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PocketInsanity
libSDL
Commits
11b6823d
Commit
11b6823d
authored
May 29, 2010
by
Jim Grandpre
Browse files
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Plain Diff
Bug fixes. Basic touch events (finger up, finger down, finger move) supported.
parent
72c5a40b
Changes
4
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4 changed files
with
47 additions
and
17 deletions
+47
-17
SDL_touch.c
src/events/SDL_touch.c
+8
-6
SDL_eventtouch.h
src/video/x11/SDL_eventtouch.h
+1
-0
SDL_x11events.c
src/video/x11/SDL_x11events.c
+12
-5
touchTest.c
touchTest/touchTest.c
+26
-6
No files found.
src/events/SDL_touch.c
View file @
11b6823d
...
@@ -301,11 +301,12 @@ SDL_DelFinger(SDL_Touch* touch,int fingerid)
...
@@ -301,11 +301,12 @@ SDL_DelFinger(SDL_Touch* touch,int fingerid)
int
int
SDL_SendFingerDown
(
int
id
,
int
fingerid
,
SDL_bool
down
,
int
x
,
int
y
,
int
pressure
)
SDL_SendFingerDown
(
int
id
,
int
fingerid
,
SDL_bool
down
,
int
x
,
int
y
,
int
pressure
)
{
{
int
posted
;
int
posted
;
SDL_Touch
*
touch
=
SDL_GetTouch
(
id
);
SDL_Touch
*
touch
=
SDL_GetTouch
(
id
);
if
(
down
)
{
if
(
down
)
{
SDL_Finger
nf
;
SDL_Finger
nf
;
nf
.
id
=
id
;
nf
.
id
=
finger
id
;
nf
.
x
=
x
;
nf
.
x
=
x
;
nf
.
y
=
y
;
nf
.
y
=
y
;
nf
.
pressure
=
pressure
;
nf
.
pressure
=
pressure
;
...
@@ -324,13 +325,13 @@ SDL_SendFingerDown(int id, int fingerid, SDL_bool down, int x, int y, int pressu
...
@@ -324,13 +325,13 @@ SDL_SendFingerDown(int id, int fingerid, SDL_bool down, int x, int y, int pressu
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
event
.
tfinger
.
fingerId
=
id
;
event
.
tfinger
.
fingerId
=
finger
id
;
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
}
}
return
posted
;
return
posted
;
}
}
else
{
else
{
SDL_DelFinger
(
touch
,
id
);
SDL_DelFinger
(
touch
,
finger
id
);
posted
=
0
;
posted
=
0
;
if
(
SDL_GetEventState
(
SDL_FINGERUP
)
==
SDL_ENABLE
)
{
if
(
SDL_GetEventState
(
SDL_FINGERUP
)
==
SDL_ENABLE
)
{
SDL_Event
event
;
SDL_Event
event
;
...
@@ -338,7 +339,7 @@ SDL_SendFingerDown(int id, int fingerid, SDL_bool down, int x, int y, int pressu
...
@@ -338,7 +339,7 @@ SDL_SendFingerDown(int id, int fingerid, SDL_bool down, int x, int y, int pressu
event
.
tfinger
.
touchId
=
(
Uint8
)
id
;
event
.
tfinger
.
touchId
=
(
Uint8
)
id
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
event
.
tfinger
.
windowID
=
touch
->
focus
?
touch
->
focus
->
id
:
0
;
event
.
tfinger
.
fingerId
=
id
;
event
.
tfinger
.
fingerId
=
finger
id
;
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
posted
=
(
SDL_PushEvent
(
&
event
)
>
0
);
}
}
return
posted
;
return
posted
;
...
@@ -419,7 +420,8 @@ SDL_SendTouchMotion(int id, int fingerid, int relative,
...
@@ -419,7 +420,8 @@ SDL_SendTouchMotion(int id, int fingerid, int relative,
if
(
SDL_GetEventState
(
SDL_FINGERMOTION
)
==
SDL_ENABLE
)
{
if
(
SDL_GetEventState
(
SDL_FINGERMOTION
)
==
SDL_ENABLE
)
{
SDL_Event
event
;
SDL_Event
event
;
event
.
tfinger
.
type
=
SDL_FINGERMOTION
;
event
.
tfinger
.
type
=
SDL_FINGERMOTION
;
event
.
tfinger
.
touchId
=
(
Uint8
)
index
;
event
.
tfinger
.
touchId
=
(
Uint8
)
id
;
event
.
tfinger
.
fingerId
=
(
Uint8
)
fingerid
;
event
.
tfinger
.
x
=
x
;
event
.
tfinger
.
x
=
x
;
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
y
=
y
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
event
.
tfinger
.
state
=
touch
->
buttonstate
;
...
