE_DeleteDevice;
device->ToggleFullScreen = BE_ToggleFullScreen;
device->CreateYUVOverlay = BE_CreateYUVOverlay;
/* Set the driver flags */
device->handles_any_size = 1;
......@@ -330,6 +334,11 @@ static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
uint32 i, nmodes;
SDL_Rect **modes;
display_mode *dmodes;
display_mode current;
float current_refresh;
bscreen.GetMode(&current);
current_refresh = (1000 * current.timing.pixel_clock) /
(current.timing.h_total * current.timing.v_total);
modes = SDL_modelist[((bpp+7)/8)-1];
for ( i=0; modes[i] && (modes[i]->w > width) &&
......@@ -351,6 +360,15 @@ static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
}
if ( i != nmodes ) {
*mode = dmodes[i];
if ((mode->virtual_width <= current.virtual_width) &&
(mode->virtual_height <= current.virtual_height)) {
float new_refresh = (1000 * mode->timing.pixel_clock) /
(mode->timing.h_total * mode->timing.v_total);
if (new_refresh < current_refresh) {
mode->timing.pixel_clock = (uint32)((mode->timing.h_total * mode->timing.v_total)
* current_refresh / 1000);
}
}
return true;
} else {
return false;
......
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
/* This is the BeOS version of SDL YUV video overlays */
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_sysyuv.h"
#include "SDL_yuvfuncs.h"
extern "C" {
/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs be_yuvfuncs =
{
BE_LockYUVOverlay,
BE_UnlockYUVOverlay,
BE_DisplayYUVOverlay,
BE_FreeYUVOverlay
};
BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs) {
BBitmap *bbitmap;
bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs);
if (!bbitmap || bbitmap->InitCheck() != B_OK) {
delete bbitmap;
return 0;
}
overlay_restrictions r;
bbitmap->GetOverlayRestrictions(&r);
uint32 width = bounds.IntegerWidth() + 1;
uint32 height = bounds.IntegerHeight() + 1;
uint32 width_padding = 0;
uint32 height_padding = 0;
if ((r.source.horizontal_alignment != 0) ||
(r.source.vertical_alignment != 0)) {
delete bbitmap;
return 0;
}
if (r.source.width_alignment != 0) {
uint32 aligned_width = r.source.width_alignment + 1;
if (width % aligned_width > 0) {
width_padding = aligned_width - width % aligned_width;
}
}
if (r.source.height_alignment != 0) {
uint32 aligned_height = r.source.height_alignment + 1;
if (height % aligned_height > 0) {
fprintf(stderr,"GetOverlayBitmap failed height alignment\n");
fprintf(stderr,"- height = %lu, aligned_height = %lu\n",height,aligned_height);
delete bbitmap;
return 0;
}
}
if ((r.source.min_width > width) ||
(r.source.min_height > height) ||
(r.source.max_width < width) ||
(r.source.max_height < height)) {
fprintf(stderr,"GetOverlayBitmap failed bounds tests\n");
delete bbitmap;
return 0;
}
if ((width_padding != 0) || (height_padding != 0)) {
delete bbitmap;
bounds.Set(bounds.left,bounds.top,bounds.right+width_padding,bounds.bottom+height_padding);
bbitmap = new BBitmap(bounds,B_BITMAP_WILL_OVERLAY,cs);
if (!bbitmap || bbitmap->InitCheck() != B_OK) {
fprintf(stderr,"GetOverlayBitmap failed late\n");
delete bbitmap;
return 0;
}
}
return bbitmap;
}
// See <GraphicsDefs.h> [btw: Cb=U, Cr=V]
// See also http://www.fourcc.org/indexyuv.htm
enum color_space convert_color_space(Uint32 format) {
switch (format) {
case SDL_YV12_OVERLAY:
return B_YUV9;
case SDL_IYUV_OVERLAY:
return B_YUV12;
case SDL_YUY2_OVERLAY:
return B_YCbCr422;
case SDL_UYVY_OVERLAY:
return B_YUV422;
case SDL_YVYU_OVERLAY: // not supported on beos?
