Commit 1bd5e547 authored by Sam Lantinga's avatar Sam Lantinga

From: Jjgod Jiang <gzjjgod@gmail.com>

Date: Sat, 5 Sep 2009 17:32:28 +0800

Replace old Keyboard Layout APIs with new Text Input Sources APIs for 10.{5,6}

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403777
parent 34458769
......@@ -351,14 +351,22 @@ HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
static void
UpdateKeymap(SDL_VideoData *data)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
TISInputSourceRef key_layout;
#else
KeyboardLayoutRef key_layout;
#endif
const void *chr_data;
int i;
SDL_scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
/* See if the keymap needs to be updated */
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
key_layout = TISCopyCurrentKeyboardLayoutInputSource();
#else
KLGetCurrentKeyboardLayout(&key_layout);
#endif
if (key_layout == data->key_layout) {
return;
}
......@@ -367,7 +375,15 @@ UpdateKeymap(SDL_VideoData *data)
SDL_GetDefaultKeymap(keymap);
/* Try Unicode data first (preferred as of Mac OS X 10.5) */
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
CFDataRef uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
if (uchrDataRef)
chr_data = CFDataGetBytePtr(uchrDataRef);
else
goto cleanup;
#else
KLGetKeyboardLayoutProperty(key_layout, kKLuchrData, &chr_data);
#endif
if (chr_data) {
UInt32 keyboard_type = LMGetKbdType();
OSStatus err;
......@@ -385,7 +401,8 @@ UpdateKeymap(SDL_VideoData *data)
}
dead_key_state = 0;
err = UCKeyTranslate (chr_data, i, kUCKeyActionDown,
err = UCKeyTranslate ((UCKeyboardLayout *) chr_data,
i, kUCKeyActionDown,
0, keyboard_type,
kUCKeyTranslateNoDeadKeysMask,
&dead_key_state, 8, &len, s);
......@@ -400,6 +417,10 @@ UpdateKeymap(SDL_VideoData *data)
return;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
cleanup:
CFRelease(key_layout);
#else
/* Fall back to older style key map data */
KLGetKeyboardLayoutProperty(key_layout, kKLKCHRData, &chr_data);
if (chr_data) {
......@@ -449,6 +470,7 @@ UpdateKeymap(SDL_VideoData *data)
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
return;
}
#endif
}
void
......
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