...
src/video/x11/SDL_eventtouch.h
View file @
11b6823d
...
@@ -31,6 +31,7 @@ typedef struct EventTouchData
...
@@ -31,6 +31,7 @@ typedef struct EventTouchData
{
{
int
x
,
y
,
pressure
,
finger
;
//Temporary Variables until sync
int
x
,
y
,
pressure
,
finger
;
//Temporary Variables until sync
int
eventStream
;
int
eventStream
;
SDL_bool
up
;
}
EventTouchData
;
}
EventTouchData
;
#endif
#endif
...
...
src/video/x11/SDL_x11events.c
View file @
11b6823d
...
@@ -419,7 +419,7 @@ X11_PumpEvents(_THIS)
...
@@ -419,7 +419,7 @@ X11_PumpEvents(_THIS)
/* Process Touch events - TODO When X gets touch support, use that instead*/
/* Process Touch events - TODO When X gets touch support, use that instead*/
int
i
=
0
,
rd
;
int
i
=
0
,
rd
;
char
*
name
[
256
];
char
name
[
256
];
struct
input_event
ev
[
64
];
struct
input_event
ev
[
64
];
int
size
=
sizeof
(
struct
input_event
);
int
size
=
sizeof
(
struct
input_event
);
static
int
initd
=
0
;
//TODO - HACK!
static
int
initd
=
0
;
//TODO - HACK!
...
@@ -431,7 +431,7 @@ X11_PumpEvents(_THIS)
...
@@ -431,7 +431,7 @@ X11_PumpEvents(_THIS)
touch
->
driverdata
=
SDL_malloc
(
sizeof
(
EventTouchData
));
touch
->
driverdata
=
SDL_malloc
(
sizeof
(
EventTouchData
));
data
=
(
EventTouchData
*
)(
touch
->
driverdata
);
data
=
(
EventTouchData
*
)(
touch
->
driverdata
);
printf
(
"Openning device...
\n
"
);
printf
(
"Openning device...
\n
"
);
data
->
eventStream
=
open
(
"/dev/input/wacom
-touch
"
,
data
->
eventStream
=
open
(
"/dev/input/wacom"
,
O_RDONLY
|
O_NONBLOCK
);
O_RDONLY
|
O_NONBLOCK
);
ioctl
(
data
->
eventStream
,
EVIOCGNAME
(
sizeof
(
name
)),
name
);
ioctl
(
data
->
eventStream
,
EVIOCGNAME
(
sizeof
(
name
)),
name
);
printf
(
"Reading From : %s
\n
"
,
name
);
printf
(
"Reading From : %s
\n
"
,
name
);
...
@@ -452,24 +452,31 @@ X11_PumpEvents(_THIS)
...
@@ -452,24 +452,31 @@ X11_PumpEvents(_THIS)
data
->
x
=
ev
[
i
].
value
;
data
->
x
=
ev
[
i
].
value
;
else
if
(
ev
[
i
].
code
==
ABS_Y
)
else
if
(
ev
[
i
].
code
==
ABS_Y
)
data
->
y
=
ev
[
i
].
value
;
data
->
y
=
ev
[
i
].
value
;
else
if
(
ev
[
i
].
code
==
ABS_MISC
)
{
data
->
up
=
SDL_TRUE
;
data
->
finger
=
ev
[
i
].
value
;
}
break
;
break
;
case
EV_MSC
:
case
EV_MSC
:
if
(
ev
[
i
].
code
==
MSC_SERIAL
)
if
(
ev
[
i
].
code
==
MSC_SERIAL
)
data
->
finger
=
ev
[
i
].
value
;
data
->
finger
=
ev
[
i
].
