Commit 0fea52ed authored by Sam Lantinga's avatar Sam Lantinga

Fixed bug #932

Added the Fill operation for Direct3D

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404428
parent 112c27de
...@@ -467,6 +467,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags) ...@@ -467,6 +467,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->RenderDrawPoints = D3D_RenderDrawPoints; renderer->RenderDrawPoints = D3D_RenderDrawPoints;
renderer->RenderDrawLines = D3D_RenderDrawLines; renderer->RenderDrawLines = D3D_RenderDrawLines;
renderer->RenderDrawRects = D3D_RenderDrawRects; renderer->RenderDrawRects = D3D_RenderDrawRects;
renderer->RenderFillRects = D3D_RenderFillRects;
renderer->RenderCopy = D3D_RenderCopy; renderer->RenderCopy = D3D_RenderCopy;
renderer->RenderReadPixels = D3D_RenderReadPixels; renderer->RenderReadPixels = D3D_RenderReadPixels;
renderer->RenderWritePixels = D3D_RenderWritePixels; renderer->RenderWritePixels = D3D_RenderWritePixels;
......
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