return B_NO_COLOR_SPACE;
default:
return B_NO_COLOR_SPACE;
}
}
// See SDL_video.h
int count_planes(Uint32 format) {
switch (format) {
case SDL_YV12_OVERLAY:
case SDL_IYUV_OVERLAY:
return 3;
case SDL_YUY2_OVERLAY:
case SDL_UYVY_OVERLAY:
case SDL_YVYU_OVERLAY:
return 1;
default:
return 0;
}
}
SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) {
SDL_Overlay* overlay;
struct private_yuvhwdata* hwdata;
BBitmap *bbitmap;
int planes;
BRect bounds;
color_space cs;
/* find the appropriate BeOS colorspace descriptor */
cs = convert_color_space(format);
if (cs == B_NO_COLOR_SPACE)
{
return NULL;
}
/* count planes */
planes = count_planes(format);
if (planes == 0)
{
return NULL;
}
/* TODO: figure out planar modes, if anyone cares */
if (planes == 3)
{
return NULL;
}
/* Create the overlay structure */
overlay = (SDL_Overlay*)calloc(1, sizeof(SDL_Overlay));
if (overlay == NULL)
{
SDL_OutOfMemory();
return NULL;
}
/* Fill in the basic members */
overlay->format = format;
overlay->w = width;
overlay->h = height;
overlay->hwdata = NULL;
/* Set up the YUV surface function structure */
overlay->hwfuncs = &be_yuvfuncs;
/* Create the pixel data and lookup tables */
hwdata = (struct private_yuvhwdata*)calloc(1, sizeof(struct private_yuvhwdata));
if (hwdata == NULL)
{
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata = hwdata;
overlay->hwdata->display = display;
overlay->hwdata->bview = NULL;
overlay->hwdata->bbitmap = NULL;
overlay->hwdata->locked = 0;
/* Create the BBitmap framebuffer */
bounds.top = 0; bounds.left = 0;
bounds.right = width-1;
bounds.bottom = height-1;
BView * bview = new BView(bounds,"overlay",B_FOLLOW_NONE,B_WILL_DRAW);
if (!bview) {
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata->bview = bview;
overlay->hwdata->first_display = true;
bview->Hide();
bbitmap = BE_GetOverlayBitmap(bounds,cs);
if (!bbitmap) {
overlay->hwdata->bbitmap = NULL;
SDL_FreeYUVOverlay(overlay);
return NULL;
}
overlay->hwdata->bbitmap = bbitmap;
overlay->planes = planes;
overlay->pitches = (Uint16*)calloc(overlay->planes, sizeof(Uint16));
overlay->pixels = (Uint8**)calloc(overlay->planes, sizeof(Uint8*));
if (!overlay->pitches || !overlay->pixels)
{
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return(NULL);
}
overlay->pitches[0] = bbitmap->BytesPerRow();
overlay->pixels[0] = (Uint8 *)bbitmap->Bits();
overlay->hw_overlay = 1;
if (SDL_Win->LockWithTimeout(1000000) != B_OK) {
SDL_FreeYUVOverlay(overlay);
return(NULL);
}
BView * view = SDL_Win->View();
view->AddChild(bview);
rgb_color key;
bview->SetViewOverlay(bbitmap,bounds,bview->Bounds(),&key,B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
bview->SetViewColor(key);
bview->Flush();
SDL_Win->Unlock();
current_overlay=overlay;
return overlay;
}
int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
if (overlay == NULL)
{
return 0;
}
overlay->hwdata->locked = 1;
return 0;
}
void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay)
{
if (overlay == NULL)
{
return;
}
overlay->hwdata->locked = 0;
}
int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect)
{
if ((overlay == NULL) || (overlay->hwdata==NULL)
|| (overlay->hwdata->bview==NULL) || (SDL_Win->View() == NULL))
{
return -1;
}
if (SDL_Win->LockWithTimeout(50000) != B_OK) {
return 0;
}
BView * bview = overlay->hwdata->bview;
if (SDL_Win->IsFullScreen()) {
int left,top;
SDL_Win->GetXYOffset(left,top);
bview->MoveTo(left+dstrect->x,top+dstrect->y);
} else {
bview->MoveTo(dstrect->x,dstrect->y);
}
bview->ResizeTo(dstrect->w,dstrect->h);
bview->Flush();
if (overlay->hwdata->first_display) {
bview->Show();
overlay->hwdata->first_display = false;
}
SDL_Win->Unlock();
return 0;
}
void BE_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
{
if (overlay == NULL)
{
return;
}
if (overlay->hwdata == NULL)
{
return;
}
current_overlay=NULL;
delete overlay->hwdata->bbitmap;
free(overlay->hwdata);
}
}; // extern "C"
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef __SDL_SYS_YUV_H__
#define __SDL_SYS_YUV_H__
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif /* SAVE_RCSID */
/* This is the BeOS implementation of YUV video overlays */
#include "SDL_video.h"
#include "SDL_lowvideo.h"
extern "C" {
struct private_yuvhwdata
{
/* FRAMEDATA* CurrentFrameData;
FRAMEDATA* FrameData0;
FRAMEDATA* FrameData1;
PgScalerProps_t props;
PgScalerCaps_t caps;
PgVideoChannel_t* channel;
PhArea_t CurrentViewPort;
PhPoint_t CurrentWindowPos;
long format;
int scaler_on;
int current;
long YStride;
long VStride;
long UStride;
int ischromakey;
long chromakey;
int forcedredraw;
unsigned long State;
long flags;
*/
SDL_Surface *display;
BView *bview;
bool first_display;
BBitmap *bbitmap;
int locked;
};
extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs);
extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display);
extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay);
extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect);
extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay);
};
#endif /* __SDL_PH_YUV_H__ */
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