value
;
break
;
break
;
case
EV_SYN
:
case
EV_SYN
:
data
->
finger
-=
1
;
/*Wacom indexes fingers from 1,
I index from 0*/
if
(
data
->
x
>=
0
||
data
->
y
>=
0
)
if
(
data
->
x
>=
0
||
data
->
y
>=
0
)
SDL_SendTouchMotion
(
touch
->
id
,
data
->
finger
,
SDL_SendTouchMotion
(
touch
->
id
,
data
->
finger
,
SDL_FALSE
,
data
->
x
,
data
->
y
,
SDL_FALSE
,
data
->
x
,
data
->
y
,
data
->
pressure
);
data
->
pressure
);
if
(
data
->
up
)
SDL_SendFingerDown
(
touch
->
id
,
data
->
finger
,
SDL_FALSE
,
data
->
x
,
data
->
y
,
data
->
pressure
);
//printf("Synched: %i tx: %i, ty: %i\n",
//printf("Synched: %i tx: %i, ty: %i\n",
// data->finger,data->x,data->y);
// data->finger,data->x,data->y);
data
->
x
=
-
1
;
data
->
x
=
-
1
;
data
->
y
=
-
1
;
data
->
y
=
-
1
;
data
->
pressure
=
-
1
;
data
->
pressure
=
-
1
;
data
->
finger
=
0
;
data
->
up
=
SDL_FALSE
;
break
;
break
;
}
}
...
...
touchTest/touchTest.c
View file @
11b6823d
...
@@ -9,6 +9,8 @@
...
@@ -9,6 +9,8 @@
#define BPP 4
#define BPP 4
#define DEPTH 32
#define DEPTH 32
#define MAXFINGERS 3
int
mousx
,
mousy
;
int
mousx
,
mousy
;
int
keystat
[
512
];
int
keystat
[
512
];
int
bstatus
;
int
bstatus
;
...
@@ -20,6 +22,9 @@ typedef struct {
...
@@ -20,6 +22,9 @@ typedef struct {
int
x
,
y
;
int
x
,
y
;
}
Point
;
}
Point
;
Point
finger
[
MAXFINGERS
];
void
handler
(
int
sig
)
void
handler
(
int
sig
)
{
{
printf
(
"
\n
exiting...(%d)
\n
"
,
sig
);
printf
(
"
\n
exiting...(%d)
\n
"
,
sig
);
...
@@ -78,6 +83,10 @@ void DrawScreen(SDL_Surface* screen, int h)
...
@@ -78,6 +83,10 @@ void DrawScreen(SDL_Surface* screen, int h)
}
}
drawCircle
(
screen
,
mousx
,
mousy
,
30
,
0xFFFFFF
);
drawCircle
(
screen
,
mousx
,
mousy
,
30
,
0xFFFFFF
);
int
i
;
for
(
i
=
0
;
i
<
MAXFINGERS
;
i
++
)
if
(
finger
[
i
].
x
>=
0
&&
finger
[
i
].
y
>=
0
)
drawCircle
(
screen
,
finger
[
i
].
x
,
finger
[
i
].
y
,
20
,
0xFF6600
);
if
(
SDL_MUSTLOCK
(
screen
))
SDL_UnlockSurface
(
screen
);
if
(
SDL_MUSTLOCK
(
screen
))
SDL_UnlockSurface
(
screen
);
...
@@ -144,14 +153,25 @@ int main(int argc, char* argv[])
...
@@ -144,14 +153,25 @@ int main(int argc, char* argv[])
case
SDL_MOUSEBUTTONUP
:
case
SDL_MOUSEBUTTONUP
:
bstatus
&=
~
(
1
<<
(
event
.
button
.
button
-
1
));
bstatus
&=
~
(
1
<<
(
event
.
button
.
button
-
1
));
break
;
break
;
case
SDL_FINGERMOTION
:
case
SDL_FINGERMOTION
:
i
=
1
;
//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
printf
(
"Finger: %i,x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
// event.tfinger.x,event.tfinger.y);
event
.
tfinger
.
x
,
event
.
tfinger
.
y
)
;
finger
[
event
.
tfinger
.
fingerId
].
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
event
.
tfinger
.
y
;
break
;
break
;
case
SDL_FINGERDOWN
:
printf
(
"Figner: %i down - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
finger
[
event
.
tfinger
.
fingerId
].
x
=
event
.
tfinger
.
x
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
event
.
tfinger
.
y
;
break
;
case
SDL_FINGERUP
:
printf
(
"Figner: %i up - x: %i, y: %i
\n
"
,
event
.
tfinger
.
fingerId
,
event
.
tfinger
.
x
,
event
.
tfinger
.
y
);
finger
[
event
.
tfinger
.
fingerId
].
x
=
-
1
;
finger
[
event
.
tfinger
.
fingerId
].
y
=
-
1
;
break
;
}
}
}
}
//And draw
//And draw
...
...
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